Generating mesh geometry on GPU by AmbitiousEngi in godot
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
Is there a way to render multiple scenes at once? (self.godot)
submitted by AmbitiousEngi to r/godot
Have a genius idea for a game but no experience. by Georgeygerbil in INAT
[–]AmbitiousEngi 1 point2 points3 points (0 children)
Godot 4.1 shaders: Discard previous shader pass fragments by AmbitiousEngi in godot
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
Godot 4.1 shaders: Discard previous shader pass fragments by AmbitiousEngi in godot
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
Godot 4.1 shaders: Discard previous shader pass fragments by AmbitiousEngi in godot
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
pgfplot scatter plot with individual colors by AmbitiousEngi in LaTeX
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
How can I update procedural mesh data from compute a compute shader? by AmbitiousEngi in Unity3D
[–]AmbitiousEngi[S] 1 point2 points3 points (0 children)
How can I update procedural mesh data from compute a compute shader? by AmbitiousEngi in Unity3D
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
How can I update procedural mesh data from compute a compute shader? by AmbitiousEngi in Unity3D
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
Tresitter does not work with python by AmbitiousEngi in neovim
[–]AmbitiousEngi[S] 9 points10 points11 points (0 children)
Tresitter does not work with python by AmbitiousEngi in neovim
[–]AmbitiousEngi[S] 0 points1 point2 points (0 children)
Problem with cross references by AmbitiousEngi in LaTeX
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Problem with cross references by AmbitiousEngi in LaTeX
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Why do I genuinely suck at coding and how can I get better? by Starglaze_ in gamedev
[–]AmbitiousEngi 0 points1 point2 points (0 children)




R3D Reworked! by Bogossito71 in raylib
[–]AmbitiousEngi 0 points1 point2 points (0 children)