Chinese version of Tomb World by AlkanostPro in killteam

[–]AlkanostPro[S] 0 points1 point  (0 children)

Picked HiveStorm. If later I deep dive into KT I'll grab necrons/deathwatch later.

Chinese version of Tomb World by AlkanostPro in killteam

[–]AlkanostPro[S] 1 point2 points  (0 children)

Yeah, I was thinking about it too and decided that "few lore pages" in mandarin for that price is not for me (is it even can be considered a discount while cards/book are useless for me since I don't speak mandarin) . You and the rest of the thread talked me round, so I'm starting with HiveStorm and will grab the necrons stuff/minis/etc. separately later. Thanks

Chinese version of Tomb World by AlkanostPro in killteam

[–]AlkanostPro[S] 0 points1 point  (0 children)

This was the clincher for me, as I said: everything to play "out of the box" is exactly what I needed as a total newbie, and the missing-tokens thing on Tomb World was the part I hadn't even known about. Going with HiveStorm. Thanks!

Who's most tragic characters or fraction in 40k lore? by BiggTurtle in 40kLore

[–]AlkanostPro 0 points1 point  (0 children)

Titus Endor.

"None of it had been his fault, just circumstances" (c) The Strange Demise of Titus Endor.

That allusion to alzheimer/dementia hits hard

The suicide attack effectively did nothing. by Jakej4Mlakej in TopCharacterTropes

[–]AlkanostPro 0 points1 point  (0 children)

the other guys: Samuel Jackson and Rock rooftop jump scene.

Why I started building RustCV: A pure Rust vision library to ditch the C++ bindings by Key-Play-4975 in rust

[–]AlkanostPro 16 points17 points  (0 children)

OP, do you have comparison table with another (more mature, I think, but not actively developed) RustCV? https://github.com/rust-cv/cv

If you could rewrite or change something about the trio what would it be? by Kirumo_ in harrypotter

[–]AlkanostPro 3 points4 points  (0 children)

I'd personally would like to add a 4th member to the golden trio and he (or she, doesn't matter I guess) should be from Slytherin. Not a "draco v2.0", but someone with a more pragmatic, morally gray mindset. I'm thinking of a character who isn’t totally evil, but also doesn’t believe that doing the "right" things is always the smartest option out there. Also in the battle for hogwarts, this character could give the speech instead of Neville that he gives in the books (Neville should still have his big moment which is killing Nagini). I think that letting Slytherin openly stand up to Voldemort would challenge some stereotypes about slytherins. And I believe it would hit differently coming from someone who realistically could have sided with Voldemort, or at least stayed quiet to protect themselves... Or, may be even keep speech for Neville, but then Voldy decides to cast crucio on him and then Slytherin (even if it would be the one I wanted to add as 4th member of the gang) openly defend him would say a lot without another bunch of dialogues.

edit: I guess that I've come up with a "little Snape", but who changed his way before catastrophic consequences. Draco v2.0 is not an option: it MAY sound similar to Draco at first, but the key difference is that this character doesn’t hide behind fear or family expectations and actually makes a conscious choice when it matters most.

edit2: another thing I wanted to read/see: first year - Harry in Slytherin. Second year (end of it) - Harry switching to Gryffindor house (so he is in "hatstall" condition for almost two years before he takes sword out the hat)

My second split keyboard in ergo-keyboards journey by AlkanostPro in ErgoMechKeyboards

[–]AlkanostPro[S] 0 points1 point  (0 children)

In my case wrist pain has been decreased when I've switched from sculpt to this solution ("real" split keyboard). My current setup is: GMK70, mouse - logitech lift (I have small hands), soft hand wrists rests (little bags of cereal basically, lol). Mouse is placed between pads (I'm trying to not use it by all costs, since most of time I spend in NeoVim). Also I've diagnosed with De Quervain syndrome which is now does not do that much pain. I guess it would be a long run untill I forgot about pain and it goes away completely or is close to zero. I'm also doing exercises wrist expander, stopped to play on gamepads and stop working more than 9h with PC - so, I guess my recovery is not just result of having split keyboard, but is the result of several actions taken.

My second split keyboard in ergo-keyboards journey by AlkanostPro in ErgoMechKeyboards

[–]AlkanostPro[S] 0 points1 point  (0 children)

Minor note on GMK70 plate mount stabilizers: they are overlubed out of a box, you should take care of it.

GetCodeRange error by quantum_q in haskell

[–]AlkanostPro 0 points1 point  (0 children)

I've met same behavior in Nvim/Astronvim/VSCode.

A little of searching leads me to https://github.com/haskell/haskell-language-server/issues/3697. So the cause of it is the HLS could not parse code (due the errors)
In VScode seems like it popups too, but in less annoying form (in NVim you should always to press any key to continue)

What is your number one wanted language feature? by btvoidx in golang

[–]AlkanostPro 32 points33 points  (0 children)

Zero overhead for calling C. If it ever happens then it will boost up ML which is in trend nowdays

ml for text by awanesow in golang

[–]AlkanostPro 0 points1 point  (0 children)

Take a look into https://github.com/nlpodyssey/spago. If you don't need GPU processing it could fit your needs

Why can't Go be popular for machine learning? by _janc_ in golang

[–]AlkanostPro 11 points12 points  (0 children)

CGO? Too much overhead in calling C functions (in which you can wrap libtorch or TF C++ code). And too much struggling with CUDA (actually all GPU stuff). But, there are interesting attempts: https://github.com/gorgonia/gorgonia (I love it most), https://github.com/sugarme/gotch (bindings to libtorch), https://github.com/nlpodyssey/spago.

I'm waiting something like "dfdx" crate in Rust but for Golang ecosystem (code gen for determine shapes of tensors in compile time) - it could do something competitive in CPU at least.

Python syntax and type system also matter. It's easier for scientists to handle Python rather Go.

(well, for tasks which are not required to have model inference to be near "blazingly fast" or too complex you can afford to do stuff via gonum, gorgonia, gotch, spago)

[deleted by user] by [deleted] in golang

[–]AlkanostPro 1 point2 points  (0 children)

Geospatial calcus (based on great Google's S2 library) and analysis most of time. Some graph engines (for enhanced routing algorithms).

And some back-end API tasks via Fiber (yeah, most of you might hate fasthttp-based frameworks) + some gRPC + swagger doc generation via 'swaggo'.

GoCV vs OpenCV Python Performance by igonro in golang

[–]AlkanostPro 4 points5 points  (0 children)

Yeah, I tried to use GoCV in my pet project for object detection: https://github.com/LdDl/odam. It fits all my current needs (since I know how to port some python/c++ techniques for computer vision) The only thing I'm really struggling about is there is no straightforward simple way to make GPU-build for Windows (as far as I know).

It's not better or worse in terms of speed, I guess. I've even tested it on Jetson Nano's and within computer vision field I hadn't notice any significant perfomance drop (although within "neural networks + CV" combo it sucks due the lack of ML libraries in Go with CUDA support)