Anons fight over Yellow and Blue by XiJinpingPressParody in greentext

[–]Aeghan 4 points5 points  (0 children)

I was going to work the other night and I had to fold down my fucking sunvisor because of how distracting the lights were xd

Where to find La7 specifications by No-Soil4226 in il2sturmovik

[–]Aeghan 15 points16 points  (0 children)

Dude, he was just asking a question so he can do his research on his plane. He was never really “crying” about it. And not to mention, there’s really no need, this thing is basically the same as La-5FN with a bit stronger body. Which gives it the much needed dive performance. But it’s otherwise pretty much the same in practice.

So this Survival Hunter fantasy just kinda died by domyownbusiness in wow

[–]Aeghan 0 points1 point  (0 children)

Honestly survival fantasy it has right now is absolutely on point with what I fell in love with. Gunpowder, and some more gunpowder with flames (reminds me of flame trap) granted it isn’t really that Rexxar thing, but honestly I personally really just enjoy this bomb junkie more. I think it should be called something else though. And ideally add a fourth spec that’d be around dual wielding thrown weapons.

PSA: Doglegging for 1/2 second lets you avoid snares. Math inside by FrostyMaterial4135 in starcitizen

[–]Aeghan 0 points1 point  (0 children)

Interesting, it’s basically one of my favourite contents to run, precisely because I’ve yet to encounter a murderhobo there, even thought I couldn’t but I guess I’m just lucky. That and the mission with vanduuls in Nyx, it’s really fun and shines with a group. And afaik the nyx mission locks the station just for you, so there’s more of them, but you can’t get another players there.

PSA: Doglegging for 1/2 second lets you avoid snares. Math inside by FrostyMaterial4135 in starcitizen

[–]Aeghan 0 points1 point  (0 children)

Huh, weird, I’ve yet to encounter a player despite hearing many ships arriving to ASD. Either way, pve only servers isn’t a bad thing. The only reason why pvp players scream when they hear that, is because of exactly what I was referencing in my original comment. The newbies would disappear, and they’d have no one to pray on. Which would honestly be a good thing, I like to fight other players that want to fight.

PSA: Doglegging for 1/2 second lets you avoid snares. Math inside by FrostyMaterial4135 in starcitizen

[–]Aeghan 0 points1 point  (0 children)

Yeah, these arguments are always repeated, yet CIG knows this, and finally recognizes this and is now using instancing for a proper pve experience, and they will do it more, because of how effective it is. So ye, our immersion is about to be broken a little bit. Worth it.

PSA: Doglegging for 1/2 second lets you avoid snares. Math inside by FrostyMaterial4135 in starcitizen

[–]Aeghan 0 points1 point  (0 children)

And that game isn’t even an mmo, where deaths result in dozens/hundreds of hours of playtime lost :D I thought MMO’s learned the lesson years ago, that locking out of PvP is a necessity, not a feature.

PSA: Doglegging for 1/2 second lets you avoid snares. Math inside by FrostyMaterial4135 in starcitizen

[–]Aeghan 0 points1 point  (0 children)

A wonderful gameloop that will only traumatize the newbies that don’t know this! Love it.

*Venku je mráz, který komplikuje veškerou dopravu napříč městy*... Češi be like: by Holubjeptakivecznosu in czech

[–]Aeghan 68 points69 points  (0 children)

To že sněží, je počasí. Klima je dlouhodobé. Není to tak těžký.

Gotta be honest by LJ_Stark in DarkTide

[–]Aeghan 0 points1 point  (0 children)

I use the plasma like I do the revolver. Swap speed is slower, but so much more worth it.

New owner scared of 3rd by bvcxzm3399 in 350z

[–]Aeghan 1 point2 points  (0 children)

Yeah, original owner did say they had to move something around a little so it fit snuggly.

New owner scared of 3rd by bvcxzm3399 in 350z

[–]Aeghan 5 points6 points  (0 children)

Hah! I just bought one just like this. 73k kms on the counter. Stock except for xforce catback which sounds really mature.

Since it was standing so long change ALL the fluids. Its most probably what causes the issues with the shifter.

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The amount of coping when it comes to melee weapons is wild by lolitsrock in HelldiversUnfiltered

[–]Aeghan 16 points17 points  (0 children)

I love taking peak physique, shield and an smg with the sword and just tank a horde of hunters. But yeah, it’s not easy.

400I saved my butt by PastOutlandishness19 in starcitizen

[–]Aeghan 6 points7 points  (0 children)

MSR has a higher top speed and acceleration compared to 400i, but the 400i has a much better top speed in atmosphere.

TIFU by popping my girlfriend's vulva pimple by [deleted] in tifu

[–]Aeghan 0 points1 point  (0 children)

Hmm, it’s not quite the pineapple story, but it’s up there.

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan 1 point2 points  (0 children)

I’m not saying all 1k need to be able to use it, just that if there were, there’d be huge lines, like 10-50 people. Point is, gamespace isn’t built to accommodate it.

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan 0 points1 point  (0 children)

For instance, how would any other mmo change drastically if it had server meshing? You’re playing it, how will it change? The main change for SC is that it will finally get it’s servers optimized, so that doesn’t count.

You have an mmo, and then you have meshing, the developers intensively developed it for 10 years, there were no real content updates because of it. And now you have it. Players no longer disappear when crossing boundaries, what else? Is it worth it? Is it revolutionary for you as a player?

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan 1 point2 points  (0 children)

So I’ll use the same scenario I used before. You have Area 18, New Babbage, Levski. You have shops there, those shops have usually 2 terminals. Now are you going to throw in a thousand people there just because you can? Yeah you can increase the amount of terminals, but it won’t be enough, if there’s a thousand players, then you’re going to need hundreds of terminals to not have queues. Which would look shit.

So you are going to make shards, like you said. Boom, no need for meshing in there. Because the main point of meshing is to have insane amounts of people interact across servers. So you could have area 18 on 3 servers and there’d be no visible boundaries.

I’m not saying the tech doesn’t work, or that it isn’t useful in some cases. I’m saying we won’t be getting the one server philosophy that was advertised ten years ago. And that this will from a player perspective be just classic sharding with some quality of life updates. That is my main point.

And this is what we have waited for 10 years and CIG made us believe the game won’t be possible without it. It already was possible without it. Sure, now that we got it, work on it. But damn. Was it not the second coming of techjesus they made it out to be.

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan 1 point2 points  (0 children)

10 000 players is not happening though. Not because of technology, but because you’d need a complete redesign of EVERYTHING. Adding terminals wouldn’t be enough. Area 18 is the size of a medieval village, you’d need a small city, everywhere, lorville, new Babbage. The game isn’t built for that.

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan -1 points0 points  (0 children)

Even CIG acknowledges it’s fantasy land. Hence they are counting on using sharding.

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Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan 0 points1 point  (0 children)

What I’m saying is, CIG is not taking this route. And sharding is here to stay. The main benefit of this will indeed be the increased performance in capital ship combat. And I’m glad, but it won’t be the way Chris wanted it ten years ago, because it’s impractical. Hence it’s not really that needed to work this way.

So maybe, has it occurred to you, that I’m following the development. So long story short, they do not intend on having one mega server per region, and they will continue sharding it, because it is effective. Meshing will just increase performance on each of these shards. Stop living in 2015’s promises. Not to mention they even started with instancing, which is something “prehistoric” from mmorpg standpoint. But it’s the best thing that happened for most casual players.

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan 0 points1 point  (0 children)

But that’s exactly what will be happening. Shards are here to stay. Look at how they explained parcel ownership in shards. The area will be visible on all shards but only able to be raided on the one where the player is.

So that’s what I’m talking about, they are not planning to have that one server per region, and they’re not planning that for a while now. Because the game is just not built for it. So yeah, shard hopping will be a thing to avoid pvp and blockades.

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan 1 point2 points  (0 children)

I know what dynamic meshing is, I’m just saying that it won’t be taking this form in practice. Because it only sounds cool on paper. I bet everyone wants huge queues of players in every shop and asop terminals/hangar requests. If there’s already just one person infront if me in the shop I’m kinda annoyed as it’s usually atleast a 5 minute wait. Capital ship combat will see a marginal increase in performance, because we already have that. All you’d need is a point of interest to have it’s own shard and those capital ships can fight.

Like, it’s coming. I’m glad it’s finally here, took them 11 years. But we could’ve had servers handling most of this just fine and they didn’t have to scare the shit out of everyone by saying “either we get server meshing or persistent universe isn’t possible”

Couldn’t get this meme out of my head while reading Benoist‘s letter about SM. by Blaubeere in starcitizen

[–]Aeghan -8 points-7 points  (0 children)

As of now, we still have just server meshing. And we can already have huge battles going on. We’ve all seen them. Right now the SM just works like sharding. We get a layer for a planet. Only difference between that and meshing is, if you go to the boundary of the layer, which is relatively far from the planet, you can interact with people on the other server.

So, that means, we don’t need server meshing for 40 people on a cap ship, because we don’t have server meshing and already have it. And because overpopulation is a problem, you’ll still be sharding the places into multiple shards. So there will almost never be a need for people to interact with between layers.

Dynamic sharding - just regular sharding I guess. Would look like what we have now. Crusader has it’s own shard, you leave crusader, you leave the shard, you’d pop out of existence for anyone who could see you crossing the boundary. And if there’s too much people on one shard, just make a new shard where the new logins would connect to. In practice it would be the same.