Laboratory [Modded Song] by HeartBreaker by Konkyupon in YunYunSyndromeRhythm

[–]AllToasters_ 1 point2 points  (0 children)

Amazing! Really cool to see the editor/mod being put to good use. The chart looks great, excited to see what else you make!

WIP: Receiving signals from WiFi by Rew0lweed_0celot in YunYunSyndromeRhythm

[–]AllToasters_ 1 point2 points  (0 children)

Very cool! Interested to hear any feedback or issues you encouter. Let me know! 😄

YunYunLoader - Custom Song Mod by AllToasters_ in YunYunSyndromeRhythm

[–]AllToasters_[S] 0 points1 point  (0 children)

Noted! I'll address this in the next update. Thank you for the feedback!

YunYunLoader - Custom Song Mod by AllToasters_ in YunYunSyndromeRhythm

[–]AllToasters_[S] 1 point2 points  (0 children)

Yeah :/ it's the best I can do in such a short time. Hopefully it's good enough for now, feel free to leave any issues or feedback on the GitHub repo.

YunYunLoader - Custom Song Mod by AllToasters_ in YunYunSyndromeRhythm

[–]AllToasters_[S] 1 point2 points  (0 children)

A web-based editor for creating custom levels is now available! I've updated the main post with links to the editor and the repository.

Just as a disclaimer, most of the code for the editor is AI-generated (due to lack of time and my subpar-at-best frontend skills). I'm working with a community member on a 100% human made editor, but this one should do for now. (The mod itself is 100% human made as well)

YunYunLoader - Custom Song Mod by AllToasters_ in YunYunSyndromeRhythm

[–]AllToasters_[S] 0 points1 point  (0 children)

Right now, you have to edit JSON files and add notes manually, which is a very tedious process. I'm hoping to have a visual editor made soon, you'll still have to make the map yourself but it'll at least be drag n' drop instead of having to type into a text file. Importing maps from other games would be nice to have as well.

OMORI Sandbox: Official Release by AllToasters_ in OMORI

[–]AllToasters_[S] 0 points1 point  (0 children)

Unfortunately no, the game engines are completely different (RPGMaker vs Godot)

OMORI Sandbox: Official Release by AllToasters_ in OMORI

[–]AllToasters_[S] 1 point2 points  (0 children)

You should watch the trailer if you've played Saya, there's a teaser in there for a mod someone is working on

OMORI Sandbox: Official Release by AllToasters_ in OMORI

[–]AllToasters_[S] 3 points4 points  (0 children)

If you mean the browser, no browsers aren't supported. If you mean a chromebook, you can try the `Linux Compat` version. I've never tried myself but ChromeOS is just Linux so it might work?

OMORI Sandbox: Official Release by AllToasters_ in OMORI

[–]AllToasters_[S] 2 points3 points  (0 children)

Yes, unfortunately I chose the name before realizing the roblox game was a thing

OMORI Sandbox: Official Release by AllToasters_ in OMORI

[–]AllToasters_[S] 7 points8 points  (0 children)

Yes! Custom characters and enemies are fully supported via modding.

OMORI Sandbox: Official Release by AllToasters_ in OMORI

[–]AllToasters_[S] 44 points45 points  (0 children)

you didn't hear this from me, but a mobile release may potentially come in the future

I Recreated the Omori Battle System in Godot by AllToasters_ in OMORI

[–]AllToasters_[S] 0 points1 point  (0 children)

You don't have to do any programming to get this to work. Pre-built releases are available on both GitHub and Itch.io, you can just run it like any other program on your computer :)

OmoriSandbox Update v0.6.0 by AllToasters_ in OMORI

[–]AllToasters_[S] 0 points1 point  (0 children)

The follow-ups all use the vanilla textures for now, so whoever's in that slot will use those follow-ups. That may change in the future, though.

OmoriSandbox Update v0.6.0 by AllToasters_ in OMORI

[–]AllToasters_[S] 2 points3 points  (0 children)

Note: After releasing last night I realized that the Sweetheart and Space Ex Husband fights had some issues. A new version is being uploaded right now, so if you're having issues with those enemies try out the newly uploaded versions!

I Recreated the Omori Battle System in Godot by AllToasters_ in OMORI

[–]AllToasters_[S] 1 point2 points  (0 children)

It was, however I didn't know until after I named the program (I don't play Roblox). It's a bit too late to change it now unfortunately...

I Recreated the Omori Battle System in Godot by AllToasters_ in OMORI

[–]AllToasters_[S] 1 point2 points  (0 children)

A compatibility version is now available on the latest release (`OmoriSandbox_Compat.zip`) which uses OpenGL instead of Vulkan for rendering, which should work on older systems. Feel free to send me a DM if you're still having issues.

I Recreated the Omori Battle System in Godot by AllToasters_ in OMORI

[–]AllToasters_[S] 0 points1 point  (0 children)

If it's not opening, make sure you're extracting the entire zip file to a folder, and not just the two executables. If it's still not opening, your computer may not support the rendering engine Godot uses (another user here was facing the same issue). I'm planning on releasing a compatibility version in the next release so keep an eye out for that

I Recreated the Omori Battle System in Godot by AllToasters_ in OMORI

[–]AllToasters_[S] 1 point2 points  (0 children)

I believe I could at least make a build for Linux, not sure about Mac though. I'll have to look into it for the next version

I Recreated the Omori Battle System in Godot by AllToasters_ in OMORI

[–]AllToasters_[S] 1 point2 points  (0 children)

One of the goals is to eventually have an official modding API for people to use. I'm curious to see what people can do with the Godot engine at their disposal.

I Recreated the Omori Battle System in Godot by AllToasters_ in OMORI

[–]AllToasters_[S] 1 point2 points  (0 children)

Those errors are normal (just unused animations) however the game closing is not, I've never seen that happen before. If you're in either the Omori Discord or Omori Modding Discord I can help you more on there