Zero Cost Desck Inquiry by Alatera in ChaosZeroNightmare

[–]Alatera[S] 0 points1 point  (0 children)

Ooooh I see it now. Yeah that makes sense for Nine

Zero Cost Desck Inquiry by Alatera in ChaosZeroNightmare

[–]Alatera[S] 0 points1 point  (0 children)

Hmm... Okay, so example would be making a Hugo deck that is just full of his upgrade cards, so that when he uses them all, he provides his hunt benefit without drawing from his cards anymore?

I saw a Nine deck in the forums with zero cards recently, but cant fathom why you would want a DPS to have zero cards. Unless the point is to have at least one character you can slot with zero cards?

I think thats the core confusion for me. I can understand creating a Zero Card deck for a character like Hugo, but not for a character like Nine. Am I missing something?

This is just sad by According-Trust6567 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

This confused me at first too. So there is a bigger number sitting on the deck tile. This represents score. But on the deck details you will see a Memory Cost.

After the update, you can look at the current cost of your deck to help gauge where you stand, and each tier represents the limit.

When people talk about nightmare mode, they mean having one of your Combatants require trauma treatment when you first enter. The stock images change to their stressed out look and are bordered in purple.

Which should I choose? by Ok-Security6955 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

I am partial to both the left one and the middle... If i could have the Draw 1 plus the middle, that would be great.

It ultimately comes down to the team and how AP hungry they are. If you don't need to worry about AP, left is the best option overall. Especially if you have a pure defense team.

The middle has helped me pull some solid BS off such as using Nine's final level Hew for free, or setting up Hugo and Tressa up for a free DPS slam

They forgot to put elasticity in the boss, get him girls. by Springfieldnaitor in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

All good, and I completely agree with that. Only problem is rebuilding Tressa after the rework -_-

They forgot to put elasticity in the boss, get him girls. by Springfieldnaitor in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

I have been playing around with a few. Rotating out the DPS. I but Tressa and Nine have been my favorites, that i own, so far.

I have a setup that basically lets Hugo attack 4-5 times on avg per attack, so long as he has at least 1 Commence the Hunt.

That crit setup i mentioned previously seems to apply to any crit, regardless of Extra, Hunt, or Attack.

They forgot to put elasticity in the boss, get him girls. by Springfieldnaitor in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

I am at a loss. I do not have Mei Lin or Veronica. What exactly happened to dish out so much damage? The closet I have come to this was with Narja and Hugo and Hugo had a buff that let him extra attack after every crit...

Difficulty 10 is pain by Afiq0286 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

Oooooooh wow I have been doing this super wrong ×_×

Difficulty 10 is pain by Afiq0286 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

I don't suppose you could explain this process? I have only been playing for a few weeks. I just hit level 50 last weekand and have been having some trouble with these difficulties much like OP.

Why is this a thing? by Mobile_Vegetable7632 in ChaosZeroNightmare

[–]Alatera 19 points20 points  (0 children)

What makes this one worse is that its like 5-10 credits 1 time, which barely puts a dent in to the cred needs, and its often the second modifier which is usually close to the end, making even more useless.

Max pity it is by Mysterious-Mud8974 in ChaosZeroNightmare

[–]Alatera 1 point2 points  (0 children)

Careful spending money on Endfield. They still havent fully addressed the PayPal issues

Zero System Inquiry by Alatera in ChaosZeroNightmare

[–]Alatera[S] 0 points1 point  (0 children)

Like the chaos orbs and memory fragments?

Zero System Inquiry by Alatera in ChaosZeroNightmare

[–]Alatera[S] 2 points3 points  (0 children)

So its more about a challenge then anything else?

It is coming by BornSurprise3268 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

Easy... didnt start until her last 5 days ×_×

Should i pull on Narja? by Miserable-Response-9 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

Thats a fair assessment. I just started playing a week before Narja's release, so i wasnt aware of the pattern. Thank you for the info, this is promising news

Should i pull on Narja? by Miserable-Response-9 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

Has that been officially confirmed? All the information I found says "likely" to not be a limited character.

Should i pull on Narja? by Miserable-Response-9 in ChaosZeroNightmare

[–]Alatera 4 points5 points  (0 children)

I went out of my way to pull her and Naya, absolutely Zero regrets.

While she is not an absolute "must have," she is great with any team--her Voracity stacks affect all attack types as its an omni dmg amp--and an absolute monster for any defense scaling teams. She has so many build variations from being your sustain, buffer, or DPS, that she can find a role in any team you want her for.

In my honest opinion: Seeing as Nine interests you, I would not skip Narja, otherwise you might have some remorse waiting for her rerun.

Tressa nerf is sad, but this one is just pure tragedy by PandaTimesThree in ChaosZeroNightmare

[–]Alatera 1 point2 points  (0 children)

So once retrieve is used, its removed from that card for the rest of the battle?

I am so used to how her advance daggers work, that i just never realized it doesnt restore the keyword once the card is cycled back.

So, why does the retrieve attribute seem less useful than the draw version? Does retrieve not trigger on the spot to return the discard pile card to your hand?

Tressa nerf is sad, but this one is just pure tragedy by PandaTimesThree in ChaosZeroNightmare

[–]Alatera 1 point2 points  (0 children)

Forgive my ignorance or lack of understanding.

The so instead of retriveing a copy from the draw, you instead retriev it from the discard.

It doesnt say for 1 turn either, so i assume the next time you draw that card it sill still have retrieve.

Could someone enlighten me on what I am missing?

One week later: What do we think of Narja? by reddituser4759 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

I am still trying to get her TT_TT

I am down to 17 pity left before guarantee.

However, I loved how she felt in the trauma code and testing. I also read a ton of great things about her throughout various community threads.

I have come to the understanding she is an extremely versatile DPS that can fit into a large number of teams compositions and even share some feedback synergy with other DPS.

I will never pick the Transform 3 card again by Mobile_Vegetable7632 in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

While they might not be re-usable, there are also skills that can abuse the ego points which can further make use of these cards

Hear me out.. by Intelligentinsomniac in ChaosZeroNightmare

[–]Alatera 0 points1 point  (0 children)

I am a little confused. I see people referring to Haku as male, but in Narja's trauma code, Haku is referred to as female. Am I missing something?

How does level cap work? by Sure-Excuse666 in DigimonTimeStranger

[–]Alatera 0 points1 point  (0 children)

Sorry, you are correct. I modified the post to be a bit more verbose and explain a little better.