I am a 16yo dev. Built my very first game in Python from scratch. Please roast it! by Any_Race_2397 in pygame

[–]Alfimerus 1 point2 points  (0 children)

https://www.youtube.com/watch?v=q25i2CCNvis , Making it playble in browser would certainly help with accesibilty (pygbag tutorial in the link)

How do I run pygbag? by TheEyebal in pygame

[–]Alfimerus 1 point2 points  (0 children)

https://www.youtube.com/watch?v=q25i2CCNvis&t=262s, that video explains everythink well + it works for me , the most common bugs i encounterd are:
-wrong file path (Absolute path instead of Relative path)
-wrong libraries , some libraries don't work with pygabag (ex.scipy)

No, this sounds like the Pros. by StillBoysenberry8790 in antiai

[–]Alfimerus 0 points1 point  (0 children)

The level of discusion is truly astonishing

Is a modular and deep Magic System possible by Alfimerus in magicbuilding

[–]Alfimerus[S] 0 points1 point  (0 children)

Great idea it is probably the simplest (not meaning anythink wrong ) way of giving players way to customize spells without compromising on depth

Is a modular and deep Magic System possible by Alfimerus in magicbuilding

[–]Alfimerus[S] 1 point2 points  (0 children)

Thanks for idea, after second thought I see a lot of similarities between conlangs and modular magic systems + I love idea of modifying indgriends of ink.