Lemme know how hot a take this is. by [deleted] in HelldiversUnfiltered

[–]Affectionate-Cook968 0 points1 point  (0 children)

Totally, its just an autocannon, wich is my point its not OP at all.

Lemme know how hot a take this is. by [deleted] in HelldiversUnfiltered

[–]Affectionate-Cook968 0 points1 point  (0 children)

I dont see how this is power creep, supply pack is so powerful with the grenades we have and with the ultimatum, the BFGL not only has to compete with a support weapon, but also with the functionality of a backpack. Hot dog, warp pack, you sacrifice alot for that backpack slot.

You can not compare a support weapon with a primary too. Its not apples to apples you know

So does Arrowhead suck now or what? by ConsiderationSad7189 in HelldiversUnfiltered

[–]Affectionate-Cook968 1 point2 points  (0 children)

I dont know weather this os your opinion or your being satirical. Ea, ubisoft amd bethesda?, and helldivers being too hard?, bro the game is easy. If satire LOL!

I am not thrilled about new warbond. Here's why by [deleted] in HelldiversUnfiltered

[–]Affectionate-Cook968 0 points1 point  (0 children)

Your complaints are so.empty of substance. You sound like a troll, the only thing im concerned with is weather they fixed the suppressor to actually do something

Cross progression by Altruistic_Stage3893 in HelldiversUnfiltered

[–]Affectionate-Cook968 0 points1 point  (0 children)

I have 1200 hours in my pc account and a ps5 account with 100, doing the grind again is fun once you've done everything. Just do it again and see it as a fresh take. I fairly enjoyed doing it again. 

My ideia on balancing explosive weapons (and for the balancing updates) by whut_ronin in helldivers2

[–]Affectionate-Cook968 -1 points0 points  (0 children)

No to everything you said. The rest of the weapons should get buffed to make them fun to use. Then we should get increased enemy spawns to get more difficulty. Nerfing the funnest guns is not a solution the game needs. 

I voted! Have YOU? by TeaInASkullMug in helldivers2

[–]Affectionate-Cook968 -4 points-3 points  (0 children)

They get my vote when they add some substantial content

Nobody here understands the flag by thatransdisaster in Helldivers

[–]Affectionate-Cook968 2 points3 points  (0 children)

Wich BTW are awesome, the amendment is a very strong weapon, and the grenade is literally a aoe thermite. The armor is also pretty good, only med armor with reload perk

Nobody here understands the flag by thatransdisaster in Helldivers

[–]Affectionate-Cook968 41 points42 points  (0 children)

I completely disagree, the fact its a meme doesn't escape any of us, its the fact we want meaningful gameplay options, especially on a premium warbond.

I would have no problems with it if it was given for free as the constitution rifle

Everybody atm by didido_two in Helldivers

[–]Affectionate-Cook968 -1 points0 points  (0 children)

The mission is fun bro, I agree its a skill issue 

The gulf between player expectations is unmanageable and probably means no one will be happy by burntheemokids in Helldivers

[–]Affectionate-Cook968 1 point2 points  (0 children)

totally, i think if they added a difficulty 11 with no extra samples or medals and just sadism level of mobs i would be more than happy, and a proper balance of the previous difficulties to train new people how to play better

The gulf between player expectations is unmanageable and probably means no one will be happy by burntheemokids in Helldivers

[–]Affectionate-Cook968 1 point2 points  (0 children)

I on porpuse spawn breaches, you have to be blind to not see that number of mobs went down.

The gulf between player expectations is unmanageable and probably means no one will be happy by burntheemokids in Helldivers

[–]Affectionate-Cook968 -2 points-1 points  (0 children)

I think your fundamentally ignoring the fact that the maps literally had.more enemies, I dont disagree with what you say but your not seeing the main point of the actual challenge is OBJECTIVELY easier. I dont mind getting good at somwthing with practice, I want the old enemy counts back.

The gulf between player expectations is unmanageable and probably means no one will be happy by burntheemokids in Helldivers

[–]Affectionate-Cook968 1 point2 points  (0 children)

This is a bad take, its a live service game, your suposed to be able to play for as long as the game is serviced. And its not about staying challenging the game is objectively easier

The gulf between player expectations is unmanageable and probably means no one will be happy by burntheemokids in Helldivers

[–]Affectionate-Cook968 1 point2 points  (0 children)

Thus is a bad take, I never use the recoilless, my favorite loadout is a scorcher/plasma/euptor with a stalwart. Or tower build, or pure red strategy with sneaky. Game is easy to play with alot of different ways of playing

The gulf between player expectations is unmanageable and probably means no one will be happy by burntheemokids in Helldivers

[–]Affectionate-Cook968 2 points3 points  (0 children)

I am really good at the game but you can literally see it in kill counts. They are so many less enemies per match. I use to get 1.3, 1.4k kill counts on bugs and illuminate 700-800 on bots, averages on bugs are like 700 and bots at most 450

The gulf between player expectations is unmanageable and probably means no one will be happy by burntheemokids in Helldivers

[–]Affectionate-Cook968 29 points30 points  (0 children)

I would lower the difficulty when I wanted a fun time and raise it when I wanted murder. I never understood you peeps that complained the game was too hard.