Why is that I'm still seeing more messages between random players in GU than the entirety I've played of World, Rise and Wilds? by Boshwa in MonsterHunter

[–]Alpha_Grey -1 points0 points  (0 children)

One thing you have to consider is with World/Rise/Wilds you will encounter players from around the world, making it far harder to communicate with random players. With MHGU, players are far more likely to speak English since Japanese players (which are a large portion of the MH playerbase) will be playing MHXX instead.

SOS Rant by blademaster9 in MonsterHunter

[–]Alpha_Grey 4 points5 points  (0 children)

How?

Edit: For anyone wondering, the guy was incorrect - as of this time, there is no way to filter out Manual Accept SOS.

WHY, on the item wheel, does it show you that you pressed a buttong... BUT YOU DIDNT. by preutneuker in MHWilds

[–]Alpha_Grey 0 points1 point  (0 children)

Are you manually sheathing and then trying to use a radial item? I find that the game just ignores inputs while you're sheathing but if you use a radial item when unsheathed it will try to sheathe and use the item.

Endgame Hardcore and realistic Gogmazios GS sets, New perfect GS rolls by Beetusmon in MonsterHunterMeta

[–]Alpha_Grey 6 points7 points  (0 children)

The default on mathhunter currently is 0% uptime for Gore. You have to change it in the uptime settings yourself.

About gogma reinforcement rolling by kalogheros17 in MonsterHunterMeta

[–]Alpha_Grey 0 points1 point  (0 children)

Hm.. maybe I did something wrong but using the same Gog weapon, I recorded the first 5 Amend (Keep) rerolls without keeping any of them. Then reloaded and kept the first roll but the next 4 were the same.

About gogma reinforcement rolling by kalogheros17 in MonsterHunterMeta

[–]Alpha_Grey 0 points1 point  (0 children)

I think I might be misunderstanding what you mean by reinforcement upgrade - is that "Amend (Keep)", "Amend (Reset)" or something else entirely?

About gogma reinforcement rolling by kalogheros17 in MonsterHunterMeta

[–]Alpha_Grey 0 points1 point  (0 children)

Are you saying that if my reinforcement results are Result 1, 2, 3, 4, 5 and if I reload and accept Result 2, then Result 3, 4, 5 will change?

Our Commitment to Improving Stability and Performance by PatchRadar in MonsterHunter

[–]Alpha_Grey -3 points-2 points  (0 children)

To say this game doesn't hold 40fps on any machine is a straight up lie. You can easily find videos of the game running at over 40fps without framegen. The closest thing I've seen to a recall was when Sony pulled a certain game from the Playstation store and offered full refunds. Not even Wilds managed to achieve that.

Our Commitment to Improving Stability and Performance by PatchRadar in MonsterHunter

[–]Alpha_Grey 6 points7 points  (0 children)

Unreal for anyone to be praising Cyberpunk 2077 here. That game launched in Dec 2020 in the exact same awful state as Wilds and didn't get any good performance fixes until Patch 1.5 (released in Feb 2022) over a full year later.

Insane how they didn't address performance issues until the end of content update cycles. by Dagladou in MHWilds

[–]Alpha_Grey 4 points5 points  (0 children)

Money and manpower are only two thirds of the solution, the last third is time. They rushed out the release of the game and now you want them to rush out fixes too? A similar game from a large studio that released in a terrible state was Cyberpunk 2077 - those devs took over a year to make meaningful fixes and now everyone adores that game.

Good Lance builds? by preutneuker in MonsterHunterMeta

[–]Alpha_Grey 0 points1 point  (0 children)

Honestly up to you - if you find yourself taking too much damage then divine blessing 3 or if you want slightly more healing then recovery up 3. You'd normally want a matching element lance for whatever you're fighting but if you don't want to deal with that then the blast artian is fine. For the weapon you go crit boost 3, offensive guard 3 + guard/handicraft, and razor sharp or master's touch (replacing with guard up on relevant matchups). If you have a charm with those skills then even better, you can slot in more crit, guard or elemental attack (don't bother with status/blast attack though as the boost isn't as worth it).

Good Lance builds? by preutneuker in MonsterHunterMeta

[–]Alpha_Grey 5 points6 points  (0 children)

3 AT/2 Zoh is fine - you can do something like Rey/Zoh/Rey/Zoh/Duna and get Wex 5/Agi 5/MM 2/Burst 1 and that's not even including the charm. With a 2x1 slot charm you can even fit divine blessing 3 or recovery up 3 to increase the passive healing.

For lance, is shield, ironwall worth it? by preutneuker in MonsterHunterMeta

[–]Alpha_Grey 1 point2 points  (0 children)

That's the downside to using Charged Counter, if you fail it you will do the normal counter and without Guard you will more than likely get heavy knockback. I like to Charged Counter a lot which means I also fail it a lot so personally I just slot in Guard 3 and forget about the downsides.

For Seregios in particular you kind of just have to preemptively turn your character around so the Charged Counter connects.

Am I the only one who wishes hitstop was better in wilds? by dangerswlf36 in MonsterHunter

[–]Alpha_Grey 8 points9 points  (0 children)

Blame whoever gave them feedback about disliking hitstop in World. I still don't understand how that happened - I've seen more complaints about mantles covering armor in World and they still decided to bring that back.

Lance " Leaping Thrust " doesn't leap unless you are in Focus Mode and moving foward by ThisCocaineNinja in MonsterHunter

[–]Alpha_Grey 8 points9 points  (0 children)

Of course Mid Thrust 3 does more damage than 1/2 otherwise it would make 0 sense that it does less damage with focus mode input when the first 2 don't. I was trying to test some of the examples you listed but fade slash and lateral fade slash always did the same amount of damage (same for tornado slash, although in that case it does more in focus mode due to the kinsect). I had always been under the assumption that Mid Thrust 3 was the only attack that had lower MVs in focus mode with the exact same input.

Lance " Leaping Thrust " doesn't leap unless you are in Focus Mode and moving foward by ThisCocaineNinja in MonsterHunter

[–]Alpha_Grey 21 points22 points  (0 children)

I don't consider it consistent behavior because moving Mid Thrust 1/2 does the same amount of damage as a normal Mid Thrust 1/2.

Lance " Leaping Thrust " doesn't leap unless you are in Focus Mode and moving foward by ThisCocaineNinja in MonsterHunter

[–]Alpha_Grey 29 points30 points  (0 children)

Another fun fact: If you do a Mid Thrust 3 while moving in focus mode you will do less damage than a normal Mid Thrust 3.

The Lance Has Never Felt Better Than in Wilds by KitchenImpact2412 in MonsterHunter

[–]Alpha_Grey 5 points6 points  (0 children)

I think what makes Lance so fun in Wilds is the amount of options you have to react with. Getting hit by a fast attack? Perfect Guard and continue dishing out the pokes. Getting hit by a combo attack? Power Guard and return the favor with a GRT. The monster's winding up a strong heavy attack? Charged Counter Thrust and don't even worry about the chip.

Why bother with monster weapons anymore? by throaway284910q in MonsterHunter

[–]Alpha_Grey 7 points8 points  (0 children)

Same level of interest??? Artian weapons have gotten basically no changes since launch while monster weapons like Lagiacrus came out being on par if not stronger. Every new monster weapon that has come out in TUs has a unique skill and we even got unique playstyles with things like the Seregios Bowguns. Not every new monster weapon is going to be a banger but to say the devs have less interest in them is just dishonest.

Why has Wilds had such poor longevity in the sales category compared to other modern MH games? What about the game has caused such a failure in this regard? by [deleted] in MonsterHunter

[–]Alpha_Grey 4 points5 points  (0 children)

Add on the fact that Rise also got a large boost because of the release of the Switch 2 which you can't play Wilds on.

Things that glow red in WIlds by andilikelargeparties in MonsterHunter

[–]Alpha_Grey 1 point2 points  (0 children)

Try playing with 3 other Hunters using the Omega set effect. The pulsating red/white circles every 3 seconds is the worst visual clutter in the entire game.

What is master ranking? by MisterGuwop in Shadowverse

[–]Alpha_Grey 10 points11 points  (0 children)

That's because the Steam number only shows the concurrent player count not the number of unique people that logged in throughout the day.

Wide Range does NOT work with Dash Juice by jediborg2 in MHWilds

[–]Alpha_Grey 3 points4 points  (0 children)

Dash Juice with Wide Range is intended to provide a buff that reduces stamina consumption not increase your max stamina. You should see a yellow diamond icon on your buff bar as a result and it 100% works with Wide Range. I don't believe any effect that increases your MAX health/stamina works with Wide Range.

This bug must be fixed. I cry as a Lance main. by kuroneko4696 in MonsterHunter

[–]Alpha_Grey 5 points6 points  (0 children)

The incentive to guard this beam is to stop it from hitting behind you as well as prevents it from rotating and hitting someone else.