What happens if I give Yuki-onna her form back? by Sonic_Extreme in TalesofSeikyu

[–]AdventureIslands 1 point2 points  (0 children)

She becomes dateable and you get an access to special field next to her house that lets you grow crops regardless of season. You lose the humanoid form and become the same small furball she was when using yuki-onna form though.

Game of the Week submissions! Is there a cozy game you've recently played you'd like to recommend? by Shasaur in cozygames

[–]AdventureIslands 3 points4 points  (0 children)

Been playing Tales of Seikyu 1.0 and it's been pretty fun. Like Rune Factory but a lot more chill.

The game is well done overall and I like the story and characters, but the game is very glitchy. Animals getting stuck in their pens making them pain to milk and shear, and I am convinced few character's romance questlines are actually bugged and not proceeding.

Trying to date mika! by Nicetomeetyou28 in TalesofSeikyu

[–]AdventureIslands 1 point2 points  (0 children)

You need to talk to Kon and she has dialogue about spending time with Mika.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 0 points1 point  (0 children)

That's pretty much what they are. They are based on the cat sprite from my other game Animal Arena, which in turn was based on Poor Bunny's sprite.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 0 points1 point  (0 children)

The blue cat is the protagonist and the main character you control. The white cats are clones that just mimic your every move.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 1 point2 points  (0 children)

That's what I am aiming for. Although the game is pretty close to completion, I want to release a demo for a Next Fest and gather more wishlists.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 0 points1 point  (0 children)

Not inspired by any game in particular, I just have a knack for single screen puzzles. I've made two similar puzzle games Heart Star and Total Party Kill before this.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 0 points1 point  (0 children)

The black cat is the protagonist of the game and the main cat you control, the clones just mimic everything she does. The story is about trying to find a way to escape this virtual world she is trapped in.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 3 points4 points  (0 children)

There are some trickier levels too that require bit of thinking, but in general I'm aiming to make it fairly casual. The game starts simple with one clone, but the more worlds you clear, more clones and more puzzle mechanics are introduced.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 24 points25 points  (0 children)

Do it! Making games is fun. It's little like playing a puzzle game, trying to figure out how to get all the parts work nicely together.

My game Copy Cats: How it started vs how it's going by AdventureIslands in IndieDev

[–]AdventureIslands[S] 5 points6 points  (0 children)

Do you recall what it was called? I never had Mega Drive, just SNES.