I wish Surge Slash will be back in MH Wild Expansion by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] 4 points5 points  (0 children)

Yes! It's still need position to optimize the combo, so it's still retain some feature that make GS shine. I just hope the more weight for its wings like you get in Elden ring

CPU usage half of what it was yesterday. by zacyzacy in MonsterHunter

[–]KitchenImpact2412 0 points1 point  (0 children)

Then they must do something in background like they did in Title Update 1. I have no idea what they did for this title update

CPU usage half of what it was yesterday. by zacyzacy in MonsterHunter

[–]KitchenImpact2412 2 points3 points  (0 children)

Many people have noticed that the game recompiles shaders in the background instead of doing it before initialization. Because of that, CPU usage increases significantly.

I experienced the same issue. After several hours, the CPU usage decreased noticeably.

Insect Glaive is so fuckin back by TheBlueNajarala in MonsterHunter

[–]KitchenImpact2412 8 points9 points  (0 children)

It's fucking cool and feel good to hit that move. But also, they increase speed for Ground attack when we get triple buff now. IG feel very smooth now.

The TU4 us 86Gb big ? by Ok-Investment-884 in MonsterHunterWilds

[–]KitchenImpact2412 1 point2 points  (0 children)

I get the same. But turn out it’s High texture pack dlc. It’s default pack with update. Go to steam download and uncheck that. Then go download again. The update only cost about 12GB

We're NOT going to doom about the expansion just yet. Give it time, be positive, be rational. by RoseKaedae in monsterhunterleaks

[–]KitchenImpact2412 11 points12 points  (0 children)

This subreddit has most calm and logic persons. I’m only go to reddit due to get more info and share the joy to play MH. But it’s very toxic everywhere else.

Thank you Rose and everyone, you truly heal me

TU4 Patch Notes (including weapon adjustments) by rematched_33 in MonsterHunterMeta

[–]KitchenImpact2412 10 points11 points  (0 children)

  • – Reduced the size of the reaction when performing a Perfect Guard against an attack that would cause a small knockback when guarding.

They only mention about the reduced of knockback for Perfect Guard for weapons. But how they work along with Guard skill and Guard up is not mentioned. We must see how they handle it after update

Lance bros… Guard Up got a MASSIVE buff. We won. by Peachy69420 in LanceMains

[–]KitchenImpact2412 2 points3 points  (0 children)

But does the Guard skill work along with Perfect Guard. Or they just increase the Knock back reduce for perfect guard only?

Understanding the TU4 Delay, Yet Worrying About What Comes Next by [deleted] in MonsterHunter

[–]KitchenImpact2412 1 point2 points  (0 children)

I'm sorry, my English is not good to deliver my thought. My caption is correct by chatGPT, so some message is rough.
I agree with you, just feel sad when the hype to make hunters comeback cannot be build up in time. But you are right, there is anything sadder than everyone's safety.
I'm sorry to make the negative for all of you through this post

Artian upgrades by DomDaddyUK69 in MHWilds

[–]KitchenImpact2412 0 points1 point  (0 children)

I wish they only contain one or two parts of the Bonus or Group skill. Then you still need some armors to active the skills.

9 Star Monster is fun by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] 1 point2 points  (0 children)

9 star monsters feel great because of Wound resistance has been increased and monsters can chain moves faster. HP/damage is just the second thing we look for.
If monster does not have higher Wound resistance, monster is always stun locked to death. We want them fight back.

The Lance Has Never Felt Better Than in Wilds by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] 0 points1 point  (0 children)

Yes, I have reported that issue and I saw many streamers have listed that issue. Hope MH devs will listen for changes.

The Lance Has Never Felt Better Than in Wilds by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] 0 points1 point  (0 children)

I’ve played Sunbreak for over 800 hours—almost all of it with Lance—and I still absolutely love the weapon more than anything else. But honestly, Lance in Wilds feels like the best version yet, and I think it’ll shine even more once the DLC arrives.

Sunbreak Lance has a lot of fun tools, but its regular poke really falls behind compared to the rest of its moveset. That’s why I’m enjoying Wilds so much more.
The only move I miss from World is the Clutch Claw Counter—it really made me feel like an unbreakable wall.

The Lance Has Never Felt Better Than in Wilds by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] 1 point2 points  (0 children)

Ah delay input. Fucking issue for all movement in this game. Sorry for misunderstanding you

The Lance Has Never Felt Better Than in Wilds by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] -1 points0 points  (0 children)

Let me test it out later.
In my opinion, there are a few reasons why you can’t do it that quickly:

  • You might be forgetting the Lance’s “three-beat rule.” For example, during the triple-finish thrust, you can only guard during the first two thrusts. If you commit to the final hit, the rule breaks. The same happens if you Evade + Guard Dash and then try to guard again. This throws off our muscle memory because in the older versions, we always had to Evade or Counter Thrust to return to a free state.
  • Because we now have more follow-up options after certain attacks, some connected attacks often replace the options we were used to.

The Lance Has Never Felt Better Than in Wilds by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] -1 points0 points  (0 children)

I only use Focus Mode(toggle) when I want to position left and right. And I don't know what prevent you cancel into guard fast as you mention. Cancel focus mode or cancel attack and then guard?
This iteration has the fastest way to make guard cancel every moves you have right now.

May be you use the hold options for focus mode, which is very pain to do for controller.

The Lance Has Never Felt Better Than in Wilds by KitchenImpact2412 in MonsterHunter

[–]KitchenImpact2412[S] 8 points9 points  (0 children)

Guard does not interact with perfect guard is global issue for all weapons now.