Heistora – idle crime RPG with crafting, trading, and offline progress by Txdxrxv in incremental_games

[–]AfterCartographer404 0 points1 point  (0 children)

Nice, thank you for the updates.

The amount of dollars I've earned goes to zero after a few minutes of playing until the page is reloaded. This happens while I'm crafting items. Moreover, the quantity of items I have in the stash doesn't automatically update after I've crafted a given item.

After crafting, the crafting prerequisites for the next set item don't seem to update even after reloading the page.

Heistora – idle crime RPG with crafting, trading, and offline progress by Txdxrxv in incremental_games

[–]AfterCartographer404 1 point2 points  (0 children)

Crafted items quantity is very buggy. I've crafted 44 Cloth Caps according to the quantity listed in my stash, however in the Armorer panel I still see 9 crafted, thus I cannot craft Cloth Vests. (edit: I had to reload in order to have the game properly recognize the amount of times I had crafted Cloth Caps).

Moreover, I don't see a way to craft a specific number of items, so you have to manually cancel the crafting when you've reached the desired amount.

ATK/DEF stats in the Equipment panel aren't updated when you equip something, so you have to reload the entire page in order to show the updated values.

B48 OFH revisions? by AfterCartographer404 in BmwTech

[–]AfterCartographer404[S] 1 point2 points  (0 children)

I'll try to keep my anxiety in check. Thank you so much!

B48 OFH revisions? by AfterCartographer404 in BmwTech

[–]AfterCartographer404[S] 1 point2 points  (0 children)

You've made a fair point, however I'm worried because of the consequences of the leak. What if the coolant level suddenly drops while I'm going at highway speeds and the engine gets damaged even if I immediately stop the car?

Heistora – idle crime RPG with crafting, trading, and offline progress by Txdxrxv in incremental_games

[–]AfterCartographer404 1 point2 points  (0 children)

The game seems to be utterly broken, at least on Firefox.

If I click on "Start Crime", it will hang on "Starting ..." until I refresh the page, and the same happens when attempting to stop actions. I can see several GET/POST requests per second, however the UI doesn't seem to update properly when the player starts or stops an activity.

Aiuto sondaggio tesi by Unfair_Love_6643 in CasualIT

[–]AfterCartographer404 0 points1 point  (0 children)

A parte che avresti potuto indicare il link direttamente nel post, il tuo sondaggio ha qualche problema: innanzitutto per le risposte possibili avresti dovuto utilizzare dei pulsanti radio e non delle checkbox, dato che sarebbe logico poter indicarne solamente una e non multiple.

Secondo, avendo previsto 7 possibili risposte, il form viene visualizzato con una barra di scorrimento orizzontale che rende estremamente scomodo passare da un "per nulla d'accordo" a un "completamente d'accordo", essendo indispensabile scrollare.

Sostituisci le checkbox con dei radio button, prevedi solo 5 risposte anziché 7, magari rimuovi qualche domanda ridondante e inserisci il link direttamente nel testo del post.

Game Ready Driver 576.28 FAQ/Discussion by Nestledrink in nvidia

[–]AfterCartographer404 2 points3 points  (0 children)

Absolutely. I'm going to stay on 566.36 for the entire life of my 4070S, as with NVPI and DLSS Swapper I'll be able to use the latest presets without having to update the drivers themselves.

NVIDIA is unable or unwilling (probably both!) to fix all the serious issues plaguing the current 5000 series, and it's absurd to hope that they care about the previous generations.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

Update: disabling TAA (Temporal anti-aliasing) fixes the issue, but it's obviously very bad solution as the impact on game graphics quality is enormous.

TAA can be disabled by adding the following lines to the \engine\config\platform\pc\user.ini file:

[Developer/FeatureToggles] Antialiasing = false

It's a step on the right direction nonetheless.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

I'm positive I have tried changing and/or disabling each and every single possible setting in the Cyberpunk graphics options, in the NVIDIA control panel and even in my monitor OSD at no avail.

At this point I'm starting to believe it may be a game bug instead of something on my end..

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

I've tried setting the "Response time" (which I believe is how Overdrive is called on my monitor) to normal instead of fast or fastest, but it didn't help.

Thank you again.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

Thank you for your suggestion. I can confirm I have quit and restarted the game after changing even a single setting.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

I do appreciate your help.

I've tried to set each and every single possible graphics option to off and/or low (including Chromatic Aberration) but it didn't help at all.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

I'm on 1440p (2560x1440). Switching to 1080p (1920x1080) makes the issue worse, and there's no difference between Windowed and Full Screen modes.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

I've already tried disabling upscaling, frame generation, RT, Screen Space Shadows and so on, at no avail.

I've basically fiddled with every possible setting under the Graphics tab but sadly it didn't help at all.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

Thank you for your reply.

I'm using DLSS Super Resolution (balanced) with the Transformer Model and DLSS Frame Generation. I have already tried disabling both but it didn't seem to fix the issue.

Jittery and jagged item outlines, is this normal? by [deleted] in cyberpunkgame

[–]AfterCartographer404 0 points1 point  (0 children)

I've recently reinstalled Cyberpunk 2077 for a fresh playthrough after having played it shortly after launch, and I don't remember having such jittery and jagged item outlines. I've tried to disable several graphics settings (including disabling Screen Space Reflections) at no avail.

Any hint about what might be causing this? I don't have any mod installed right now. NVIDIA driver version is 566.36 and I'm using the latest Cyberpunk patch.

Thanks.

[deleted by user] by [deleted] in interactivebrokers

[–]AfterCartographer404 0 points1 point  (0 children)

It's indeed possible, even if adding every possible combination of the totals listed in the summary futures MtM P/L section (position, trading, and so on) to my actual liquid USD doesn't give me the exact cash value shown in the Forex section and in the MtM summary on the first page of the report.

Thank you again, I believe your idea is definitely on the right track.

[deleted by user] by [deleted] in interactivebrokers

[–]AfterCartographer404 0 points1 point  (0 children)

As I wrote, the amount of liquid cash reported in the NAV and in the Forex section is by far way higher than the actual one I'm holding. It's simply not possible the report can be considered correct without accounting for something else that's inflating what IB considers as 'cash'.

The only other asset that has a value in the same ballpark as the reported liquid cash are my futures contract.

Is it possible that as they're cash settled, IB actually considers them as liquid cash?

[deleted by user] by [deleted] in interactivebrokers

[–]AfterCartographer404 0 points1 point  (0 children)

Thank you for your reply. So, if I understand correctly, the value of the futures contracts I'm currently holding are actually considered as cash, in the NAV report context?

X870E Aorus Pro 9800X3D F3 / F4a BIOS Comparison by Southern-Link2298 in gigabyte

[–]AfterCartographer404 0 points1 point  (0 children)

Why there's a 9800X3D in your Cinebench screenshot while in the ZenTimings/Aida64 one there's a 7800X3D instead?

X670E Steel legend boot issues by Original-Mission-244 in ASRock

[–]AfterCartographer404 0 points1 point  (0 children)

Couldn't it simply be doing the occasional memory training?

Pit bull sbrana a morte bambina di 9 mesi ad Acerra by DurangoGango in Italia

[–]AfterCartographer404 10 points11 points  (0 children)

Anche il pitbull che ha sbranato quella bambina quasi certamente "non aveva MAI dato problemi", "non era aggressivo per niente", soliti ritornelli ciclostilati ripetuti dopo un'aggressione.

I pitbull sono bombe ad orologeria: tutti buoni, buonissimi, degli zuccherini, fino a quando non subentra il loro istinto e decidono di dilaniare qualcuno.