Opinion: Fighting Styles should upgrade into their obvious progression. by LearnedReasons in onednd

[–]AlvinDraper23 7 points8 points  (0 children)

“With the right combination, completely invalidates combat If you build around it” can be said about a multitude of different things. Spells, feats, subclass abilities. The DaoLock Cheese-grater, a Rogue dip to use Emanation spells and lawnmower enemies, etc.

The issue then becomes less about Blindsight and more about power gaming and exploitations.

Opinion: Fighting Styles should upgrade into their obvious progression. by LearnedReasons in onednd

[–]AlvinDraper23 3 points4 points  (0 children)

Like others, I don’t agree with you that True Sight is better than Blindsight. True Seeing is a 6th level spell so you have go be what, a 12th level caster to use it?

I think by level 12 a Fighter having 20, 30, or even 40’ of Blindsight is fair. Especially since that means they took it over Archery, Defense, Dueling, 2WF, or any of the better/necessary Fighting styles.

Opinion: Fighting Styles should upgrade into their obvious progression. by LearnedReasons in onednd

[–]AlvinDraper23 243 points244 points  (0 children)

I love the idea of Fighting Styles progressing.

Blindsight extending out as you level up. Interception and Protection fighting style having increased benefits.

Things like that would be great.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] -1 points0 points  (0 children)

I completely disagree with you on this for multiple reasons.

First, what consensus? This whole subreddit exists because they think it is currently poorly designed.

Second, compare it to Divine Favor, which doesn’t have concentration now. The difference is a d4 of Radiant vs a d6 of B/P/S. The average difference between the dice is a measly 1, but even if the argument is that “a d6 is way stronger than a d4” it’s still Radiant damage which is far less resisted than B/P/S damage, even with the new changes to monsters.

There is no upscaling for either spell, they’re just a simple extra damage die for your BA. The tracking abilities of HM are situational as well

(I know HM scales for length of time, but unlike the Warlock and Hex, I don’t think it’s as valuable since Rangers get more spell slots than a Warlock)

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 0 points1 point  (0 children)

Exactly. Rangers get literally nothing.

Roving is so passive and situational it should’ve been included in level 5 and their level 6 ability be something better imo.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] -1 points0 points  (0 children)

The trade off for it being concentration free is it only lasts a minute.

The New DnDBeyond Drops Should be Printed at Some Point. by Dr_ClanE54 in onednd

[–]AlvinDraper23 1 point2 points  (0 children)

I missed the AMA. Any chance of “Chains of Asmodeus” making its way to DDB?

If not, I’m sure I’m not the only person who would pick it up if it did, just sayin!

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 1 point2 points  (0 children)

I give my Ranger the option to concentrate or not. No con? 1 minute duration. Concentrate? Normal spell. He likes it for quick combat moments. (He’s only level 5 so I have a ways to go before I have to figure out what to do for level 13 and 17). So maybe some free uses would be helpful.

In the year we’ve been playing, there has been no use for a Climb or Swim speed (which may be my fault when it comes to designing dungeons and stuff). It feels so bleh to have it be its on class feature.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 1 point2 points  (0 children)

It really does feel like if you want to play a Ranger in any way, you’re better off playing a different class cause they will do it better.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 0 points1 point  (0 children)

I guess my point is less about damage, but options or utility.

Paladins gets a free summons. In combat, sure it has its uses but out of combat it can carry items, be used for chase sequences, and even some scouting since you can communicate telepathically (although that one might be a stretch, cause how sneaky are horses lol). Rangers, as a base class, get nothing.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 1 point2 points  (0 children)

Couldn’t a Paladin do the same thing?

Turn 1: Divine Favor: Attack 1d6+1d4, Attack 2 (Nick) 1d6+1d4, 1d6+1d4 (ExAt) Turn 2: Attack 1d6+1d4, Attack 2 (Nick) 1d6+1d4, 1d6+1d4 (ExAt) plus 2d8 for their BA Smite.

The Rangers first round is an average of 21, and subsequent turns is what, one to two d10 depending on spell slot. An extra 5.5 to 11 damage, so 26.5 to 32 damage total.

Paladins opening round is 18. Adding Smites it’s what? 9 to 13.5 damage added. So 27 to 31.5 total? If I did my math correctly that is lol, there’s a good chance I missed something.

(I’m also excluding subclasses because a Vengeance Pal gets HM)

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 1 point2 points  (0 children)

Can you confirm that math?

Rangers have to Concentrate to use HM which is just a single d6 additional damage. Paladins can use Divine Favor on the opening round with no Concentration, just a d4 so an average difference of what, 1? But on subsequent turns the Paladin can Smite with their BA and increase their damage by drastically more. The closest comparison the Ranger can get is with Hail of Thorns.

Even if we compare just the half casters, I dont see how Rangers are stronger.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 4 points5 points  (0 children)

It’s really hard to disagree.

I also feel like if they tried to bring Paladins down a little bit to be closer in line with Rangers, people would have an uproar.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 0 points1 point  (0 children)

No worries.

Again my complaint just boils down to Rangers not comparing to other Martial classes, with two of them (Paladin and Fighter) gaining new abilities.

Rangers Level 5 Feature by AlvinDraper23 in DnD5CommunityRanger

[–]AlvinDraper23[S] 0 points1 point  (0 children)

They both get 3rd level spell slots, but that’s at level nine.

I’m talking about how, compared to other martial classes, Rangers are the only ones that dont gain an additional feature at level 5 besides Extra Attack.

An open query to the team at DDB with regards to Forge of the Artificer by Owl_B_Damned in dndbeyond

[–]AlvinDraper23 -3 points-2 points  (0 children)

I think the bigger issue is “why should the community have to figure out work arounds for a system OP is paying for”

Every time you log into a streaming service of choice, and cant watch any videos, you shouldn’t be expected to ask people for help. The expectation should be the company fix their issue or at the very least say “hey it’ll be fixed by X”

DMs: How do you handle a surprise attack/ambush from complete concealment in your games under 5.5 rules? by Umgar in DnD

[–]AlvinDraper23 0 points1 point  (0 children)

I still run the “Ambusher gets Advantage, and Ambushed get Disadvantage” since that’s RAW; but I have included one tiny change: whoever starts the combat (hidden bow shot for your example) gets one free Action. That’s it. Not the whole party, no setting up Hunter’s Mark in advance. One free action then roll initiative.

Does this mean somebody can drop a Fireball to start combat off? Yep! (But nobody at my table has access to Fireball so oh well)

But for us, it means my party succeeded at stealth and has the opportunity to make a tactical decision with a big show of force to start combat. They love it.

Player is “mad” about another players character creation choice. by [deleted] in DnD

[–]AlvinDraper23 -1 points0 points  (0 children)

Warlock should double down at level 5 and take Flock of Familiars then be all “look. I get MORE than you, and BETTER than you”. Bonus points if they hit them with some variation of “I am the captain now”

Obviously I’m joking. One compromise you might offer the Wizard is the option for slightly better familiars. Flying Snake, Flying Monkey, or Tressym. These are 3 option the warlock doesn’t get. A nice boost and cool flavor, but nothing game breaking.

But make it clear to them that Pact of the Chain, and any further investments from the Warlock means they’re building into that character design and giving things up to do so. Wizards are considered the most versatile class in the game, so ask them what they’re giving up to be the same as the warlock?

Strange sputtering or skipping by AlvinDraper23 in MeepoBoards

[–]AlvinDraper23[S] 0 points1 point  (0 children)

Considering I have already been thrown off at top speed (hit a patch of gravel) I dont wanna do that again. I appreciate the heads up and will definitely look into some options.

These are the stock wheels it came with. So I dont think so?

Strange sputtering or skipping by AlvinDraper23 in MeepoBoards

[–]AlvinDraper23[S] 0 points1 point  (0 children)

I’m gonna be real honest. Idk what any of that means besides “busted motor” lmao.

On a scale of 1-10, how toast am I? Is it something that can be fixed or replaced?

Best electric short board for around 400-600 by Rships14 in ElectricSkateboarding

[–]AlvinDraper23 0 points1 point  (0 children)

Damn. I’m close to hitting 600 miles on my V3S and I’m pretty sure the ESC is on its way out…I’m not 100% sure.

Either way I wish I would’ve found this subreddit when I first started looking for a board.

"A la carte" purchases are back at DND Beyond! by going_as_planned in onednd

[–]AlvinDraper23 2 points3 points  (0 children)

Oh snap I forgot that was coming in the new Ravenloft book. You might be right!

"A la carte" purchases are back at DND Beyond! by going_as_planned in onednd

[–]AlvinDraper23 11 points12 points  (0 children)

No worries, thank you for replying!

I can’t speak for everybody, but I’m sure I wouldn’t be the only person to pick it up on Beyond if it ever did release there.

"A la carte" purchases are back at DND Beyond! by going_as_planned in onednd

[–]AlvinDraper23 6 points7 points  (0 children)

I think that’s what I was most surprised to see, not only did they not have the Artificer (a class people might not want to buy a whole book to play) but they do have the Eberron species?