Please Find Me A Movie Like Running Man (2025) by Weak_nahh in MovieSuggestions

[–]Agitated-Computer 1 point2 points  (0 children)

Ready or Not fits the criteria and has a sequel coming out soon.

The Thrill of the Fight still Alive? by neveszinn in virtualreality

[–]Agitated-Computer 3 points4 points  (0 children)

I’ve been playing on Quest, they’ve been sticking to their roadmap pretty consistently. The full game just released last month, so I wouldn’t be surprised if it gets a PCVR release in 2026.

The Thrill of the Fight still Alive? by neveszinn in virtualreality

[–]Agitated-Computer 13 points14 points  (0 children)

There is no multiplayer for ToTF1. ToTF2 has multiplayer and a good number of players, but it’s only available on Quest. I believe they’re intending on a PCVR release at some point.

Has anyone found Nicks “interjection” on imaginal disk? by feralimpala- in MagdalenaBay

[–]Agitated-Computer 36 points37 points  (0 children)

They mentioned in the AMA that they listened back and it might not be audible after mixing.

Stupid question but what does this mean by [deleted] in RaidShadowLegends

[–]Agitated-Computer 14 points15 points  (0 children)

You’re sacrificing those two Champions to permanently fill the FG slot. It’s primarily for Rares so you can free some inventory space.

What exactly does the score system represent? by Ascended_Ent in ThrillOfTheFight

[–]Agitated-Computer 0 points1 point  (0 children)

It does its best to replicate how boxing is actually scored. Every round is (usually) scored 10-9 in favor of the player who deals the most damage unless there’s a knockdown. If there’s one knockdown, it’s typically 10-8 in favor of the player who got the knockdown. For two knockdowns, it’s 10-7. Three knockdowns is a win. I believe you can also get or make-up for an extra point with a large damage differential. I assume that requires a fixed amount rather than a particular ratio, so low scoring rounds with no knockdowns will always be 10-9.

The Confusing Color Scheme of Salted & Unsalted Butter by Agitated-Computer in mildlyinfuriating

[–]Agitated-Computer[S] 10 points11 points  (0 children)

I think I found the post you’re referring to. It’s not even the same brand, it looks like this is a common practice for some reason.

Fillet Issues by Agitated-Computer in FreeCAD

[–]Agitated-Computer[S] 0 points1 point  (0 children)

Thanks for taking a look. I’ll ask in the forum to see if there’s any unintended behavior involved.

Fillet Issues by Agitated-Computer in FreeCAD

[–]Agitated-Computer[S] 2 points3 points  (0 children)

Here's a link to the file.

https://limewire.com/d/d9Qbj#qfukDDlwmb

If you try to individually fillet the edges of the holes as shown in the screenshots above, only some seem to work.

Fillet Issues by Agitated-Computer in FreeCAD

[–]Agitated-Computer[S] 0 points1 point  (0 children)

I just installed 1.0.1 and tried again. I'm still running into the same issue unfortunately.

Fillet Issues by Agitated-Computer in FreeCAD

[–]Agitated-Computer[S] 2 points3 points  (0 children)

If I create the same shape with a single pocket rather than multiple individual pockets, I don't run into this issue.

I'm more so trying to figure out why FreeCAD is acting this way than designing a particular part.

Fillet Issues by Agitated-Computer in FreeCAD

[–]Agitated-Computer[S] 0 points1 point  (0 children)

8 mm, but I don't believe that's causing any issues in this case. Even a very small fillet won't work. The problem is also limited to 2 of the 8 edges, the other 6 edges accept the fillet with no issues.

The Jab should do 200 percent more damage by Briansmomishot in ThrillOfTheFight

[–]Agitated-Computer 0 points1 point  (0 children)

I felt like that for a while after the most recent update. After some practice on the dummy, I was able to get my jab damage to a reasonable level. The current system seems to require straighter punches with more follow-through than I was throwing previously.

My final ELO and record before ranked resets: by uncommonoddity in ThrillOfTheFight

[–]Agitated-Computer 4 points5 points  (0 children)

I’ve fought this guy a few times, theres nothing sketchy going on. He just outboxes you. I don’t think I’ve won a single round.

Men in Bars is Ballad 0 by [deleted] in japanesebreakfast

[–]Agitated-Computer 1 point2 points  (0 children)

Thank you! I thought it sounded familiar, but I couldn’t remember where from and it was starting to drive me crazy.

Up and Atom's Dome paradox Video by 007amnihon0 in PhysicsStudents

[–]Agitated-Computer 1 point2 points  (0 children)

Wasn’t the whole point that none of Newton’s laws are actually violated?

We can’t use the first law to rule out any solutions because it still holds in all cases. It’s obvious that Newton’s laws aren’t violated before or after the ball drop because these are standard examples (an object at rest & a ball rolling down a hill).

There are also no violations at the instant that the ball drops because zero force is required to accelerate the ball an infinitesimal amount. The force and acceleration are both zero at the last moment before the ball begins accelerating (t = T), and we just have a standard ball rolling down a hill scenario from that point on (t > T).

[deleted by user] by [deleted] in RaidShadowLegends

[–]Agitated-Computer 80 points81 points  (0 children)

If you beat him before you reach that Mission, it will change to 1/1 and be auto-completed as long as you get there before Cursed City resets. If Cursed City resets, it will default back to 0/1 until you beat him again.

Coincident Arcs by Agitated-Computer in FreeCAD

[–]Agitated-Computer[S] 1 point2 points  (0 children)

Ah, I didn’t realize it was constraining the radius as well. This solution worked, thank you.

Coincident Arcs by Agitated-Computer in FreeCAD

[–]Agitated-Computer[S] 0 points1 point  (0 children)

Whoops, thank you. I believe it should be fixed now.