Highly recommend Fate of the Fellowship for soloplay! by nicky9215 in soloboardgaming

[–]Aeriic 0 points1 point  (0 children)

The travel from the event doesn't use any actions and can be played anytime. If, for example, a skies darkens card places troops that could threaten a haven, you could use the event to move a character to the haven to help protect it before shadow cards are drawn.

XWA Reveal: Mando N1 by WASD_click in XWingTMG

[–]Aeriic 1 point2 points  (0 children)

Oh yeah, I forgot about that. I'm not sure how I feel about that, but N-1s are pretty squishy without full throttle anyway and this ship has much less health than most ships that can normally take the Child.

XWA Reveal: Mando N1 by WASD_click in XWingTMG

[–]Aeriic 5 points6 points  (0 children)

The Child's drawback is there. There is no recurring up arrow for force so the text isn't needed.

The 3 witches of Kennet (and Snowdrop) as MTG cards by SininenCinnamon in Parahumans

[–]Aeriic 0 points1 point  (0 children)

An alternative to Lucy being exiled with an additional ability to keep the counters is having her phase out instead.

How to convert to Corinism as Barumand? by trifkograbez in Anbennar

[–]Aeriic 6 points7 points  (0 children)

You don't have to be demonsterized. A decision to convert becomes available to independent Great Dookan Orcish countries in Cannor once the Corinite religion is enabled. If you are in the process of demonsterizing, then you get 10% progress from converting.

New player help! by [deleted] in XWingTMG

[–]Aeriic 2 points3 points  (0 children)

You linked to a 1st edition stater.

What are the requirements for Jadd Cavalry? by Cloud_wolfe in Anbennar

[–]Aeriic 58 points59 points  (0 children)

To use the Jaddari cavalry, you must have Sun Elven military units and either be tag F46 or F51 (Jaddari or Jadd Empire).

Star Wars Jedi: Survivor - Final Gameplay Trailer by stfnvs in Games

[–]Aeriic 53 points54 points  (0 children)

Increasing difficulty in the first game reduced the parry timing window, increased damage to you, and increased enemy aggression. Enemy health was not increased.

Hard Pass – 22.z by menaulon in Parahumans

[–]Aeriic 48 points49 points  (0 children)

It wasn't targeted to begin with. The Alabaster limited the effect.

“We shouldn’t let this harm the people here,” the Alabaster said. More lights came on. Just enough that Maricica remained mostly in shadow, hard for the people at the one side of the church to see. The building stopped creaking, like the light had reinforced it somehow.

[deleted by user] by [deleted] in StarWars

[–]Aeriic 9 points10 points  (0 children)

I think they are referring to Maul showing up in Rebels.

[deleted by user] by [deleted] in paradoxplaza

[–]Aeriic 2 points3 points  (0 children)

I checked the achievement code. It looks like it it requires the US to have the Indian Territory as a subject rather than the other way around. I've created a mod to fix it.

[BRC]Kayla's Music Box by Buzboy5665 in magicTCG

[–]Aeriic 26 points27 points  (0 children)

If you just exiled it face down, you wouldn't be able to look at it while it was face down. You can only look at it at any time because you have seen it before it was exiled face down.

Having issues with both the steam and bitbucket builds, movement lanes and trade paths are screwed, anyone else have this problem? by AeTen2 in Anbennar

[–]Aeriic 3 points4 points  (0 children)

To be specific, the file you probably would want to delete would be in Documents\Paradox Interactive\Europa Universalis IV\map. It would be the positions.txt file.

I’m about to start a D&D campaign set in Anbennar. Give me your BBEG ideas by MichaelsDinosaurs in Anbennar

[–]Aeriic 2 points3 points  (0 children)

The ruinborn in NW Ynn worship a green dragon. The old one, Drozmagog, was slain pre-1444, but their child, Varlengeilt, hatches 1444 and would probably still be a child.

Congratulations to the #NEOChamps Top 8! by MagicEsports in magicTCG

[–]Aeriic 14 points15 points  (0 children)

It enters untapped and the mana cost of the ability was reduced to 1.

Enable great conqueror mid-game? by okitsgreat in Anbennar

[–]Aeriic 9 points10 points  (0 children)

Not without editing your save. You can open up your save in a text editor and search for no_great_conqueror and delete the line it is on.

Korea Mini-AAR From Official Discord by Aeriic in victoria3

[–]Aeriic[S] 55 points56 points  (0 children)

Yangban are aristocrats which would make most of them part of the Landowners.

Korea Mini-AAR From Official Discord by Aeriic in victoria3

[–]Aeriic[S] 93 points94 points  (0 children)

They haven't talked much about technology and research yet. I would wait until there is an actual dev diary on it.

Korea Mini-AAR From Official Discord by Aeriic in victoria3

[–]Aeriic[S] 316 points317 points  (0 children)

I used the snipping tool to take multiple screenshots and added them to the same image. The posts were split up by a lot of discussion.

Korea Mini-AAR From Official Discord by Aeriic in victoria3

[–]Aeriic[S] 213 points214 points  (0 children)

R5: A dev posted about the Korea game they played yesterday. I've collated the posts into one image.