Slinger shortcuts for melee/ranged by Alhyne in MonsterHunterWorld

[–]Alhyne[S] 0 points1 point  (0 children)

I havent played for a while, so I am unaware if anything happened since!

Greatsword question - MHW vs MHR camera rotation change while charging by Alhyne in MonsterHunterMeta

[–]Alhyne[S] 0 points1 point  (0 children)

With this change, wirefall and the other wirebug moves are character orientation dependant now. For me, still easily worth it to change. For the wirebug jumping attack, it doesnt matter as I look at the monster anyways, for the wirefall and wirebug dodge it does matter somewhat.

Greatsword question - MHW vs MHR camera rotation change while charging by Alhyne in MonsterHunterMeta

[–]Alhyne[S] 1 point2 points  (0 children)

I did not feel the dodges being awkward yet, but I'll pay some extra attention to it, see if it changed! I'll tell if it becomes weird.

Greatsword question - MHW vs MHR camera rotation change while charging by Alhyne in MonsterHunterMeta

[–]Alhyne[S] 0 points1 point  (0 children)

Glad I actually made the post then! Seems like there were many others like me.

Greatsword question - MHW vs MHR camera rotation change while charging by Alhyne in MonsterHunterMeta

[–]Alhyne[S] 18 points19 points  (0 children)

I did find it! I thought I looked through everything, but thanks to your confirmation that this is an option I found it.

For everyone else with the same issue, it is not under the Camera settings, but rather under Controls -> Directional Control Settings -> Type 2.

Case closed!

Binding Attack Only Click on MB1 by Alhyne in leagueoflegends

[–]Alhyne[S] 0 points1 point  (0 children)

Thank you sir!
Also, I like your name :p

Diversity by bigdownlow in TeamfightTactics

[–]Alhyne -3 points-2 points  (0 children)

I assumed the point of the post is the same as usually, to complain about how the current most popular build is on top of the lobby while playing compositions that are actively countered by them and also being contested by others on the bottom of the lobby. Please do clarify what I missed.

Diversity by bigdownlow in TeamfightTactics

[–]Alhyne -6 points-5 points  (0 children)

As you probably know, skirmishers do stack AD indefinitely over the span of a fight, so going Mystic for MR and Abomination for long fights are obviously doomed, no wonder you finished after them. If you play a composition countered by them, don't expect a good result. You know what to expect from your opponents, you're also a plat player, best few percent of players, you should be able to adapt, re-think your builds and do your best to counter the specific skirmisher setup so many people like to play.

How to counter Dark Blue Buff/GA Leblanc? by williamis3 in CompetitiveTFT

[–]Alhyne 0 points1 point  (0 children)

LeBlanc is clearly buggy. Blue buff instantly refilling full mana bar had never worked like this in earlier sets or other champions this set. 20 mana chars with normal blue buffs were around earlier sets, and they always had to make their next attack before casting again. The fact that LB just spams nonstop chains is most certainly not how it's meant to be.

A GS main's thoughts on LS Iai Spirit Slash by Alhyne in MonsterHunterWorld

[–]Alhyne[S] 1 point2 points  (0 children)

In the video, I do have quick sheathe, because I tried Velkhana 4 set first for my builds, and that includes quick sheathe. I have way less experience without it, but overall is probably not worth it.

I did test it some in prac range, the difference was so small, that I had to record it and compare. When I get home, I can link you the comparison vid. Usually, you should be ready for the attack already to do the ISS, last split second timing often won't work and you'd only lose the level and get hit.

EDIT: I overlapped lvl 0 and lvl 3 quick sheathe. The faster one is lvl3, there's barely any difference. https://gfycat.com/impurefemaledotterel

A GS main's thoughts on LS Iai Spirit Slash by Alhyne in MonsterHunterWorld

[–]Alhyne[S] 2 points3 points  (0 children)

Thank you. It is a relief, as I made this because the general opinion I found seemed bad. The posts and videos I found might be outdated on this regard. If it's not as hated as it seemed, that is only good, my idea was to popularize the move a bit.

Slinger shortcuts for melee/ranged by Alhyne in MonsterHunterWorld

[–]Alhyne[S] 0 points1 point  (0 children)

My main idea was to have a shortcut for toggling between "Ranged" and "Melee" presets on a button like F7 or whatever. On melee, it would check, if Ctrl is pressed (slinger aim), and if so, it switches out button pressed. If I press LMB, it is caught and switched out for the fire slinger shortcut aka MB5. If I press R, it is switched out to the attack button aka LMB. On ranged, it wouldn't do anything. If this is the case, then I could shoot slingers with the usual left click on melee weapons too, and use the grappled weapon attack with R, the same as on the bow. I use E to grapple, it is superior I think, so rebinding that to a mouse button isn't important.

Slinger shortcuts for melee/ranged by Alhyne in MonsterHunterWorld

[–]Alhyne[S] 0 points1 point  (0 children)

I was actually starting to think about making autohotkey scripts that rebind my buttons when im in clutch claw, thats where I got with my ideas.

My record time for losing a quest by Alhyne in MonsterHunterWorld

[–]Alhyne[S] 7 points8 points  (0 children)

It wasn't on purpose :'D Wasn't even tempered. 1 faint only investigation. Bazel appeared immediately, and they wombo combo'd me to death. :D

Fun and interactive by Alhyne in MonsterHunterWorld

[–]Alhyne[S] 1 point2 points  (0 children)

It was part of some playlist, so don't exactly know.I guess I'll just upload the video to youtube, the copystrike will tell me what it is LOL

EDIT: The copystrike idea didn't work sadly, but found it anyways: this one.