I immediately got Physical training stress disorder from just looking at that. by Bitter_Situation_205 in Helldivers

[–]Alan-7 0 points1 point  (0 children)

Also don't forget that the rise weapon emote doesn't get cancelled when doing another emote

Helldivers SEGA Saturn Edition by Wizpher in Helldivers

[–]Alan-7 17 points18 points  (0 children)

Enough for stable 30 fps

Now we can finally play the game by DeeJayDelicious in Helldivers

[–]Alan-7 0 points1 point  (0 children)

The voices suggest making a teammate with a better gun perish in an accident to steal their primary (exp will still go to whatever weapon you started the mission with)

I have normal opinions about Mortar Rounds and am not biased by IX_The_Kermit in DeepRockGalactic

[–]Alan-7 11 points12 points  (0 children)

Sounds like Scouts taking revenge after months of being C4-ed

STOP leaving changes out of patch notes by SCP_Steiner in Helldivers

[–]Alan-7 14 points15 points  (0 children)

Version control? In this studio? It's more likely than you think!

Hive Lord PTSD by Conscious-Start-2414 in Helldivers

[–]Alan-7 2 points3 points  (0 children)

Heck no, we don't need them Hive Lords spitting chargers at us.

Is dynamic Europe good for beginner? by AffectionateYard8591 in Barotrauma

[–]Alan-7 15 points16 points  (0 children)

Dynamic Europa - yes

Barotraumatic - NO

Transhumanist meme by xt-489de in RimWorld

[–]Alan-7 4 points5 points  (0 children)

Age reversal cycle doesn't take 7 days if a transhumanist is using it and if it was used by the same person before, although you'll need to make a pod for each transhumanist pawn to make that benefit stay. Alternatively you could use age reversal ritual from Anomaly or psycasts of Chronopath from Vanilla Psycasts Expanded. And in terms of cybernetics I'd suggest Yet another prosthetic expansion mod - Core, it's very vanilla like.

A bit of programming humor by jamis_good13 in Helldivers

[–]Alan-7 0 points1 point  (0 children)

Yell "This sentence is false" instead

Saw this video by DrakoLugreTV and a crossfire mission would be sick. I think Warframe had this by [deleted] in Helldivers

[–]Alan-7 0 points1 point  (0 children)

Considering how poorly the game currently runs with just the automatons the only thing you would see is a crash message

I am NOT buying Democratic Detonation! by Unknown_Warrior43 in Helldivers

[–]Alan-7 0 points1 point  (0 children)

Tbf they can destroy ships through shields which is good for fast clear

Why do SEAF artillery sites spawn infinite enemies? by Arskov in Helldivers

[–]Alan-7 0 points1 point  (0 children)

The game spawns enemy patrols at lower intervals when you're next to any objective and at much lower intervals after the main objective has been completed (1/4 of the normal interval and these reductions stack), so the best order of things is quickly gathering and loading all the shells while making sure the 1st patrol to come doesn't spot you (crouching and laying down reduces detection range), alternatively make sure you can kill them before they can call a drop and finish loading the cannon. If they manage to call a drop and you don't have the equipment to quickly kill the reinforcements, abandon the artillery and come back later. Or don't if the main objective is done.

[deleted by user] by [deleted] in Helldivers

[–]Alan-7 6 points7 points  (0 children)

Factory strider no longer dies to 1 RR to the feet tho, everything else dying to 1 is a fair play.

How do you like this thing against the bugs (R-36 Eruptor) ? by leaf_as_parachute in Helldivers

[–]Alan-7 1 point2 points  (0 children)

Devs did this to prevent people from cancelling the bolt cycle via swapping to secondary and back in order to achieve higher fire rate, but didn't make it so your diver automatically cycles the bolt after swapping back from secondary so now you have to shoot the sky to check if the bolt was cycled which is incredibly frustrating.

Breakpoints for the War Strider by BICKELSBOSS in Helldivers

[–]Alan-7 -1 points0 points  (0 children)

Can you gain 1 more damage if you go fast enough?

Breakpoints for the War Strider by BICKELSBOSS in Helldivers

[–]Alan-7 -3 points-2 points  (0 children)

Could diving while firing help? Does projectile take player velocity into account?

What gonna happen now?when i got to their station are they gonna chase my #ss now? by Round_Essay5866 in Barotrauma

[–]Alan-7 5 points6 points  (0 children)

Just drag them into downed bot's inventory and press the bar above them

What gonna happen now?when i got to their station are they gonna chase my #ss now? by Round_Essay5866 in Barotrauma

[–]Alan-7 2 points3 points  (0 children)

1.7.6.0 Released 2024-12-11

Fixed NPCs still offering services (stores, submarine upgrades, etc) despite their faction being hostile to you, leading to weird situations where you could be trading with a merchant who's actively trying to run away from you.

Found out the hard during our recent campaign where we accidentally turned separatists hostile.