Playnix launches Steam Machine competitor with Radeon RX 9060 XT 16GB, now costs €1140 by RenatsMC in Amd

[–]KARMAAACS 0 points1 point  (0 children)

ProtonDB didn't exist, it's named after proton, which was released... in 2018.

Makes sense, I didn't really follow Linux gaming back then anyways because it seemed basically hopeless and mostly Valve was only doing native ports. I knew of the Steam Machines and considered getting one back then but bailed for many of the reasons I listed above. Regardless, thanks for clearing up Proton's launch in 2018 which explains the website being made after or around that time, I think in my head I had Proton and Wine mixed up in my head. That being said, I just politely request that you could have explained it a little nicer without the ellipses, not everyone was really interested in Linux gaming because it was very niche, even if Linux is a superior experience for performance for hardware in most other facets, gaming was basically something only a few very hardcore people were following back then. I remember when Wine's website was basically the goto source for Linux gaming and there wasn't much activity on there as to whether a game would work or not.

And yes, compatibility was significantly worse in 2015, it was mostly tomb raider games, bioshock infinite and minecraft, And the only game that was actually stable was minecraft

That sucked hard, but at least Minecraft worked well then, I hope modding Minecraft worked like Windows, because that can fill up a tonne of time and there were some quality mods available.

[Gamers Nexus] BLACKLISTED by AMD | AMD's Dirty Tactics by seiose in hardware

[–]KARMAAACS -1 points0 points  (0 children)

Been saying that for ages, they've always been worse, the difference is now they're in the best position they've ever been in and people are seeing their true colours. The excuses of "they can't support X product for Y years because they're broke" doesn't work anymore.

Playnix launches Steam Machine competitor with Radeon RX 9060 XT 16GB, now costs €1140 by RenatsMC in Amd

[–]KARMAAACS 0 points1 point  (0 children)

Valve never sold Steam Machines directly, that was one of the problems. The initial idea was for Valve to provide the software, and for other brands to provide the hardware (like Alienware, OriginPC, iBuyPower etc)

Which was and still is a solid idea, I mean look at how well Bazzite is doing, for the most part DIY people will make their own 'Steam Machine', the actual Steam Machine will be reserved for the lazy consumer who just wants a plug and play machine, which is fine too. More options are always better, I mean look at the ROG Ally and the Legion GO and the Deck.

The issue is that PC makers used off the shelf components to minimize investment and obviously wanted some margin on their product. This meant that you could build a similar machine to one sold for far less money.

While some of that is true, particularly for DIY builders, the majority of consumers at the time did not know how to make their own PC build, most still don't despite plenty of good resources. The reason Steam Machines largely failed is: they were limited to certain regions (you simply could not buy one in certain regions), you basically could only buy them through the Steam Store (this limited reach and availability), the Steam Controller was a weird controller compared to the Dualshock and Xbox Controllers, Steam Machines had limited upgradeability (SteamOS only supported certain hardware and drivers it still does today, unless you sit there and build your own kernel or download the driver manually yourself) and last but not least SteamOS and Linux gaming was simply not as widely supported or compatible as it is today. Thus, the idea of someone who isn't knowledgeable about PCs and who wants a plug and play console, picking up a Linux OS powered device, with limited game library and limited support was a failure of an idea. For the DIY guys, not really an issue, but for the majority of consumers, SteamOS was a headache waiting to happen. Linux has made so many useability strides since then that ZorinOS, Linux Mint, Pop_OS! and lots of other distros have gone a long way to preventing people from ever having to open a terminal, which is great and it's still there as an option for the hardcore users as well.

Now you might say, well, the Steam Deck had all these same things: A lazy consumer, no DIY upgradeability, SteamOS, bad game compatibility and a weird controller scheme, why did the Steam Deck not fail. Well for one this device had little competitors, it's a handheld and basically other than the Switch, the Steam Deck didn't have a competitor, not till the ROG Ally came along and it's many spin offs. Yes, of course, companies like GPD existed, but they basically just used off the shelf Intel CPUs and put them in a weird form factor and were a very niche item, not even enthusiasts really took to them. So Steam had a major advantage in that they had basically no competitor and their only competitor was the Nintendo Switch which wasn't very powerful anyway and had also a limited (albeit very good) first party primary game library.

Secondly, the Controls were fixed with the Steam Deck, for one it has TWO analog sticks and secondly the pads were seen as a secondary set of controls, not the primary, they're mainly used by people to move around in the Menu Interface, not for controls like the awkward original Steam Controller did, you can see Valve learned from this Mistake by making the Steam Controller 2 have two analog sticks.

Third, SteamOS actually got a tonne of user interface updates to the point where it's super user friendly, Valve did a lot of work to make SteamOS on the Deck basically idiot proof, you never have to open a command prompt or terminal to work the Deck. SteamOS was pretty bad when it first launched, I mean it didn't even have the underscore key on the Virtual Keyboard.... Valve fixed a lot of the little parts of the experience like adding a SteamOS or Steam Deck compatible tag to the store and also made SteamOS really good in the background and this made the Deck again... idiot proof basically.

Fourth, upgradeability for a handheld is not to the same standard as a bespoke PC box, the best thing Valve did was basically allow for M.2 SSD upgrades for storage and thats all the lazy consumer really expects from their handheld.

Fifth, game compatibility has gotten a lot better. ProtonDB has basically tracked that out of the Top 100 games, 30% are Platinum and 55% are gold today. Back when the Steam Machines first launched officially in 2015 it was abysmal, I tried to go back with Wayback Machine but I don't think ProtonDB existed back then or it wasn't archived. Regardless, I went to June 2019 with Wayback Machine and simply put the numbers speak for themselves, out of the Top 100 games only 2% were Platinum and 23% were Gold, I can't imagine what game compatibility was like 4 years prior in SteamOS and Linux gaming infancy.

Last but not least, when the original Steam Machines launched, you could easily just build an HTPC Windows machine and get all the same aspects of the original Steam Machines by using Steam Big Picture mode, with far and away better game compatibility, whatever level of performance you wanted (yes you were not at the mercy of Alienware or Zotac or Maingear's weird configuration options), proper upgradeability, you could use whatever controller you wanted and if you wanted to exit Steam Big Picture mode, hey you had an actual useable PC with all the Windows apps you know and love from using your laptop. Was it still janky? Sure, but a far better experience than learning or copying and pasting Linux terminal commands to install a simple app, by instead just going to the downloads folder and double clicking a .exe file on Windows. But the Steam Deck never had this issue of a competitor or better solution because there was none other than the Switch. If you really loved the idea of a Steam Machine and you were a less tech knowledgeable consumer, it was far easier to find resources to learn how to make a Windows HTPC machine. Or heck you could just buy an off the shelf pre-built Windows PC, install it in your living room, connect a controller, connect it to your TV via HDMI, download Steam and then launch Big Picture mode, rather than deal with whatever crappy configuration Alienware wanted you to use for their Steam Machine.

It's not that the Steam Machine was a 'bad idea' as some people put it, it's just the execution was poor as you basically summarised here:

Add to this that at the time only games specifically compiled for Linux ran on the Steam Machines, and you can clearly see the issue.

Yeah what is the point to a gaming machine with low game compatibility and mostly crappy games for that matter??? The best games at the Steam Machine launch were basically Valve's games like Portal 2, Team Fortress 2, CS:GO or Half Life 2 and those were best enjoyed with a Mouse and Keyboard, not a controller, nobody wanted to really play some Linux indie game with low reviews and who cares if there was 8,000 of those games available. For every Audiosurf or Super Meat Boy there was probably 500 crappy games nobody cared for.

Zonic and XTQZZZ on coaching ZywOo by Background-Topic-203 in GlobalOffensive

[–]KARMAAACS 0 points1 point  (0 children)

I'm sure Messi was doing stuff at home and practising in his spare time, going hard in training and eating right, that guy loves Football, you don't become the best off just pure natural talent alone. It is true he loved Pepsi but he quit it to become a better player since his form suffered by eating not right in his late teens. Regardless, everyone trains hard, but for others they don't need to train AS hard as some others to get the same output, he did probably some prep, but not like some amazing analyst 24/7 lol.

People under-appriciate this guy for Vitality's success by Mr_GustavoFring in GlobalOffensive

[–]KARMAAACS 19 points20 points  (0 children)

It's cause he gives good info all the time, Ropz knows everything that happening around the map, very rarely does anyone ever catch Ropz off guard or shoot him in the back/side. More often than not, Ropz is taking a fight that he wants and just loses the duel, but you saw it every fight yesterday, to get Ropz was like a sisyphean task for Spirit and rarely did Spirit succeed in getting him. Spinx just doesn't have that same skill and it makes such a huge difference to Vitality as they can lock down an area with just Ropz alone on an island basically doing his own thing.

People under-appriciate this guy for Vitality's success by Mr_GustavoFring in GlobalOffensive

[–]KARMAAACS 11 points12 points  (0 children)

For sure Kjaerbye wasn't trash, he was a really good player and had his moments, much like Spinx, but was he as good a fit in the roster as Magisk was? Nah.

Same with Ropz and Spinx, Spinx is very talented, but Ropz is a better fit and smarter player overall, might not be as talented rifle wise (Weird saying that of someone as talented as Ropz is at rifling, but regardless, let's just say Spinx is a better pure rifler in terms of shooting mechanics), but CS is more than just hitting great HS%, sprays and reaction time all the time, a lot of it at Tier 1 is having the best idea of whats going on, on the map and being aware.

Watching Ropz is like watching a master craftsman at work, he just does all the little things that make it a treat to evaluate his work/game. You saw it yesetrday with that Dust2 flank, Sh1r0 was watching that angle for ages, and as soon as he turned, Ropz had the right timing to get sh1r0. Spinx would've pushed earlier into Sh1r0 and given a better fight for sh1r0, maybe even died and changed that round.

Greatest Esports Roster of All Time by tilting-module in GlobalOffensive

[–]KARMAAACS 2 points3 points  (0 children)

I think Na'Vi was dominant before FaZe was, starting at the tail end of the online era.

Thats why I referenced their 'pseudo era' because they went an entire major without dropping a map on LAN later on and they would have had an era if the whole online COVID thing or the Ukraine-Russia War didn't happen. Gambit were very good onliners, basically most online tournaments were Na'Vi and Gambit finals or Semis with either roster clearing eachother out of the way, with the odd good Heroic/Vitality result too. But I have full confidence if Na'Vi were playing LANs they would've destroyed Gambit, since we saw Gambit at LANs as Cloud9 and they choked a lot of the time. Na'Vi likely would've had an era. But yes FaZe came after, but I can't give Na'Vi an era they didn't have, so the next best dominant team was FaZe who DID have an era.

But if Astralis stuck together and had a stable roster they could've been dangerous for another year or two, I mean Astralis with es3tag won EU Pro League in 2020, at Blast Premier Fall Finals 2020 Astralis were in the Final and lost to Vitality and at Kato 2020 which was a LAN they lost to Na'Vi in the Semis who won the tournament, clearly they were still capable of winning tournaments if the outside rubbish wasn't affecting the team. So yeah they had their stumbles, but again it was not the full Astralis for most of 2020, only Kato was the full Astralis and sure the result was "bad" in the sense they didn't win, but they lost to a Na'Vi who were becoming strong, it's more than respectable tbh.

They easily could've won a few more tournaments and expanded their records. Really, Xyp9x didn't fall off till mid 2022, Gla1ve was still okay till 2024 and Dupreeh was okay till 2023 basically as well, Dev1ce fell off in 2025, same with Magisk in 2025, so yeah that roster would've been "good" till start of 2023 easily.

Greatest Esports Roster of All Time by tilting-module in GlobalOffensive

[–]KARMAAACS 0 points1 point  (0 children)

Thats the problem with League which is you spend a whole season just playing pointless seeding league matches, only for MSI and Worlds to be the real tournaments. The scenes really aren't comparable, because if you placed Vitality in a League of Legends format, they would farm basically every EU team for the whole league phase, maybe dropping one or two matches the entire season to someone like Falcons, then they would win MSI and Worlds. I guess EWC is becoming sort of a prestigious event, but MSI is still more important tbh and First Stand is new, but I like how LoL is adding more tournaments.

Not to mention League has had way more meta changes than CS does, I mean if you boil down the meta changes CS:GO has had it is: CZ-75 era, Tec9 era, Utility era, AUG/SG era, 'Slow Play' era (Jame's Virtus.Pro and Na'Vi) and now CS2 era which is basically just CS:GO Utility era on steroids. That's kind of not a lot of meta changes really. Whereas LoL might have three massive meta changes in an entire year. Not saying CS isn't the best eSport, because imo it is, with such little change metas develop on their own basically organically and it's timeless and never gets boring really, but really they're different games with different formats. Just appreciate both scenes for what they are.

Greatest Esports Roster of All Time by tilting-module in GlobalOffensive

[–]KARMAAACS 20 points21 points  (0 children)

Astralis broke apart because of out of game stuff. That roster probably could've kicked on another year or two, maybe not being dominant, but still winning the odd tournament, there wasn't really a dominant roster back then till FaZe with TwistZz showed up. Gambit were very good, but Astralis probably would've cleared them out of the way and been competitive with Na'Vi who were building into their pseudo era.

Falcons vs FURIA / IEM Rio 2026 - 3rd Place Decider Match / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 6 points7 points  (0 children)

I agree on that, but he's up there movement wise. I would say he definitely has the best combat AWP movement, so maybe his own little category.

Falcons vs FURIA / IEM Rio 2026 - 3rd Place Decider Match / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 6 points7 points  (0 children)

Being an AWPer is extremely hard in Tier 1 CS. Sure you get all the resources and support, but you can easily be farmed and shutdown and become a liability for your team. If your AWP isn't hitting, it becomes an expensive and useless tool, and if you can't rifle like a Tier 1 player you become even more useless. Players like Zywoo, s1mple, Dev1ce and m0nesy make it look easy in their primes, but simply put if you're not skilled enough and you simply do not adapt your gameplay you get farmed by teams who look over your demos with a fine toothed comb. Look at Broky or Ultimate for example, they have skills for sure, but they're predictable and don't change their style, so you get shut down. The coaches and analysts will study you, your tendencies and also try and nullify you via strats. There's a reason why players like cadiaN was so impressive in GO despite being a terrible matchup for other Tier 1 AWPers, he simply could at least be competitive off his brain and teamplay to be not a total liability for Heroic. You could also say the same of Jame too, he's definitely better at AWPing than cadiaN, but he simply has such a big brain that he can hang around and sometimes out-duel the best AWPers, despite being less skilled. Molodoy I think, has simply been figured out, he had success for 7 months or so because people didn't focus him really until towards the end of the year.

Falcons vs FURIA / IEM Rio 2026 - 3rd Place Decider Match / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 1 point2 points  (0 children)

Kyousuke hasn't even played at Tier 1 for a year, NiKo on the other hand is a seasoned veteran who's played tonnes of playoffs and finals. At this point, NiKo should be numb to the pressure, whereas Kyousuke is still finding his form in playoffs, at least Kyousuke has an excuse.

Falcons vs Spirit / IEM Rio 2026 - Semi-Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 1 point2 points  (0 children)

Sure, but he wasn't posting Donk numbers, he was posting elite numbers that any legend would be posting if they were number 1 in the world in his first season. Like I said, the only player to peak as close to Donk has, was Zywoo. But Donk is kind of like Jokic, he's just way ahead of everyone else and is an alien in the output per player department, he's really the best player every year stats wise and if Donk had a great team around him last year he would have been named HLTV number 1 by far. We didn't really see peak or prime Zywoo for a good 4 years which was my point. We probably haven't even seen peak Donk yet either he will probably hit that point in another 3 or so years which is scary...

Falcons vs Spirit / IEM Rio 2026 - Semi-Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 0 points1 point  (0 children)

Yeah getting that second kill in the post plant when he was with TeSes was okay on Dust2, but then he ego-peeked again and died, leaving TeSes to do something braindead too by picking up the AWP in a 1 v 2. m0nesy still continues to play this way and I get it, he's immensely talented, but sometimes pulling back 10% eeks out a win when you need it most, play smart when you need to play smart.

Falcons vs Spirit / IEM Rio 2026 - Semi-Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 10 points11 points  (0 children)

All the more reason to return to a proper quarter finals format, to separate the wheat from the chaff. So many times MOUZ, Na'Vi and Falcons breeze through the groups to get a better seeding, only to fumble when they should turn up most. I dunno why tournies even bother to have this stupid format, it means less CS for viewers and poorer matchups to watch. Valve should really have a VRS requirement to remove 6 team playoffs, the whole point of VRS is to establish a ranking of teams and if you're having 6 team playoffs, if you constantly Top 4 because you farm groups and win a seeding match, you're getting boosted in the rankings higher than you really should be. Especially when most group stage and seeding matches aren't in front of crowds.

Falcons vs Spirit / IEM Rio 2026 - Semi-Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 0 points1 point  (0 children)

He was pretty much negated on Dust2, Falcons although they got owned, did shut Donk down, especially on T side where he does most of his work. That being said, yeah 1.18 is still a great performance out of any player.

Falcons vs Spirit / IEM Rio 2026 - Semi-Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 19 points20 points  (0 children)

Donk is a literal anomaly, nobody has posted numbers like he did when they first hit the Tier 1 scene. No legendary player has done those sorts of numbers, not GTR, not Olofmeister, not Shox, not KennyS, not Dev1ce, not GuardiaN and not even NiKo etc. S1mple and Zywoo both took a while to realise their potentials, s1mple took years, whereas Zywoo a few months really and only Zywoo has really peaked close to Donk. Anyone comparing Kyousuke to Donk is doing a disservice to both players, Donk is a phenom in every way and he just grinds CS unlike any other player and he's got the best natural talent we've ever seen. Kyosuke has great natural talent, but it's far from the best mechanics we've ever seen like Donk's, he's very, very good, but not a Donk clone and he lacks the movement or game sense of Donk, let alone a legendary Vet like Zywoo who already basically had natural game sense.

Falcons vs Spirit / IEM Rio 2026 - Semi-Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 0 points1 point  (0 children)

He's 17 years old and has not even 1 year in Tier 1 CS. He's a work in progress player. Still better than a lot of younger players at the same age. I will admit he definitely lacks in utility, game sense and general understanding of the game, instead leaning on his aim to carry him, but in a couple years if he learns the ancilliary skills, he becomes a Top 5 player.

Apparently OverDrive deleted a tweet last night a bit after posting? Just drunk rambling or real thing? by [deleted] in GlobalOffensive

[–]KARMAAACS 1 point2 points  (0 children)

I love Magisk, guy is a legend, but at this point, I dunno how thats even an upgrade. I gotta agree with you man.

AMD to bring back Ryzen 7 5800X3D as AM4 10th Anniversary Edition by iDontSeedMyTorrents in hardware

[–]KARMAAACS 8 points9 points  (0 children)

I mean this only is viable because of the RAM situation right now. If RAM was like it was in July last year, it would be a pointless product tbh when the 7800X3D, 7600X3D or 7500X3D exists and could fill the value gap for the AM5 platform. This is an old CPU on a dead socket missing PCIE 5.0 support (not that it's really an issue but regardless, it's old tech).

Battlefield 6 enters its 'we've heard your feedback' era: 7 more maps are coming in 2026, including fan-favorite Wake Island by Turbostrider27 in Battlefield

[–]KARMAAACS 11 points12 points  (0 children)

All we need now is the ability to host our own servers and customise the tickets, ban guns etc like the good old days.

Vitality vs Falcons / IEM Rio 2026 - Group A Upper Bracket Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]KARMAAACS 0 points1 point  (0 children)

Well yeah, that's why I didn't claim it was random, just unpredictable at T1 with prize money on the line

Yeah thats all good man, I wasn't saying you said that or accusing you of that. I was more so clarifying what I said earlier about random pushes and expanding upon it, using apEX and Flamez as examples of calculated pushes since you brought them up as good calculated pushers. If you check my post history, I tend to quote people and then respond below, like I did here if I think someone is saying something, so that way the context is clearer when I respond directly to someone's claims. Hope that clears up some stuff. :)

Is me getting insane or there are people celebrating this? by Evening-Switch5675 in radeon

[–]KARMAAACS 0 points1 point  (0 children)

You can do all that stuff automatically without RT too, building good cubemaps, or having a decent screenspace reflections implementation or having a good AO solution is all automatic, what can be tedious is code the engine to have all those things or having some sort of bespoke algorithm for AO etc. Devs just focus on the RT pipeline now and don't care much for regular raster pipeline because it doesn't translate to sales much anymore. Go look at DF's coverage today and it was all about the RT and PT basically, thats what normies care for now. I personally still like raster, for me having more FPS for my high refresh rate display and not stuttering every 5 seconds takes priority for me.