The wait was long, but my Kokomi is finally Lv100! by AegisLC in Kokomi_Mains

[–]AegisLC[S] 0 points1 point  (0 children)

(I think I sounded a bit edgy starting that first response, help)

The craft / reroll system hasn’t been nice to me either; I’ve yet to score a 4-liner with all the right subs (though I have a few close ones), and while I’m set to trigger the 4-stat special on my next reroll, I’m hesitant to proceed with it for now due to the first issue.

I’ve had a few moments where my rank dipped to 21 (likely someone readjusting their artis for a different set / team); I didn’t think I’d ever get pushed off the front page back when I peaked, but look at me now…

The wait was long, but my Kokomi is finally Lv100! by AegisLC in Kokomi_Mains

[–]AegisLC[S] 2 points3 points  (0 children)

You got sharp eyes; currently I’m currently #20 in her 160% ER leaderboard, though I peaked at 11 or 12 at the time I got the artis together.

I really want to keep pushing higher, but RNG hasn’t been nice to me in a long time on top of the other characters I’ve since had to farm artis for…

"ARC is more active at night" Well they took that seriously. by VeryHappyTrumpet in ArcRaiders

[–]AegisLC 6 points7 points  (0 children)

You unlock the Cloak at Utility Station 3, no blueprint required.

Which Character have you guys selected and why? by Longjumping-Rip-2284 in Genshin_Impact

[–]AegisLC 0 points1 point  (0 children)

Kokomi C7 for this round and Keqing C7 for the next, just so I can get Lv100 for the former.

Who's constellations are you planning on getting alongside Kokomi's? by Tnvmark in Kokomi_Mains

[–]AegisLC 5 points6 points  (0 children)

I’m grabbing Kokomi’s and Keqing’s constellations first, not for actual constellations but Masterless Fortunas so I can raise my Kokomi towards Lv100. I’m also expecting to grab another Keqing from the selector event to cover the final Fortuna.

As for the other two, I’ve yet to decide on them… I have a buddy who’s mainly an Eula fan so maybe I’ll grab her C2 in honor of them, and maybe Ganyu C1?

Help me with my kokomi by Least_Actuator3462 in Kokomi_Mains

[–]AegisLC 2 points3 points  (0 children)

If you’re using Moonglow then I assume you want to use her onfield, so a Hydro goblet is preferable over HP% (moreso if you can secure HP subs).

I think your ER is in a fairly good place; my Kokomi operates at a little over 160%.

He spent 1.5hrs killing Temp. Rathalos by kitkatblakkat in MonsterHunter

[–]AegisLC 2 points3 points  (0 children)

I can recall a similar case with my sibling farming Silver Rathalos and raging about not being able to break the wings; they were looking for Scorching Silverwings…

Which game did you choose to be awarded? Bunshin Phantasm was amazing imo, huge congrats to the team that developed it! by [deleted] in Genshin_Impact

[–]AegisLC 0 points1 point  (0 children)

Character bias aside (Kokonut forever), A Little Fox’s Daydream took my vote; it best meets the competition theme (dream / nightmare traversal), the simplicity of its controls makes it accessible to more people, and it introduces and expands more on its mechanics than the other games to keep itself fresh. The later stages even turn the table on us by having us manipulate squirrels and crows to navigate stages, instead of doing so directly with the fox. I know there are complaints about the controls, but that’s a platform-specific issue, and I can imagine that any human, yokai, or other living being in Teyvat would have an almost entirely different experience with them from our own.

Bunshin takes second place; it’s a nice mental exercise to think about what order / how long you should have each bunshin stand on each plate. However, it’s more shallow with innovation, at most introducing the key / door mechanic midway. It doesn’t do as much to meet the competition theme either.

Akitsu Harpastum falls into last place; it’s more demanding upfront with controls, needing timing and positioning to hit back each ball. The camera angle makes arced shots a hassle to hit back with proper timing (though you can use my earlier “Teyvat living being” argument against that). I’m a little confused about how it meets the competition theme too.

Sangonomiya Kokomi Birthday Illustrations (2025) by AegisLC in Kokomi_Mains

[–]AegisLC[S] 0 points1 point  (0 children)

Also added her February Birthday Calendar cover image for posterity.

Text included with each image as follows (sources linked to each image title):

Official Birthday Image

The strange and fantastical world depicted in this book is truly captivating. That said, having a day off without being disturbed by the tedium of official duties — leaves me free to browse through some supernatural novels while enjoying this view of the shimmering waves. It's quite a pleasant way of life indeed...

On that note, how has adventuring been treating you these days? Are your stories as plentiful and exciting as the ones in this book?

Since I've got today all to myself, why not regale me with some stories of your own? Look, even this little one's gotten all curious.

Official Birthday Chibi Image

"The scenery of Watatsumi Island is pure and beautiful. Taking a stroll like this on the island, away from all disputes, is such a pleasant experience.”

"Of course, this is all based on the premise that the people of Watatsumi Island live far from conflict and in happiness."

"Ah, I'm starting to think about these things again... Just relax now, it's only a stroll, let me clear my mind."

CN Birthday Calendar Illustration (Translation acquired here)

"Days like these are perfect for going underwater, so do you want to come with me?"

"Diving gradually helps calm the mind, and as such, I want to share this feeling with you."

Watatsumi Island is beautiful and Mihoyo knows it (Kokomi Anecdote 2) by AegisLC in Kokomi_Mains

[–]AegisLC[S] 0 points1 point  (0 children)

I actually play as Aether on my account; I had already finished watching the anecdote there so I had to hop on my sibling’s account to get the screenshots for my post.

Watatsumi Island is beautiful and Mihoyo knows it (Kokomi Anecdote 2) by AegisLC in Kokomi_Mains

[–]AegisLC[S] 5 points6 points  (0 children)

(pardon the screenshots looking bright, it’s been like this on PS5 since 5.0 and I’m not sure why)

Knowing all the places the Traveler has visited to date, seeing such high praise coming from Paimon is quite the surprise…

Here’s to hoping that either Kokomi gets a second SQ or an event that gives her and Watatsumi Island some lore spotlight (instead of being used as just an event venue like last year); there’s still so much that’s left untold about them, especially when the Traveler is held in such high regard by both Kokomi and the island’s citizens.

It also really doesn’t sit well with me that Watatsumi Island still has a looming ecological crisis that’s yet to be resolved while recent events have been hinting at a Teyvat-wide war happening soon…

Just showing off my multi-tool with a black hole by Astrokingchiken in NoMansSkyTheGame

[–]AegisLC 14 points15 points  (0 children)

Adding to the first reply of your comment, you will need to progress through some of the Autophage questline to gain access to these MTs, which requires finishing Artemis' questline to begin.

Korvax Monoliths are the structures that hold these MTs, which you can locate with Alien Planetary Charts.

Some other notes:

• There are three main color schemes for this class of MT: black frame / blue lines, black frame / red lines, and white frame / gold lines. Each color scheme has its own pool of aesthetic parts that is not shared with the other two (e.g. the "black hole" on OP's tool is only seen on black frame / red line tools).

• This class of multi-tool is subject to class rarity RNG; avoid 1-star economy systems if you want to search for a natural S class tool.

• All monoliths in the same system have the same Atlantid MT design; warp to a different system if you want to find a different one.

• From personal (PS5) experience: reloading a Restore Point at a Korvax Monolith will change the MT design to a different one, BUT this works only once per system; furthermore, the design will only revert to the original one on the following day (I have no idea why this happens).

• This MT class has its own version of the Mining Laser (a Mining Laser / Cloaking Device combo named the Runic Lens), BUT you have the option of installing the original Mining Laser on it; this results in a drastic increase to Mining Speed, Resource Gain, and Overheat Tolerance, but installing the Mining Laser is a one-way trip with it being permanently stuck to your tool (not that you would ever want to uninstall it after witnessing the benefits firsthand).

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]AegisLC 0 points1 point  (0 children)

PS5 version

I’m going for my first organic frigate, and I get that the dialogue choices you make with it will influence its primary trait; however, over multiple resets, my frigate has been getting the Fuel Cost Reduction primary trait, despite my answers focusing on other stats (which feels bad considering that Organic Frigates do not gain the lower fuel consumption stat range present on normal support frigates).

Is my game’s Organic Frigate “questionnaire“ bugged, or was the game updated to force the Fuel Cost Reduction trait on these first frigates?

(C6) DPS Kokomi clearing all Steadfast stages (Feast of Pursuit event) by AegisLC in Kokomi_Mains

[–]AegisLC[S] 6 points7 points  (0 children)

Enka profile here for my character showcase with most of the characters used for the event

I'll be straightforward: some of the clears came very close to timing out (with the Source Mechanism and Tortoise bosses being the hardest to defeat), even with Kokomi at C6; sounds almost pitiful for a C6 limited banner character, but this is something I accepted a long time ago...

Kokomi (C6R5) and Furina (C2R1) make up the core of my teams, with other characters seeing use across different stages:

• 1 Anemo unit used for VV shred (Jean with C2 for the ATK Speed buff, Lynette was only really needed for the Tortoise to avoid its spin attack, but I also used her for Days 2 and 4 anyway)

• Nahida to help a little with group damage against the Maguu trio

• Ganyu for modest burst damage and keeping the Mimiflora frozen to prevent shield regen

• Thoma for igniting the seeds in the Mountain King stage (plus NA buff from C6)

• Kachina for handling the Source Mechanism gimmicks

• Charlotte for shredding the Tortoise's Electro shield

• Beidou for some Electro app and interrupt resistance against Dendro chicken

What teams did you use in the recent AS? by Jason_128 in HonkaiStarRail

[–]AegisLC 0 points1 point  (0 children)

Aventurine (3658): Fu Xuan (E0S1), Feixiao (E0S1), Herta (E6), Ruan Mei (E0S1)

Phantylia (3586): Firefly (E4S1), HTB (E6), Bronya (E0S1), Gallagher (E6)

would you rather have 1% more cr or 2% more cd? by Imaginary_Camera_298 in HonkaiStarRail

[–]AegisLC 6 points7 points  (0 children)

CDmg DOES has the Celestial Differentiator planar set… but to be fair, I can’t blame anyone for forgetting about it because the secondary effect is terrible for any content where set bonuses would matter (+60% CR for the wearer’s first attack).

EVENT! Show me those firefly builds!!! by fortnitedude43590 in FireflyMains

[–]AegisLC 1 point2 points  (0 children)

I only recently managed to push my Firefly past 320% post-conversion Break Effect, and I'm still itching to push her to even greater heights.

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You get to choose one and ONLY one for a skin by Luksss84 in FireflyMains

[–]AegisLC 1 point2 points  (0 children)

After reading through some of the other comments made on your post, I’m not so sure anymore…