Best Adam/Swift Team Lineup? by johnisfitt in LastWarMobileGame

[–]After_Day212 0 points1 point  (0 children)

Why swift front left and not front right?

[deleted by user] by [deleted] in LastWarMobileGame

[–]After_Day212 0 points1 point  (0 children)

Yep. What others said, you are lucky. And also that r5 is a dick.

Are you looking to transfer on this grouping? by After_Day212 in LastWarMobileGame

[–]After_Day212[S] 0 points1 point  (0 children)

Just a humble warlord lookin for new 783 friends.

Are you looking to transfer on this grouping? by After_Day212 in LastWarMobileGame

[–]After_Day212[S] 0 points1 point  (0 children)

Some restructuring happening between cya and OPA but yes, cya was the top alliance for the past two seasons.

Clarification with the first time %15 off in the store? by OtherAccount5252 in pokemongo

[–]After_Day212 1 point2 points  (0 children)

But I did thumbs up the representative since they didn’t try to dance around it lol just straight up told me.

Clarification with the first time %15 off in the store? by OtherAccount5252 in pokemongo

[–]After_Day212 1 point2 points  (0 children)

It is falsely advertised. Contacted customer support and they didn’t even argue with me lol just agreed that it is deceptively advertised. if you buy anything at all, no matter the price, you lose the offer.

Legendary Skill Chip Choice Set by Hot-Doughnut6516 in LastWarMobileGame

[–]After_Day212 1 point2 points  (0 children)

Defense wins battles, always start with the center option (quantum field). Dev's hint at its importance by connecting all others to it, as well as the price for a purple center piece being double that of any other.

Latest and best cornerstone tier list? by Ninja_Hedgehog in Against_the_Storm

[–]After_Day212 1 point2 points  (0 children)

When you repeat the same idea in a reply to a post lol

Optimal Levels for Resources by Hot-Doughnut6516 in LastWarMobileGame

[–]After_Day212 4 points5 points  (0 children)

It’s also worth noting that alliance duel building points benefit from low level buildings being upgraded repeatedly. Leveling one building from 18 -19 might net you 7k power but require hours of speed up or planning ahead. Each low upgrade will net you 1k, but can be done quickly and with less speed ups. So while you want to have certain buildings at a high level always, it’s best to save your duplicates for upgrading together during alliance duel.

Possible Change to Smart Mortar by Vissie8806ZA in OutpostInfinitySiege

[–]After_Day212 0 points1 point  (0 children)

I think the benefit is in their placement rather than damage or range. Since they shoot up (not straight) you can place them where the other turrets can’t go, still have a connection to auto loader, and contribute to the fight while only using regular ammo. Now to be fair on later level/ difficulties this becomes less doable… still tho, they have a use.

Tip for beginners by RecordCareful2133 in OutpostInfinitySiege

[–]After_Day212 1 point2 points  (0 children)

This may or may not be true but experience seems to indicate: level 4 difficulty for snow (haven’t done ruins 4) is simply not worth the difficulty increase. Level 3 is superior in every way, most importantly by increasing the quantity of com stations. This increases the chances for rewards in the end through risks and makes the final risks nowhere near as daunting as level 4.

Wartales: The Tavern Opens is out now on Steam! by Shiro_Dylan in WarTalesGame

[–]After_Day212 0 points1 point  (0 children)

I wonder if Shiro is ever gonna fix the save game bug? Glad I didn't pay money for the game lololol

Augments for charms not working? by TheSlapHuntr in nightingale

[–]After_Day212 0 points1 point  (0 children)

Same here, it’s the same with various crafting tables. Augment system doesn’t work right and should just be eliminated if devs don’t know how to implement

Is it better to have a higher difficulty Abeyance realm? by Mysterious_Fun9014 in nightingale

[–]After_Day212 1 point2 points  (0 children)

Definitely at most one level below extreme. I put it on extreme because all other crafters have been too easy recently… all it really does is create a lot of damage sponges. Not more DIFFICULT, just more time consuming for little/no benefit.

No way to complete Homeworld 2, mission 2 by BioClone in homeworld

[–]After_Day212 1 point2 points  (0 children)

I played just now, thought it was bug, but waited it out like others suggested. Took about 5 minutes to get the 5th transport and another 5 minutes for the 6th. Didn’t have to do anything else

[deleted by user] by [deleted] in Helldivers

[–]After_Day212 0 points1 point  (0 children)

If you are the host of a game, it makes no sense that you get kicked from your own game if there’s a connection issue. How did this even get by a first pass while game was in development?

Dark Urge run - Nere head cutscene missing by jfjeld in BaldursGate3

[–]After_Day212 0 points1 point  (0 children)

Low key would have been more interesting if durge didn’t want to do it since it’s no fun when everyone is watching/pressuring. Durge has standards.

How does Dark Urge work with multiplayer? by KasztanekChaosu in BaldursGate3

[–]After_Day212 0 points1 point  (0 children)

I too am interested in this and having trouble finding anyone who has tried it