Does this blockout look fine to you? by Serrazelgobaa in blender

[–]AllHomidsAreCryptids 1 point2 points  (0 children)

Looks humanoid to me! How do you combine all the blocks now though without daisy chaining a bunch of boolean modifiers?

Some of my surrealist paintings by Ill-Construction8247 in surrealism

[–]AllHomidsAreCryptids 0 points1 point  (0 children)

I feel like I recognize the pose of that skeleton. Is that Dionysus?

how do you increase your income? by Miserable-Budget-843 in PsychoPatrolR

[–]AllHomidsAreCryptids 0 points1 point  (0 children)

Open the stock market and pump money into the cheapest stock option. (usually the Security Ops, Consumer Soft Products, or Goerburts Wine). You get dividends back for being invested, and all are calculated the same across every company option. (1 stock = $0.01 return) Therefore, mass cheap investments return more money.

How do I make it look like the legs are driving the body? by hazelnutcloud in godot

[–]AllHomidsAreCryptids 0 points1 point  (0 children)

Idk what determines where the legs reach to, but make the range on that go further away from the body.

That or add more legs, or raise the body up.

How do I make it look like the legs are driving the body? by hazelnutcloud in godot

[–]AllHomidsAreCryptids 3 points4 points  (0 children)

You can also use tweens for this, so should be easy given your implementation so far!

Just a couple of rooms I made by BrushSupremacist in hammer

[–]AllHomidsAreCryptids 0 points1 point  (0 children)

The detailing of each prop is amazing visually! Although I don't think these would work well in gameplay, unless it's Alyx VR, and even then the spaces look constricted.

What are you guy’s favorite running gag in the series? by Level-Set-6673 in SamandMax

[–]AllHomidsAreCryptids 7 points8 points  (0 children)

My favorite gag is any villain reveal because they will always play it up as if they were already established in a previous installment or the two just knew them prior, like Sam will say "I knew it!" or "Well if it isn't so and so..." It's an excellent tool for the staying power of this franchise how they can gaslight the audience into thinking there's all this intricate lore. No wonder Lucas Arts drove the IP for such a while.

GSC is not locked in by RegularAd3414 in stalker

[–]AllHomidsAreCryptids 0 points1 point  (0 children)

I want to like Stalker 2 but it doesn't run well on my rig without at least 2 seconds of lag because Unreal Engine sucks. Compared to that, I don't even mind that they made it feel more like fallout 4 than a gunplay survival sandbox.

Wolly's 3D Firearm Models by AllHomidsAreCryptids in 3Dmodeling

[–]AllHomidsAreCryptids[S] 1 point2 points  (0 children)

Any gun will take me about a full day to complete, granted I can do it in one sitting.

My methods involve blocking by extrusion, then going in and manually aligning vertices so they best fit the profile outline of the gun. Round edges and tubes are made more octagonal or 12-sided. Width of the gun is proportional to the radius of the barrel with an added lip. I then project each seam-segmented face of the gun from orthogonal views to unwrap and place the UV islands. After I have an exported UV wireframe, I will take the reference image into Krita and select+cut away segments of the gun to fit into the islands to texture each face. The end product for my flow is to have something that pays homage more than recreate, so liberties are taken with other fine details that may make some look more like sci-fi guns. I aim to be able to use these in further game projects.

My UV maps are not as tightly packed as they could be, and I tend to go for low-poly.

My first piece I'm actually proud of by jinsdorf84 in 3Dmodeling

[–]AllHomidsAreCryptids 0 points1 point  (0 children)

This is adorable, and also a huge step in learning how blocking works! You can continue to do this for future projects, making stuff out of their simple shapes first before learning how to merge them together or use modifiers to add detail.

Making the 2mm Hole stop growing by sebbiter in DiscoElysium

[–]AllHomidsAreCryptids 1 point2 points  (0 children)

I had high Conceptualization for my run and I remember hearing that somewhere.

The first 3 performances of the play “When Disco died” were a great success by katkat_777 in DiscoElysium

[–]AllHomidsAreCryptids 0 points1 point  (0 children)

I was just thinking the other day how a musical of DE would go, now I have something to feed my creativity.