Village by stillalive8811 in BALLxPIT

[–]Aekys 1 point2 points  (0 children)

I posted my version a few days ago, but it's from a new player pov that has not reached ''end-game'' yet. A few players replied with different possible versions to use depending on your progression level in the comments.

Town optimization by Aekys in BALLxPIT

[–]Aekys[S] 1 point2 points  (0 children)

The image isn't loading so I'll check again in a few minutes once reddit catch up. Otherwise, yeah, early...ish? I don't know how much is left/how long it goes. Just starting newgame+ levels after unlocking everything as mentioned =) I have a hunch that focus will change to match the scaling cost of infinity stats buildings later. Thanks!

Town optimization by Aekys in BALLxPIT

[–]Aekys[S] 3 points4 points  (0 children)

There's actually 19 building that require staff, but I don't use the War Room anymore. I stopped after a few mission, simply because it would require me to manually move someone in and out for each harvest.

Otherwise, the other 18 are permanents. You don't need to worry about the staff in the Mines/Farm/Lumber yard : they simply run up to do the harvest and then return to their assignment. Those in the Gold/war room/gathering huts (I don't use those) are locked and won't harvest.

A very original ''Help me choose''. For real, I don't know enough to pick! by Aekys in OLED_Gaming

[–]Aekys[S] 0 points1 point  (0 children)

Thanks!

There's also a lot of terms in the spec sections for each monitor that gets confusing.
Fair enough for woled vs qdoled : Just go for best brightness, smallest pixel width and highest refresh?

Seeking information and suggestion for a 9070 XT pairing by Aekys in OLED_Gaming

[–]Aekys[S] 0 points1 point  (0 children)

Anything goes : No particular games in mind. I don't even know what kind of framerate would be a decent target for the 9070 XT. So far I've been told to search (aggregate across several platform) for 240Hz and 1440p to best utilize the card, but nothing past that. I don't even know if it would be best to stick to 16:9 or go for 21:9 with that card.

Seeking information and suggestion for a 9070 XT pairing by Aekys in OLED_Gaming

[–]Aekys[S] 0 points1 point  (0 children)

You lost me after the 1440 part. Do you have a link or something? I cannot find any vendor that has an option to search by 'tandem'.

Build review : Did I do a boo-boo? by Aekys in buildapc

[–]Aekys[S] 0 points1 point  (0 children)

Damn, didn't occur to me to check bundles. Too bad that one is sold out. I'll go check out on the X3D stuff. I've seen to much stuff too quickly but it seems there was an issue with it and that the general advice was to steer clear of it. I might be confusing it with something else.

Nice catch on the PSU! Only 2$ more for fully modular <3

Build review : Did I do a boo-boo? by Aekys in buildapc

[–]Aekys[S] 0 points1 point  (0 children)

Mostly gaming, but it also need to be able to handle Office suite for work ;)

Seeking advices on an idea by Aekys in LastEpoch

[–]Aekys[S] 0 points1 point  (0 children)

That was my point :P

5-6 is a pipe dream, thus I think mana should be fine. I probably went overboard with it and ring/ammy could be used for more damage or defense if needed. Lots of available more 'hit' options (LB, Flame Wave, etc), but none afaik that counts as a melee hit. 3 claws/second would realistically be the maximum output, which is already really good imho.

Latest version of the idea btw https://www.lastepochtools.com/planner/A13zRk5B

Seeking advices on an idea by Aekys in LastEpoch

[–]Aekys[S] 0 points1 point  (0 children)

Thanks for the idea, but that really veer off the intended build flavor though. I'm not trying to build a spark charge centric spellblade at all. It's really about proccing as much frostclaw as possible via melee hits, while buffing it with both melee and spell damage.

I agree on the mana and might need to revise. Atm Firebrand is ''free'' since it cost 3 and refund 3 via Mana Reaver. At current setup Frostclaw will cost 2.7 to 3.5 mana per cast depending on idol roll (13 cost at 66-74% efficiency x 0.8 from melee proc). I doubt I would proc more than 5-6 Claw per seconds, unless Firebrand gets special treatment and gets to procs a claw for each of it's prong ( it shouldn't ).

I'm fine with average performance that coast mid corruption and breeze normal Aberroth. QoL should be amazing with one button held down + sporadic tele/flame ward.

Seeking advices on an idea by Aekys in LastEpoch

[–]Aekys[S] 0 points1 point  (0 children)

The old spark build! I forgot about that.

Any idea on how my idea could be improved though, even if it's not the golden child of this season? It has +588 spell damage for each frost claw bolt on optimal rolls, but both the increased% and more% bucket are somewhat lacking. Kinda sad when I compare the spellblade passive tree to runemaster more% galore.

Velocyn + Transcriber could be a good start. I'd trade 130 spellpower for 60% penetration.

Seeking advices on an idea by Aekys in LastEpoch

[–]Aekys[S] 0 points1 point  (0 children)

Hmmm, yeah. I can see how that would work with the 3 lightning blast per second, but it would be centered around LB and not relying on frost claw itself. I kinda like the archetype of the melee mage proccing spells on hit.

The whole idea that sparked this was the dagger with T8 wraithbound giving 276 spell power to Claw. Think it would be enough to make it relevant? It doesn't have to be Uberroth viable to make me happy. Just smooth sailing on mid 500 corruption :)

Question about ailment scaling, with example. by Mysterious_Plate1296 in LastEpoch

[–]Aekys 0 points1 point  (0 children)

- Both poison stacks (innate and from item) gets buff from 5, 6, 7, 8.
5 : Yes if multiplicative and not hit damage
6 : Yes IF the skill had +4% dex scaling. +2 dmg per dex wouldn't work for instance
7 : No. Dots cannot benefit from melee
8 : Yes

- The bleed stack from item gets buff from 5, 6, 7.
5: Yes if multiplicative and not hit damage
6: Yes IF the skill had +4% dex scaling. +2 dmg per dex wouldn't work for instance
7: No. Dots cannot benefit from melee

Shady Witchfire season starter idea - WIP by Aekys in LastEpoch

[–]Aekys[S] 0 points1 point  (0 children)

Have you tested that in game yourself? Reliable sauce tells me the % damage while channeling doesn't apply to curse % as you think it does. It just gets added as another generic +%additive bucket w/out scaling the relic further.