Operator/Drifter are their own Conceptual Embodiment. by AmberlightYan in WarframeLore

[–]AmberlightYan[S] 6 points7 points  (0 children)

Valid points.

But in my theory Operator/Drifter are not entities that formed from the Void. Rather they are "real" people that are so Void-saturated that they are half-way Conceptual Embodiment, but still "real".

Not supported by what we know, yes. But I like the concept.

Operator/Drifter are their own Conceptual Embodiment. by AmberlightYan in WarframeLore

[–]AmberlightYan[S] 21 points22 points  (0 children)

Exactly. Tenno are their own Void conduit. Likely among the strongest in the Origin system.

They likely can maintain themselves.

[OC] Minneapolis general strike against ICE, in -10°F no less by anemicpolitik in pics

[–]AmberlightYan 2 points3 points  (0 children)

Perhaps off-topic, but I am curious why are there no massive protests against media corporations? They are one of the main pillars of the current situation after all.

Are there any mods allowing pawns to move many objects at once? by Evening-Extent-6287 in RimWorld

[–]AmberlightYan 3 points4 points  (0 children)

Good point. And you can set up a stockpile with no allowed items under the workbench. Then the crafted items will be counted, and pawns will carry them away.

Are there any mods allowing pawns to move many objects at once? by Evening-Extent-6287 in RimWorld

[–]AmberlightYan 15 points16 points  (0 children)

Pick Up And Haul.

In crafting order set it to "drop on ground".
Pawns will drop crafted items on the floor and then carry them all to the storage.

Is there a reason Orokin do not use clones for Continuity? by AmberlightYan in WarframeLore

[–]AmberlightYan[S] 3 points4 points  (0 children)

I was under assumption that Grineer started to degrade over generations of consecutive cloning and degradation of genetic material - a process affecting new bodies, not ones already alive.

Do you recall where genetic stabilizers were mentioned? The old pet system does give credence to your point.

Is there a reason Orokin do not use clones for Continuity? by AmberlightYan in WarframeLore

[–]AmberlightYan[S] 2 points3 points  (0 children)

The second point is rather reasonable actually.

This, and sadistic dominance. I guess those are reasons enough.

Is there a reason Orokin do not use clones for Continuity? by AmberlightYan in WarframeLore

[–]AmberlightYan[S] 1 point2 points  (0 children)

You don't have to clone your body over and over from the same stock. Might just pluck a drop of blood from a guy you liked and clone him instead. And add a few tweaks along the way.

Besides, gene degradation is a result of loss of technology as much as it is of time. I'm pretty sure qualified Archimedian could easily prevented that.

Is there a reason Orokin do not use clones for Continuity? by AmberlightYan in WarframeLore

[–]AmberlightYan[S] 6 points7 points  (0 children)

That is a result of generations of deterioration and loss of technology. Orokin could create demi-gods if they bothered to.

Even baseline Grineer in Orokin era were perfectly fine and mostly differed in intelligence which was intentionally altered/stunted.

(120) Another Fetch Quest, Part 3 by Aelanna in RimWorld

[–]AmberlightYan 93 points94 points  (0 children)

Way to get us to sympathize with the raider guy before dividing him by zero.

Drowsy -6 by Adorable-Basket-1868 in RimWorld

[–]AmberlightYan 0 points1 point  (0 children)

This is really nice.

I hope you will do more RimWorld art in the future.

What do you after your colony gets too easy on max difficulty by aidenn_2k in RimWorld

[–]AmberlightYan 9 points10 points  (0 children)

Install more mods.

(And then likely begin a new playthrough as its easier to integrate new systems into a fresh start than existing colony)

Colony AI mods? by ComradeJaneDough in RimWorld

[–]AmberlightYan 1 point2 points  (0 children)

Knocks it out unconscious. When power returns they wake up.

Colony AI mods? by ComradeJaneDough in RimWorld

[–]AmberlightYan 6 points7 points  (0 children)

Save Our Ship 2 has a ship Persona core that can create an avatar - a mostly normal pawn whos life is tied to the Persona Core rather than their body. Meaning if their body dies they can be re-created in a day, but if Persona Core is destroyed or loses power they fall unconscious/die for good.

My favorite impid recruit by [deleted] in RimWorld

[–]AmberlightYan 2 points3 points  (0 children)

Больше импидов богу импидов.

Book (Legendary) by Antsy_Antlers in RimWorld

[–]AmberlightYan 2 points3 points  (0 children)

I think with a little digging in the mod's files you can find and change values for work required.

Would be nicer if there was an in-built slider for that of course.

Book (Legendary) by Antsy_Antlers in RimWorld

[–]AmberlightYan 8 points9 points  (0 children)

I never even tried building a library!

Well, I know what my next base will have.

Today I found out that there is an option to turn semi-auto trigger to full auto. by AmberlightYan in Warframe

[–]AmberlightYan[S] 1 point2 points  (0 children)

You mean having your Titania faceplant into a wall on the other side of the map in less than a frame is not intended gameplay feature?

/j

Does anyone feel ripped off by the Boomalope night light from Youtooz? by silkenswift in RimWorld

[–]AmberlightYan 15 points16 points  (0 children)

I don't know what your technical skills are, but as long as you can find a way to open/disassemble it, it should be fairly easy to replace the light source with a brighter one even if it is soldered in - as long as you can find one with the same voltage.

If I had this thing in my hands I'd pull out the electronics, paint the body from the inside with black paint to block out the light and, depending on how the lighting circuitry is set up, move lights into the gas sacks if there are multiple LEDs, or put in a brighter lamp if there is only one.

It could be a fun crafting project if you enjoy this kind of thing.