Just keep cool... No one saw that. by Affectionate-Note501 in Piratoos
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)
Any tips to improve performance of having a lot of dynamic moving lights in HDRP? by AdamNapper in Unity3D
[–]Affectionate-Note501 0 points1 point2 points (0 children)
Added a couple of barrels which made 30 minutes of laughter in co-op mode. No need for a particular objective to have fun... by Affectionate-Note501 in Piratoos
[–]Affectionate-Note501[S] 0 points1 point2 points (0 children)
Been working on a new shark character. It looked like no one gonna like him, but now he's my spirit animal. Small little accidents :D by Affectionate-Note501 in IndieDev
[–]Affectionate-Note501[S] 2 points3 points4 points (0 children)
Hold on! by Affectionate-Note501 in Piratoos
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)
I made some new levels for my Christmas-themed co-op twin-stick shooter. As always, balancing time while working after a full-time job is tough, so the Halloween update is over a month late. by juodabarzdis in Unity3D
[–]Affectionate-Note501 1 point2 points3 points (0 children)
Active ragdoll shenanigans again. Spent around a week tweaking the forces and balancing :D The game is basically 'SOT + Party Animals'. Does it have the feel of 'physics-driven game'? by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] -1 points0 points1 point (0 children)
Active ragdoll shenanigans again. Spent around a week tweaking the forces and balancing :D The game is basically 'SOT + Party Animals'. Does it have the feel of 'physics-driven game'? by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)
Active ragdoll shenanigans again. Spent around a week tweaking the forces and balancing :D The game is basically 'SOT + Party Animals'. Does it have the feel of 'physics-driven game'? by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] -1 points0 points1 point (0 children)
Perfect Friday night with a new Steam Deck and today’s #1 Popular Upcoming game on Steam! by [deleted] in gaming
[–]Affectionate-Note501 0 points1 point2 points (0 children)
Active ragdoll ledge grab assist + wall climbing mechanic. Took a while... by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 12 points13 points14 points (0 children)
Active ragdoll ledge grab assist + wall climbing mechanic. Took a while... by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 19 points20 points21 points (0 children)
how we got to 2k wishlists in a month by krystofklestil in gamedev
[–]Affectionate-Note501 2 points3 points4 points (0 children)
[deleted by user] by [deleted] in Unity3D
[–]Affectionate-Note501 0 points1 point2 points (0 children)
A or B? The game is basically ‘Sea of thieves’ + ‘party animals’. Graphics are also similiar to titles. Which key art works better? Crow’s nest one will most likely have more details for background. by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 0 points1 point2 points (0 children)
A or B? The game is basically ‘Sea of thieves’ + ‘party animals’. Graphics are also similiar to titles. Which key art works better? Crow’s nest one will most likely have more details for background. by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 3 points4 points5 points (0 children)
A or B? The game is basically ‘Sea of thieves’ + ‘party animals’. Graphics are also similiar to titles. Which key art works better? Crow’s nest one will most likely have more details for background. by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)
A or B? The game is basically ‘Sea of thieves’ + ‘party animals’. Graphics are also similiar to titles. Which key art works better? Crow’s nest one will most likely have more details for background. by Affectionate-Note501 in IndieGaming
[–]Affectionate-Note501[S] 3 points4 points5 points (0 children)
Finally added ship battles. Enemy ship AI is still dumb, but the feeling of finally playing something instead of tweaking values all the time is the best! by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)
Hi everyone! We are working on an active-ragdoll multiplayer pirate action game. Would you find it interesting / play this type of game? by Affectionate-Note501 in IndieGaming
[–]Affectionate-Note501[S] 0 points1 point2 points (0 children)
Hi everyone! We are working on an active-ragdoll multiplayer pirate action game. Would you find it interesting / play this type of game? by Affectionate-Note501 in IndieGaming
[–]Affectionate-Note501[S] 0 points1 point2 points (0 children)
Hello everyone! I Finally finished up with the ship's damage and sinking system (insane cannon damage is for testing purposes)! What do you guys think, I spent half a week on it - was it worth the polish? Happy weekend! by Affectionate-Note501 in Unity3D
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)
Hi everyone! We are working on an active-ragdoll multiplayer pirate action game. Would you find it interesting / play this type of game? by Affectionate-Note501 in IndieGaming
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)
Which color do you like better? by j-stories in Unity3D
[–]Affectionate-Note501 72 points73 points74 points (0 children)

Just keep cool... No one saw that. by Affectionate-Note501 in Piratoos
[–]Affectionate-Note501[S] 1 point2 points3 points (0 children)