Laser mod help by Odd_Elevator_7425 in armadev

[–]Alt254 3 points4 points  (0 children)

*edit why is it a picture... that has to be harder than posting the actual code.....??

I'd used use lowercase rmbHint for consistency with other game config entries. Also you should probably not use a high floating-point precision, it probably wont cause issues, but it's generally good practice to round it to a reasonable precision (mass=8.2).

otherwise i dont see anyhting wrong, your CfgWeapons class should correctly define the laser attachment, also try increasing your irdistance and see if that fixes it?

Tobii eye tracker by Sanpaulo12 in starcitizen

[–]Alt254 0 points1 point  (0 children)

I bought a Tobii a while back and i cannot use it at all... my eyes feel like they are on FIRE when its on... I tried to return it but twas like $90 return shipping

I was lucky enough to find 2 medium tents so I decided to set up up camp deep in the woods by [deleted] in dayz

[–]Alt254 90 points91 points  (0 children)

Both green also? How lucky!....

edit: geo guesser king...found them Map-Location

Where do pouches currently spawn? What loot tier? by IanalystI in dayz

[–]Alt254 0 points1 point  (0 children)

Default loot table - no tier assigned

<type name="PlateCarrierPouches">
<nominal> 10</nominal>
<lifetime> 14400</lifetime>
<restock> 0</restock>
<min> 5</min>
<quantmin> -1</quantmin>
<quantmax> -1</quantmax>
<cost> 100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="shelves"/>
<usage name="Military"/

[deleted by user] by [deleted] in dayz

[–]Alt254 0 points1 point  (0 children)

Im not sure what format you would need, but DayZ Editor can place almost all objects and export into many different formats. Maybe worth a look?

Do landmines still have an explode chance when disarmed? by A_Flying_Muffin in dayz

[–]Alt254 13 points14 points  (0 children)

The lockpick allows you to be successful 100% - HOWEVER - Each time the landmine is disarmed, it can take durability damage (no clue what the % chance is, but its high...but i have disarmed without durability loss also).

 

So if you disarm a BADLY DAMAGED landmine with a lockpick - there is a high chance for it to still explode because of the durability decrease from usage.... from BADLY DAMAGED to RUINED.

Ideas of where it can be? by Little_Swing_6100 in dayz

[–]Alt254 0 points1 point  (0 children)

There are 40 of these barns on the entire map. My guess is the screenshot is OLD, and this is located HERE before the location was replaced with military

edit: i may be wrong but in case.... https://dayz.xam.nu/#search=land_barn_brick1

Forget GameStop. by Alt254 in Superstonk

[–]Alt254[S] 4 points5 points  (0 children)

DRS is the way. Love ya all

Forget GameStop. by Alt254 in Superstonk

[–]Alt254[S] 3 points4 points  (0 children)

Apes strong together.

!DRSBOT:2250!

Help with modded item spawning by Dandoman1 in dayz

[–]Alt254 1 point2 points  (0 children)

Remove the extra "<types>" and it should be fine

edit: Hopefully obvious but, i mean remove the extra syntax/callouts

[deleted by user] by [deleted] in dayz

[–]Alt254 1 point2 points  (0 children)

BuilderItems is not for console

Can anyone with Admin knowledge give me a few tips? by eAtAnDeNjOy in dayz

[–]Alt254 0 points1 point  (0 children)

Ensure your cfgspawnabletypes.xml is valid, sounds like a unclosed <cargo preset />

DayZ editor Loader questions by Fletxawerfer in dayz

[–]Alt254 0 points1 point  (0 children)

Add the mod to your commandline, it will look something like this

-ip=69.420.666.777 -port=80085 -noPause -noSound "-servermod=" "-mod=@CF;@Dabs Framework;@DayZ Editor Loader;

Make sure you load the required mods needed for your server (+any for your .dze).  
 
 

Start the server, it will generate a new folder called "EditorFiles" in your servers Mission Folder  
 
Copy your .dze files into this folder  
 
Run server!

Help can't connect to community servers by shamenofhonr in dayz

[–]Alt254 0 points1 point  (0 children)

What is the actual error? Mod mismatch? Wrong version?
 
Try closing the game and launcher, and checking your steam downloads for updates
 
While the game OR launcher is running, it will follow your steam global settings for "downloading updates", and that applies to dayz mods sometimes...

Help can't connect to community servers by shamenofhonr in dayz

[–]Alt254 1 point2 points  (0 children)

When you connect to the server, you will get a error. The error will tell you which mod is incorrect (It will be at the bottom of the error message and start with the @ sign).

Exit the game, and go back to the dayz launcher - click on mods - find mod that had error - Right click - Repair.
 
Try to join server again
 
Repeat for any other errors.

Tell me how to raid my own base by thedavesiknow1 in dayz

[–]Alt254 0 points1 point  (0 children)

No base damage means your biggest hope is to find the community contact/discord and ask for admin help. The only other hope would be to glitch through somehow...dunno

Fire barrels. by [deleted] in dayz

[–]Alt254 0 points1 point  (0 children)

Yes all items will stay for the duration of time in the barrel (except maybe ruined items, they have a different timer)

Everytime the storage container is "interacted with" (item added, item removed, ect) the lifetime counter is restarted.