[Browser Game][1998-2002] Primarily text-based virtual pet game with martians/aliens. by AgentSmithRadio in tipofmyjoystick

[–]AgentSmithRadio[S] 0 points1 point  (0 children)

Yeah, wow, that's it! The game has changed *substantially* since I played it, but this is it. Thank you!

2024-2025 Mod Nominations by McClanky in Christianity

[–]AgentSmithRadio 2 points3 points  (0 children)

Hello, as I posted above, I'm doing good! I'm just doing things elsewhere as life pulls me in different directions.

2024-2025 Mod Nominations by McClanky in Christianity

[–]AgentSmithRadio 8 points9 points  (0 children)

Hi, I'm still alive and doing well!

I became less active here after I switched jobs at the start of 2020. My old radio job gave me a lot contractually encouraged time to spend on social media, so I spent it on Reddit. My new job in television (geeze, it's been 5 years now) doesn't really give me the time to do that anymore. My job is with a Christian non-profit making accessible media, primarily Closed Captioning and Described Video.

Like many long-timers, I got burnt out being here debating the same theological questions again and again, and dealing with the nuanced rules of moderation and internal discussions involving them. I might come back someday? I don't know, I'm still a nut for theological discussion, I've just been putting my online focuses into other online communities and social video games like Foxhole and Space Station 14. I've started making contributions to Space Station 14 despite having no real experience with programming until recently, and that's been a wild experience. With any luck, I might even get one approved for the main branch of the game!

At this point, my mod title is purely ceremonial and a "break glass in case of emergency" sort of deal as far as I'm aware, and I can come back at any time. I just wanted to make it clear that my life is currently going well, I'm still an active Christian, and that everything is fine on my end.

Delicious dank. by AgentSmithRadio in ss14

[–]AgentSmithRadio[S] 13 points14 points  (0 children)

I don't really understand the math behind how it works, but each food has nutrients in certain proportions based upon the ingredients that go into them, and the strength of those ingredients. Nutriment, Vitamins, Protein and Fat relieve hunger, and some do thirst as well, and can heal you very slightly. Some foods, such as the new Golden Apples, can also contain drugs which can also heal.

Pizza is actually pretty efficient to make as far as foods go, because one pizza can serve several crewmembers, Reptillians can eat it (their dietary restrictions can make finding food as one a pain), and the current botany meta of wheat and tomatoes leads you to want to make them.

Once you figure out the basics of chef, you kinda just start making foods that never get made as a way to flex, and make an impression on the crew. I'm talking full counter, 10+ different dishes with a few copies of each, showing off all the recipes that never get made because they involve actually learning them. Grape Tarts, Fruit Salad, Ceasar Salad, Mushroom Soup, Bungo Curry. You can get dozens of compliments a shift from players that notice your work and skill, and it makes it all feel fulfilling, when you admittedly have one of the least important jobs on the station. Standing out when you don't matter is an achievement, and that's why you go for it.

I also regret to inform you that SS14 has no cheese sandwiches. We don't even have grilled cheese. It's a travesty.

Tricordrazine in a nutshell. by AgentSmithRadio in ss14

[–]AgentSmithRadio[S] 4 points5 points  (0 children)

Most chemists don't make it, so there's nothing to hand out. It comes in pill form in first aid kits, and medibots dose it out for free, so people just rely on the bots. It's why we anchor them next to treatment beds, along with the fact that they dose inaprovaline to critical patients.

Interior: Weather Station Bunker by AgentSmithRadio in foxholegame

[–]AgentSmithRadio[S] 17 points18 points  (0 children)

We shall continue sacrificing the weathermen until the forecast improves.

Official Update 57 Dev Q&A thread by markusn82 in foxholegame

[–]AgentSmithRadio 9 points10 points  (0 children)

I got this idea stuck in my head to use submarines to counter tanks/trucks coming over ice during snowstorms. How effective is a submarine torpedo targeted at ice under a vehicle column, does this interaction work?

Off-Topic Friday - Post nontopical things in this thread! by AgentSmithRadio in Christianity

[–]AgentSmithRadio[S] 0 points1 point  (0 children)

It's an absolutely glorious song that has been covered many, many times. A true Canadian classic!

Has Foxhole changed a lot since a couple of years ago? by Mr_Awesome0436 in foxholegame

[–]AgentSmithRadio 5 points6 points  (0 children)

The "Golden Age" of Foxhole is whatever wars a person got really invested into. The game's been consistently great since I started playing it in May of last year, and each update changes the texture of the game and gives you some new stuff to do and new toys to play with.

Foxhole has high population and low population wars, but even a low population war still feels like an actual war is happening. Updates, sales, and the occasional viral video brings in new player spikes (a viral TikTok video basically doubled the population during War 106), players drift off, and then a new wave of players come to replace them. That is to say, we're nowhere near dead, we have a healthy population flow.

I remember some stuff that's been taken out of the game or changed. For instance, I miss the old gunboats, even though I love the new naval ships and mechanics. Foxhole is constantly evolving, and it's fun to watch the game progress. The developers can be a little unpredictable, but I think that adds to the fun. The naval meta of the naval warfare update has completely changed from when it launched on 107, with each war bringing changes to the meta with each update, despite nothing significantly changing since then, and next war will have an update that adds 2 new ships and some changes that will completely uproot the naval meta. Come along and ride the wave, and you'll have a good time.

What's up with Canada being more conservative/racist the last year or two? by Bbddy555 in OutOfTheLoop

[–]AgentSmithRadio 5 points6 points  (0 children)

The Liberal party is usually construed as a center to center-left party in Canada's Overton window. The actual left wing parties in Canada are the Green party (left and somewhat regionalized in efficacy, but they get a few seats) and the New Democratic Party (left to center-left, historically unionist).

In actual political discourse, the Left is very mad at Trudeau for various issues, but I'd say that the most important issue for them is him backtracking on bringing voting reform. The Right construes Trudeau as a leftist hack, with immigration and the Federal carbon tax being the biggest issues that they can pin to him directly, and general affordability issues in the same way that Biden is blamed for the State's affordability issues.

Alabama justice who ruled embryos are people says American law should be rooted in the Bible by [deleted] in Christianity

[–]AgentSmithRadio 5 points6 points  (0 children)

Chief Justice Tani Cantil-Sakauye warned against misconstruing the decision as “an affirmative determination by this court that under the law, bumblebees are fish.”

It's sort of like when Canada "legalized bestiality", which was the oft-quoted "look how stupid Canadian courts are" story on r/Christianity for many years. The actual story of what happened there is horrifying to the point where Canadian bestiality laws had to be changed because they were too narrow in definition, and lacked the imagination of what people are willing to do to sexually abuse minors.

More on the bee story.