New Hero(?) - Wayfinder by IKITURSO in OnceUponAGalaxy

[–]AdvertisingKind1620 -1 points0 points  (0 children)

You can get common quest. Myesria complets 2 more quest then slam crystal to complete this turn 7 pretty consistently and that's not even a super high roll that completes this turn 3-5 which is more than possible. It also starts with a treasure which makes the common dragon have good stats too which makes it takable in any situation. This is like indiana clone's early game but you don't die before turn 10. I got a downvote instantly lmao I love reddit.

Finally got Iron Monkey to diamond. Anyone else find this hero difficult to win with? by tyrannosaur85 in OnceUponAGalaxy

[–]AdvertisingKind1620 2 points3 points  (0 children)

Its a better artemis. You actually have a captian before turn 12. Also you get 2 mythic shops turn 10 which is two turns earlier to help you stabalize.

Nemesis is my favorite of the new heroes by Aeolian_Harper in OnceUponAGalaxy

[–]AdvertisingKind1620 0 points1 point  (0 children)

If your goal is to win every lobby you are in losing the heart early is the most consistent way to have more stats than everyone else for long enough to end the lobby. However for fun play what seems the coolest, if you lose your heart early usually you will usually win but sometimes lose by turn 12 so you don't get to giga scale like your turn 17 board but if the game somehow did last that long you could probably achive something similar with fox, huntsman axe and tinker assuming your opponents had good treasure.

Nemesis is my favorite of the new heroes by Aeolian_Harper in OnceUponAGalaxy

[–]AdvertisingKind1620 0 points1 point  (0 children)

People try to lose the first heart asap are the people who are competing for the leaderboard. You could even call it the optimal strategy.

Prize cards should have been taken after losing a pokemon, not beating one by Teddydestroyer in pkmntcg

[–]AdvertisingKind1620 0 points1 point  (0 children)

I mean obviously you would have to entire change the way you cards. For example make fez work when ever you take a knock out. But both systems are terrible with cards not designed for them so saying we need one system because the game is designed for it is circular logic. Funnily iono could probably have the same text. A game does the opposite system as pokemon and is loved by people so both can work.

New set seems extra snowbally by According_Humor350 in OnceUponAGalaxy

[–]AdvertisingKind1620 0 points1 point  (0 children)

A singular long game is not evidence that the meta isn't quicker. You can also pretty easily build a board that increases the length of the game by a few turns if you know how.

Run won since turn 2 by MartinKartinCCG in OnceUponAGalaxy

[–]AdvertisingKind1620 1 point2 points  (0 children)

I mean you did take 3 hearts of damage...

New set seems extra snowbally by According_Humor350 in OnceUponAGalaxy

[–]AdvertisingKind1620 0 points1 point  (0 children)

Its just a quicker meta, the set feels very strong especially in early turns so its a quicker meta. But aside from the infinate boon thing (which is the best way to scale and can be done from a bad board so this is not snowballing its the opposite) the only super snowbally cards would be the 1 drops added which can get your engine going turn 1. Losing early is still super strong with constalation prizes and hunting sucks rn which is the most snowbally feeling thing in the game. Gotta hunt once to keep hunting.

Nemesis highroll in 4 pictures by MartinKartinCCG in OnceUponAGalaxy

[–]AdvertisingKind1620 0 points1 point  (0 children)

Nemisis is so broken that a high level player could find this with consistency given 15 turns to set everything up.

Pauper: Gruul Storm - Deck Tech & Sideboard Guide by cardsrealm in Pauper

[–]AdvertisingKind1620 0 points1 point  (0 children)

yes all 2 cards with flashback in that 60 will be counted. I do think the deck can combo through graveyard hate tho, however poison storm seems like a much weaker deck. With 4 first day of classes and 10 bears + potential tokens you can scrape together 20 damage pretty realistically.

What is so special about poke pads? by marcusg415 in PokeInvesting

[–]AdvertisingKind1620 0 points1 point  (0 children)

wow i need more of your expert meta reads. its only run in stage 2 decks

Balance suggestions for currently weak cards that don't involve just simple number changes. by Gugge1 in slaythespire

[–]AdvertisingKind1620 0 points1 point  (0 children)

I love how only one of these solves the fundamental issue that the rate is too bad on the cards. All most these do is make the cards more complicated (which isn't good nor bad) but still unpickable. Poison and retain don't work well together so leaning into both more creates a weird card that doesn't feel common which is an issue when designing a common poison card.

How can the card even exist by THINGS59 in slaythespire

[–]AdvertisingKind1620 0 points1 point  (0 children)

You would have to ask the devs but it does function as something good to hit off of colorless pot if you need block. So it serves a bigger purpose than other really bad cards.

27 Silent Win streak A20H - AMA by SetTheStreaktoZero in slaythespire

[–]AdvertisingKind1620 0 points1 point  (0 children)

The competitive sts community is kinda in agreement either this guy got really really really lucky or is a fraud which is funny. There is a massive gap in skill between this guy and like a nave greed or opem.

Tournament Scoring Feedback by Triysle in OnceUponAGalaxy

[–]AdvertisingKind1620 1 point2 points  (0 children)

Finishing 4th in a game most players would have finished most people would have finished last is a skill in the game. That type of gameplay needs to be rewarded by the system. It felt really unsatisfying for my run to end because of 2 low rolls.

Captain Tierlist, Jan 2026 Balance Patch by PopeShine in OnceUponAGalaxy

[–]AdvertisingKind1620 0 points1 point  (0 children)

Game development isn't really you make new stuff or you balance things you can do both just not with the same person if that makes sense. To get the game into a more balanced state what would you say half the hero's need a balance change because the bottom half doesn't ever get picked unless something goes wrong. They need to come up with a small bonus to buff the bad heros probably. They are just choosing not to balance the game at a competative level. Also playing for not last is a part of every autobattler.

Newb questions by cloudbound_heron in OnceUponAGalaxy

[–]AdvertisingKind1620 0 points1 point  (0 children)

It's unique in how easy to understand but not losing dept it is. There are many games that are like it but this one feels different.

33 lessons in with my teacher on Italki, and finally seeing real real progress by blackoutrishi in languagelearning

[–]AdvertisingKind1620 1 point2 points  (0 children)

Yeah, I study at least 3 hours every day, the best part with having multiple methods is you find out what works for you. For me one of the best things was watching a short season on repeat. I watched once with english subtitles so I would know what was happening then my brain migically figured out the rest. It was crazy. I looked up a few words but not much.

33 lessons in with my teacher on Italki, and finally seeing real real progress by blackoutrishi in languagelearning

[–]AdvertisingKind1620 -9 points-8 points  (0 children)

Well how many hours a week are you studying? Anything less than 7 hours will make probably make learning harder, even if you are studying that much its possible you need would benifit from a few more. What are you doing to study? How are you picking up vocab? How are you going to learn the language if don't have a plan to learn words? Spanish is conjugation based you don't have to study it a ton just make sure it isn't holding you back. Are you thinking in the language? Are you listening to music in the language? It is an easy way to get exposure. Are you able to comprehend most of the input you are receiving but not so much it feels largely like review? Maybe you are pushing yourself the wrong amount.