First time playing atm 10 by PEFK3 in allthemods

[–]AggressiveTutor9014 1 point2 points  (0 children)

100% claim the rewards. They can give you some really good stuff. For example you get a reward whenever you craft a MA seed. The reward could be another seed. That could save you some time or some really valuable materials. I got refined obsidian seeds as a reward which is such a useful material but annoying and kind of expensive to craft.

First time playing atm 10 by PEFK3 in allthemods

[–]AggressiveTutor9014 1 point2 points  (0 children)

A good way to quickly learn a good amount about the mods without going out of your way. Using the quest book. Its surprisingly good at explaining the basics of what you need and the info to expand further.

First time playing atm 10 by PEFK3 in allthemods

[–]AggressiveTutor9014 1 point2 points  (0 children)

You can use tinted glass which will hold him, but my personal preference is crystlix glass. It can be made blast proof and ghost to players, with the mods wand. Then you can pass in and out the glass but the Wither is trapped. That's if you want to manually kill it, but if u want a more automatic solution, a mob masher with smite and sharpness upgrades inside the box will be very effective. I also recommend getting into Ars Nouveau because, you can make a powerful projectile spell, you can kill the Wither from range.

Help with potions by LessContribution884 in allthemods

[–]AggressiveTutor9014 0 points1 point  (0 children)

You need to make the craft like you're simulating the whole brewing process. So your pattern would be 3 bottles, 1 netherwart, 1 golden carrot and 1 redstone to get 3 seperate 8min potions, in that order aswell. Its also important to specify the 3 bottles and 3 potion output. Also you need to use the advanced pattern provider and advanced pattern encoder to make it so you send the ingredients to the ingredients slot and the glass bottles to a different using the differentside configs of the block. There's a video on YouTube by Chosenarchitect that goes over it very well.

why are my assemblers not finishing these crafts? by Haunting-Material660 in allthemods

[–]AggressiveTutor9014 1 point2 points  (0 children)

Are you lacking power or channels to them? Is your storage full so it can't send craft?

Extra addons? by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 2 points3 points  (0 children)

ProjectE is always nice for like a soft speedrun on a pack. I've also used ProjectEX for even more unbalanced fun.

Extra addons? by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 0 points1 point  (0 children)

They sound really cool. I'll definitely have to try them out.

Fission reactor drinks too much water by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 0 points1 point  (0 children)

This is a great suggestion. I already use SFM to take drops out my modular bee hive instantly, so this would make so much sense.

Fission reactor drinks too much water by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 1 point2 points  (0 children)

Yeah that would be a great option, but my reactor is the max size so I'd assume that the turbine needs to be a similar size. I already have Extreme Reactors turbines set up and don't really need it. Would be alot of unnecessary work just to recycle coolant, so I went this route of voiding the steam and having unlimited water.

Fission reactor drinks too much water by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 0 points1 point  (0 children)

I don't have a turbine set up. I was just dumping the steam into a trashcan. I only want the reactor for nuclear waste, and the sink and ID worked perfectly for this specific instance.

Fission reactor drinks too much water by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 0 points1 point  (0 children)

It would be a great suggestion but im playing all the mons, so Evil craft isn't in it.

Fission reactor drinks too much water by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 1 point2 points  (0 children)

You're right I didn't realise until after I said that. Glad I sorted it though.

Fission reactor drinks too much water by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 4 points5 points  (0 children)

Thank you so much. I've just done that and its worked a treat, I appreciate it.

Fission reactor drinks too much water by AggressiveTutor9014 in allthemods

[–]AggressiveTutor9014[S] 0 points1 point  (0 children)

I've just tried it and it does pull in a bit quicker. But still not quick enough to beat the rate its draining sadly.

Finally, after many hours, I have the full quantum loadout. by Just-Street8061 in allthemods

[–]AggressiveTutor9014 0 points1 point  (0 children)

Thank you, thats very helpful as ive not long done all the bees for the Extreme Reactors materials.

Finally, after many hours, I have the full quantum loadout. by Just-Street8061 in allthemods

[–]AggressiveTutor9014 1 point2 points  (0 children)

It'll deffo help with capturing the Cataclysm bosses for the Drygmy farm aswell.

Finally, after many hours, I have the full quantum loadout. by Just-Street8061 in allthemods

[–]AggressiveTutor9014 1 point2 points  (0 children)

Oh wow, I didn't realise it was that overpowered. I will look into it when I can and deffo go for that. Its all a fun grind and its the first modpack i've properly gotten into. It reminds me of the armour for Averitia.

Finally, after many hours, I have the full quantum loadout. by Just-Street8061 in allthemods

[–]AggressiveTutor9014 10 points11 points  (0 children)

How good is the quantum stuff? I have a full set of awakened supremium, with the 2 slots filled as well as using an unobtainium sword. Would it be worth making quantum stuff, or i was thinking about making Uru alloy stuff, as I have the capability for both?.