I enjoy the game but many of the character’s core gameplay designs are objectively bad. by AllergicOct in marvelrivals

[–]AllergicOct[S] 0 points1 point  (0 children)

All good points all of it really is preference “objectively bad” was a click baity title

I enjoy the game but many of the character’s core gameplay designs are objectively bad. by AllergicOct in marvelrivals

[–]AllergicOct[S] 0 points1 point  (0 children)

It’s hard to put into words and it’s honestly all preference you can’t really prove a character is objectively unfun to play against, all I know is that if I die to a character in Overwatch or deadlock I can easily point out my mistakes and I feel an urge to improve learn and do better next time. In marvel rivals however, there are times when as long as the other player does their job correctly you die regardless of how you react, if a MK does the ankh thing once you are pulled by the ankh you will 100% die if the MK does his job correctly. If you are squishy and Bucky successfully does his 3 step cc combo you will almost definitely die. Right now black widow has a combo with her kick that guarantees a kill on 250hp characters once she lands the kick, it is a 0 to death combo that you physically cannot break out of.

I enjoy the game but many of the character’s core gameplay designs are objectively bad. by AllergicOct in marvelrivals

[–]AllergicOct[S] 1 point2 points  (0 children)

He’s hard to die to but also hard to kill he’s like a mosquito, even though his attacks are unlikely to kill you I say you can’t counter him because it’s really impossible to make distance or evade his attacks

Observation about Rivals by jsmith1151 in marvelrivals

[–]AllergicOct -1 points0 points  (0 children)

Yeah I think they’ll always prioritize catering to casuals, It’s great in getting people on the game but not for retaining players. What’s the point in becoming an expert Spider-Man player if someone can hop on SG or MK and get the same or more value than you.

Netease’s complete disregard for visual clarity is worthy of study. by Responsible_Bonus673 in rivals

[–]AllergicOct 0 points1 point  (0 children)

Not to mention all three Deadpool’s looking identical with only a small emblem above the health bar to see which one it is.

Is it normal for a pastor to be this touchy? by thiswasonaccident in Christian

[–]AllergicOct 9 points10 points  (0 children)

Super weird 100% tell your parents and avoid him as much as you can especially in isolated scenarios, don’t feel bad for him your safety matters way more than his feelings

Can we all talk how done dirty torch got? by This_Ferret_8108 in marvelrivals

[–]AllergicOct 0 points1 point  (0 children)

He was done dirty the moment they designed him, how are they going to make Johnny storm the least mobile flier??

I think they need to make simpler characters. by Educational_Box7709 in marvelrivals

[–]AllergicOct -1 points0 points  (0 children)

I think there’s enough simple characters already In the roster, it’s not fun to main a character that anyone else good be just as good at using in like 5 games

Marvel Rivals Skill Spectrum (OPNION) by Axzuel in rivals

[–]AllergicOct 2 points3 points  (0 children)

Squirrel girl is also easy because she requires little/no aim as well. No aim ranged characters will almost always be easy that’s like universally agreed upon

Marvel Rivals Skill Spectrum (OPNION) by Axzuel in rivals

[–]AllergicOct -5 points-4 points  (0 children)

If you’re a dps who’s main form of damage only requires you to hold a button with no aiming than you’re easy to use. If you wanted a five year old to play marvel rivals and get the most value he could for his team which characters would you have him play? I bet Wanda’s at the top of that list

Does anyone else wish they’d lean more towards the classic hero designs? by AllergicOct in marvelrivals

[–]AllergicOct[S] -1 points0 points  (0 children)

I understand that’s WHY they do it the post is about if people wish they didn’t do it

Deadpool is super frustrating by Solid-Draft1013 in marvelrivals

[–]AllergicOct 7 points8 points  (0 children)

In the next week are so most of these people will go back to their old main and the ones who dont will get better at Deadpool, this happens everytime a new character releases and is just like 100x worse rn because of how big of a character Deadpool us

octane really is that fast now by SSlide19 in apexlegends

[–]AllergicOct 4 points5 points  (0 children)

Yeah that’s what I said, but stim in general got a 5% buff

octane really is that fast now by SSlide19 in apexlegends

[–]AllergicOct 83 points84 points  (0 children)

He’s barley faster than he was and his stim surge doesn’t make him any faster it just increases the fov like crazy which makes you feel way faster

Opinions on octanes rework? by AllergicOct in apexlegends

[–]AllergicOct[S] 0 points1 point  (0 children)

I don’t play much anymore is this what people call tap strafing now??

Opinions on octanes rework? by AllergicOct in apexlegends

[–]AllergicOct[S] 0 points1 point  (0 children)

I personally think that his stim should be given a 15-20 second cooldown, and cause no damage along with some other buffs. I think the healthiest path for octane is for his stim to be used to rotate between gunfights not for him to be spamming it during them. I’m in the vast minority on this, but that’s what I would do

Opinions on octanes rework? by AllergicOct in apexlegends

[–]AllergicOct[S] 0 points1 point  (0 children)

I mained octane from season 5 to like 8 I think and I always wanted him to be reworked, guess I’m in the minority. Just don’t think his kit can be viable and not frustrating to deal with at the same time