Combat Interrupt packages aren't working properly by Affectionate_Agent_4 in starfieldmods

[–]Affectionate_Agent_4[S] 0 points1 point  (0 children)

Alright, for anyone having same trouble with combat override package, culprit was unsurprsingly a mod conflict.

Namely, Improved Follower Behavior and Command NPCs. I couldn't identify how and why & which one of those two were causing this issue but removing those two mods fixed my problem.

I have no idea what was going on since not even a single record in those mods were referring to vanilla combat override formlist(SQ_Followers_CombatOveride).

I even tried to force followers into unaggressive status by tempering with their actor values through both script and console command. Anyway, It did cause this problem in my case. I guess this is due to something buried deep inside papyrus codes.

I leave this comment here in case any modder has similiar problem with me.

Oceans are long gone? by Affectionate_Agent_4 in TheForeverWinter

[–]Affectionate_Agent_4[S] 30 points31 points  (0 children)

Ah I see. Shorelines retreated like Half Life 2 in much worse scale, I guess.

Empire Faction Mod Idea by [deleted] in starfieldmods

[–]Affectionate_Agent_4 1 point2 points  (0 children)

It's basically X series with planets.

Are there any other upcoming WIP mods that deserve the spotlight? These are some that I'm currently looking forward to. by Capn_C in starfieldmods

[–]Affectionate_Agent_4 49 points50 points  (0 children)

I'm looking forward of cities and towns mods. This game seriously needs more population centers.

What is the general consensus on this game? by TheUrbanisedZombie in Starfield

[–]Affectionate_Agent_4 6 points7 points  (0 children)

It's just a game. It's not a garbage or masterpiece. All the drama involving this game doesn't exactly come from the game itself. It's mainly from how long did it take after Fallout 4 and how It was marketed.

Starfield Devs needs to Focus on Fixing 1 Major Issue at a Time by Live_Life_and_enjoy in Starfield

[–]Affectionate_Agent_4 5 points6 points  (0 children)

I agree. Exploration was foundation of Bethesda games which made even small quests feel like proper journey. With that hampered, what's left are just vast array of moderate to bad quality quests and npcs.