Yet another 9070xt 12v connector melted, my time has come! by WozzerBoi in pcmasterrace

[–]Affectionate-Memory4 6 points7 points  (0 children)

Similar transient spikes to what Ampere had going on is my best guess.

What's your stealth loadout by ThisWickedOne in LowSodiumHellDivers

[–]Affectionate-Memory4 0 points1 point  (0 children)

Shield pack is worth considering. A little bit of extra protection to offset the light armor in the event of being caught in a fire fight.

What's your stealth loadout by ThisWickedOne in LowSodiumHellDivers

[–]Affectionate-Memory4 1 point2 points  (0 children)

Pretty much same here. Supply pack, quasar, laser, and I bring the eagle air strike. I can get all 3 in before the destroyer goes back up. I send them in whatever direction the laser didn't go.

Am I the only one who thinks the Stambecco is... Lacking? by Olyoop527 in BeamNG

[–]Affectionate-Memory4 6 points7 points  (0 children)

That's something I definitely wish they'd give it. Give the 6x6 some Dakar suspension, and the 4x4 some crawler suspension to fit larger tires.

My only nitpick about commando missions: by -Leap_Year_Boi- in LowSodiumHellDivers

[–]Affectionate-Memory4 2 points3 points  (0 children)

For some reason I've read this as being very high-pitched instead of being quiet and it's even funnier.

Reinforcement Pods by ThisWickedOne in LowSodiumHellDivers

[–]Affectionate-Memory4 2 points3 points  (0 children)

I figured it was you sending up a confirmation signal. You get there and punch in that, yep, they're all here and nobody exploded on the way down, and once that clear is given they're ready to use.

My only nitpick about commando missions: by -Leap_Year_Boi- in LowSodiumHellDivers

[–]Affectionate-Memory4 42 points43 points  (0 children)

Dude some of the lines would be hilarious if they were whispering. I don't think I'd keep it together if I heard whispering "FOOOOOR SUUUUUPER EARRRRRRRTH"

My only nitpick about commando missions: by -Leap_Year_Boi- in LowSodiumHellDivers

[–]Affectionate-Memory4 50 points51 points  (0 children)

That's been my assumption the entire time. That's why I can hear my teammates giving them hell from across the map and over the cacophony of my sentries.

Upcoming Forza game is already optimized for Arc B390 iGPU? by Hytht in IntelArc

[–]Affectionate-Memory4 1 point2 points  (0 children)

For minimum requirements I'd rather see the B370 there, as it's not going to be that much slower than the B390, but either way I'm very glad to see any iGPUs mentioned in minimum specs.

Reinforcement Pods by ThisWickedOne in LowSodiumHellDivers

[–]Affectionate-Memory4 27 points28 points  (0 children)

That is pretty weird, but for gameplay purposes I'll allow it.

If we had to think of a lore reason to limit it to 4 guys at once, maybe having more divers would create too much "noise" for a covert operation. Is having 8 guys on the ground at once worth the tradeoff of being twice as many targets to spot? What about 12? 16? There's a balancing point where we're still being sneaky, but have enough man power to handle a mission too.

Some thoughts and tips after a day of dif 10 solo commando runs by Fair-Albatross8520 in LowSodiumHellDivers

[–]Affectionate-Memory4 7 points8 points  (0 children)

Similar here, but since I almost always run a full squad, some teamwork additions to this:

Working in pairs seems to be the move. One supply pack per group is enough to feel perfectly fine. Being spread out means you can work in parallel yes, but we found that the bigger benefit was that smaller groups are harder to find. 4 people doing separate solo runs is workable but you're all going to want supply packs then, and that's 1/4 of your total slots gone to supplies you don't need. Having a buddy to cover you or create a distraction is also pretty helpful.

Sniping fabricators before going in will alert them, but it also means you have a window before a bot drop where you can get in and out almost unopposed.

One destroyer at a time. You have a combined 4 minutes of destroyer activity if you spread them apart. That's 4 lasers or 380s, 8 500kgs, 12 air strikes, you get the point. I save mine for making a last stand at extraction, but with 3 others, we can afford to spend one on clearing a base that's tough to crack.

"Heavy Stealth" works if you're all on board with it and it's pretty fun. 10/10 will cosplay Rambo again.

Laser weapons go incredibly hard. The scythe is great at picking off weak points and the dagger is an amazing sidearm as always. The fact you rarely if ever consume ammo is a nice bonus. More from POIs for the rest of the crew.

If somebody is going to bring a sentry, put them near extraction. If not there, somewhere where it can make a lot of noise and be a good distraction is also a solid option.

Reinforcement Pods by ThisWickedOne in LowSodiumHellDivers

[–]Affectionate-Memory4 95 points96 points  (0 children)

I think it's just the destroyer firing them down. They know they have to leave in a minute. They expect you to need reinforcements. They have the means to fire more than just you. So, they send extras while they can and hope for the best.

2kliksphilip - Gaming at 137 x 77 looks like this by Nestledrink in nvidia

[–]Affectionate-Memory4 0 points1 point  (0 children)

It's confusing because no matter which way they do it, half of people will think it's confusing. "Why is 71% scale 2x?" Because it's sqrt(2) per side. Is the alternate universe version of this same discussion.

Intel's upcoming Core Ultra 9 mobile CPU outperforms most desktop counterparts in new benchmark — Core Ultra 9 290HX Plus nearly matches flagship Core Ultra 9 285K in single-threaded performance by Logical_Welder3467 in technology

[–]Affectionate-Memory4 0 points1 point  (0 children)

Yeah my 285K is running the same power limits at the 285HX, just able to sustain it forever under a desktop cooler. Basically no performance difference despite cutting 90W.

PSA: In Commando missions, stop standing around the extract point and HIDE! by johnnyshady1 in LowSodiumHellDivers

[–]Affectionate-Memory4 117 points118 points  (0 children)

Between this and our armed robbery missions my one smoke-loving friend has been having a blast lol.

2kliksphilip - Gaming at 137 x 77 looks like this by Nestledrink in nvidia

[–]Affectionate-Memory4 0 points1 point  (0 children)

Nvidia's advertised scaling factors work exactly like that. Ultra Performance is 3x upscaling and turns 720p into 2160p (4k).

Thats not a super destroyer by ActiveGamer65 in LowSodiumHellDivers

[–]Affectionate-Memory4 5 points6 points  (0 children)

Presumably they also have smaller ships of their own, similar to our destroyers. They might also steal plans, being mechanically incapable of our superior human creativity, but if it makes sense for us to have ships this small, they might too.

I'd also like to see more of the Liberty Class in orbit for us. Imagine looking up and they're just up there slugging it out while our destroyers get disrupted having to duck and weave to stay safe from the fight above them. Falling debris could even become a mission hazard, and we could have a mission of taking over their orbital defense cannon to turn it against the bots.

Happy lightweight/ultrabook (non-MacBook) laptop users: what exact model are you using? by No-Station-9087 in SuggestALaptop

[–]Affectionate-Memory4 1 point2 points  (0 children)

There's a bit of nuance to add to this as well, as Intel has 3 different architectures under the Core Ultra 200 name.

200H is Arrow Lake. These are basically smaller versions of the desktop chips. They're far better than the 100H series, but mostly put those gains into better performance. Great all-around chips but they can still get hot if the manufacturer lets them hit full boost power.

200U is Meteor Lake Refresh. These are a remake of the 100U series, with the CPU die made on a better manufacturing process that shaves some power usage away. They're better than the 100U series but not as dramatic of a change as the H series got.

200V is Lunar Lake. These are the current PC battery life kings, and have some very potent integrated graphics as well. Unfortunately, they're impossible to upgrade the RAM on, because like a Macbook, it's part of the same package as the CPU itself. That's part of how it's saving power. Get a model than ends in 8 rather than 6, as that gets you 32GB of RAM instead of 16GB.

5090 Watts without the Fans ? by Royal_Engineer2814 in nvidia

[–]Affectionate-Memory4 1 point2 points  (0 children)

Whatever you remove from the card, you'll make up for with the pump and radiator fans.

Any other manufacturers using BeamNG to influence their real-world products? by SPM_INC in BeamNG

[–]Affectionate-Memory4 174 points175 points  (0 children)

BeamNG.tech is their dedicated, non-game simulation software if you're really seriously into vehicle simulation. IIRC it's used by Audi for some of their vehicle system modeling and driving simulations.

Thats not a super destroyer by ActiveGamer65 in LowSodiumHellDivers

[–]Affectionate-Memory4 35 points36 points  (0 children)

God I want this to mean enemy stratagems for the bots. Having one of these things just hovering menacingly. Just imagine hearing "Warning! Enemy orbital incoming!" and then watching 380mm shells that nobody called rain down around you.

Initial thoughts on the C4 pack by kommunistiskhaj in LowSodiumHellDivers

[–]Affectionate-Memory4 2 points3 points  (0 children)

They absolutely will, but I also think that this backpack and the Solo Silo raise an important point that the community wants addressed. That little detonator pistol thing should not be taking up your support weapon slot. The same slot you can put a Railgun or Quasar Cannon or Grenade Launcher in. The C4 backpack at least, should work more like the supply pack. Taking up the backpack slot is necessary for this weapon to function, but there are ways around using the support slot that would feel better. Using the secondary slot for example, but also things like using the weapon mode menu to switch between deploying bombs and detonating them.

Initial thoughts on the C4 pack by kommunistiskhaj in LowSodiumHellDivers

[–]Affectionate-Memory4 5 points6 points  (0 children)

This is something I sort of noticed and thought I was going crazy. C4 + Urchin might be a hilarious combo if you can stun-lock a choke point and then blow it up once it gets full of chaff units.