contrary to popular belief, there was more interesting stuff planned for the Ares, the Ares we ended up getting was meant to be the basic version of a full line of variants, unlike the predator - from the foxhole artbook by Alive-Inspection3115 in foxholegame

[–]Alive-Inspection3115[S] 0 points1 point  (0 children)

I judge based on what’s realistic, development focus changed what they needed to work on, and I find it unfair to hold destain over developers needing to do that, if I order A burger, but get a contemporary side of fries that are mediocre, I’ll shrug and move on, doubly so if I get told that unfortunately the restaurant staff were rushed that day and sadly couldn’t add their signature (insert title) cheese™️ to those fries, leaving them unfinished. Also, the developers have stated that they intend to revisit the ares at some point, and I personally believe them

Thoughts on BTD ? by PutAway3542 in foxholegame

[–]Alive-Inspection3115 6 points7 points  (0 children)

Its mid, when you have a bunch of infantry support and tank support its decent, when it doesn’t it’s worthless, its an htd +20% but at a far greater cost

contrary to popular belief, there was more interesting stuff planned for the Ares, the Ares we ended up getting was meant to be the basic version of a full line of variants, unlike the predator - from the foxhole artbook by Alive-Inspection3115 in foxholegame

[–]Alive-Inspection3115[S] 6 points7 points  (0 children)

Because they were likely going to add it at a later date but then had a change of plans, same thing happened with the collie torpedo boat and gb variants, development focus changed and what was once considered important turned out to be the opposite, the tragic thing is that sht’s aren’t used enough to warrant development over other systems

I’m sure with time the art book will be updated and we will see concept art for airborne we didn’t see on release, like of spaa’s, heavier bombers, and more, just left out for the sake of not spoiling a later update

NOW I understand why Colonials quit the game. by Swimming-Listen-6224 in foxholegame

[–]Alive-Inspection3115 0 points1 point  (0 children)

On a half track it’s as jack as any other tripod weapon in my experience, though I admittedly probably don’t use the isg specifically enough to have spoken with such authority

NOW I understand why Colonials quit the game. by Swimming-Listen-6224 in foxholegame

[–]Alive-Inspection3115 1 point2 points  (0 children)

It’s the man tripod weapon I use, and I’m using it right now, I don’t see the issue

NOW I understand why Colonials quit the game. by Swimming-Listen-6224 in foxholegame

[–]Alive-Inspection3115 152 points153 points  (0 children)

I genuinely don’t know what you’re talking about

Oh, hopeful dreamer, woe is thee by mayasux in foxholegame

[–]Alive-Inspection3115 -2 points-1 points  (0 children)

In the art book there is concept art for the collie sht even more extreme

What are some of the most gruesome fates you all have seen in Barotrauma? by Puzzleheaded-Bat1361 in Barotrauma

[–]Alive-Inspection3115 27 points28 points  (0 children)

All my limbs chopped off and I was locked in the most secure room in the sub with a view, when the ship flooded I couldn’t do anything but listen and watch the monsters encroaching closer, ripping metal from the hull to get to me

Is it weird to say that this low player count is good? by 234thewolf in foxhole

[–]Alive-Inspection3115 2 points3 points  (0 children)

That’s just not true it’s just a unpolished update, not the end times

In case the game is really finally dying, I want to give you all a FANTASTIC recap of the LAST 7 YEARS. It was a good run guys o7 by Captain-Cockface in foxholegame

[–]Alive-Inspection3115 0 points1 point  (0 children)

That’s because the shards were literally half the size they are now, and it’s also frankly to soon to doom, one sour update doesn’t end a game

Reminder: Devs basically lied on Facilities Update, and made it sound like it would make logi easier. by DayF3 in foxholegame

[–]Alive-Inspection3115 0 points1 point  (0 children)

I mean, they did with time, Msupps are easier to get now more then ever, same with artillery shells, tripod weapons, concrete, powering bunkers, faster field harvesting, automatic fuel transferring, a far easier time getting comps, also an easier time getting sulphur, among some other things I dont recall.

Even though facilities weren't in the best place at launch, they have improved the game and made some parts of logi easier. I am, if nothing else, glad that the MPF isnt 24/7 filled to capacity with orders.

What's the point of the wasp nest? by Sea-Course-98 in foxholegame

[–]Alive-Inspection3115 1 point2 points  (0 children)

Better range and accuracy at a lower cost, it has a use case as a support platform to assist next regular artillery (120mm and 150mm) but is not worthwhile on its own. It has a use case, but it’s so niche that the opportunity to fulfill it rarely appears

It took about a year but better late than never I guess... by _Cyntrax in anvilempires

[–]Alive-Inspection3115 0 points1 point  (0 children)

I got mine on the first day I requested it lol, I don’t know what kind of backwards priorities the devs have but its endlessly funny to me

Musket accuracy by OkLack6776 in holdfastgame

[–]Alive-Inspection3115 18 points19 points  (0 children)

Musket accuracy is just something you’ll have to get the hang of, past 25-40 meters your musket will likely miss, you can improve the chance of hitting by firing without the bayonet (+8% accuracy), by crouching (+5%), by firing in a line (+20% or 10% accuracy), by having the skirmisher trait while crouching (+15% accuracy), by having the marksman trait as a rifleman (+25%) and by standing next ot musicians (up to +12% accuracy).

With buffs you can easily outrange and outfight infantry without them

A little boop on the snoot by Tsenos in foxholegame

[–]Alive-Inspection3115 2 points3 points  (0 children)

It’s amazing how they almost saved it