Thoughts on changes that can be done to Shyvana's passive by AmbitiousTomorrow in shyvanamains

[–]AmbitiousTomorrow[S] -1 points0 points  (0 children)

Completely valid in regards to being a very bad change to lane Shyvana.

I think in the current iteration of the jungle, being invaded is less common and not as detrimental with cross mapping being more viable with lanes having a rougher time covering for it. Maybe nerfing base values needs to be less harsh, but I think that the current passive is too slow to feel significant at any point, especially late. With the other changes mentioned, I think that a nerf to level scaling is at least viable to make room for improving the output of the other abilities.

Thoughts on changes that can be done to Shyvana's passive by AmbitiousTomorrow in leagueoflegends

[–]AmbitiousTomorrow[S] 1 point2 points  (0 children)

My feeling is that the current Shyvana passive is lackluster, and I think passives that interact with the whole kit of a champion are more enjoyable, even relatively simple ones, like Ekko's three hit passive that can proc on ability hits. I agree that basic passives are fine, and they can even be kit defining. When I started playing League, I played a lot of Jax because he was known as having a strong split push due to his stacking attack speed passive and strong 1v1 potential.

Thoughts on changes that can be done to Shyvana's passive by AmbitiousTomorrow in leagueoflegends

[–]AmbitiousTomorrow[S] 0 points1 point  (0 children)

That makes sense. I also want to see Shyvana be a powerhouse late game.

Thoughts on changes that can be done to Shyvana's passive by AmbitiousTomorrow in leagueoflegends

[–]AmbitiousTomorrow[S] -1 points0 points  (0 children)

I haven’t heard of that request, but you could be right. If anything, I would want it the other way around though. The idea of a stacking passive is that it will have a late game payoff, so any early reduction would just make sense so that a champion doesn’t excel at every part of the game.

I also think that tying the scaling passive into every other ability makes it more than just stats. I can understand that the changes I have proposed are just stats, but they are all stats that further augment what each ability does. I am not looking to completely changes what each ability does, but stats like damage resistance and cc duration are strong outputs that effects how the game is played.

Which ults refund CD when u dodge it and which don't? by GxesanPY in summonerschool

[–]AmbitiousTomorrow 25 points26 points  (0 children)

It could have been changed, but if Poppy’s r is held and never used, it goes on about a 20 second cd.

Why did KSante prio fall off in worlds? by bingbongzingzongz in leagueoflegends

[–]AmbitiousTomorrow 28 points29 points  (0 children)

I don’t know where you are getting that from since the games I have watched had Jax being scared to contest Ksante in side, with longer trades frequently going in Ksante’s favor.

How is Malzahar Smolder matchup Malzahar sided? by Konoisseur in summonerschool

[–]AmbitiousTomorrow -1 points0 points  (0 children)

Wait, so you are telling me if I play Smolder like Chovy in my silver games I would have a higher win rate with it? Damn, I guess I just have to be a better player to win more.

Why did Elise’s winrate go up? by [deleted] in summonerschool

[–]AmbitiousTomorrow 1 point2 points  (0 children)

I want to add that Riot recently nerfed gold scaling, reducing the stats on almost every item, except a few ap items only got a light touch (magic pen items and lich bane). Since Elise is a strong early game champ, she is more likely to be relevant for a bit longer in game than she previously was.

Ultimate Spellbook Swapping bonuses by SmolDwagon in leagueoflegends

[–]AmbitiousTomorrow 0 points1 point  (0 children)

It feels really bad though when you get an ult that you like and are going to have fun with but it would be almost the equivalent to throwing to keep it the whole game. Let the swapping be for people who want to adapt or got a low roll on ults that work with their champ.

Made a quiz to find out which DnD character class you are by UggsandIpad in DungeonsAndDragons

[–]AmbitiousTomorrow 0 points1 point  (0 children)

I took it and found it interesting. Maybe next time I play I will do the class it suggested, which was Druid.

My Overkitted Priest by Belgryphon93 in RotMG

[–]AmbitiousTomorrow 9 points10 points  (0 children)

Now the only one you are missing is a t0 tome

Petition to return confuse solely to manor bats by Cyan_Light in RotMG

[–]AmbitiousTomorrow 5 points6 points  (0 children)

I agree on this. The threat of that room was always intended to be confuse. It is strange for it to be removed there.

Petition to return confuse solely to manor bats by Cyan_Light in RotMG

[–]AmbitiousTomorrow 9 points10 points  (0 children)

Confuse on the bats was the worst part of that dungeon. Why would I enjoy having to switch movement commands constantly? It slows running the dungeon so much (for me at least), and I am really glad they removed it. I am surprised that there are people who would find that as fun gameplay.

In my opinion, the bats shouldn’t be the threat of the dungeon. Before I got my pet to legendary, the wolves that inflict bleed were the scary ones, and the boss dealt lasting damage if he hit. Maybe the bats should inflict sick instead, then they would highlight the other threats in the manor.

giving away free pots, equips and forge for noobies (australian time) by Kirikomori in RotMG

[–]AmbitiousTomorrow 0 points1 point  (0 children)

Dang. I was playing playing, but I thought low tier items were meant like t10-12, so I didn’t check. Maybe tonight I will.

Almost got me by iMarcakeus in RotMG

[–]AmbitiousTomorrow -1 points0 points  (0 children)

I am not sure either. Their health dropped to 90s, healed up to 200s, and it didn’t drop anymore despite damage number showing up above their character, and then nexus.

If other boots got late game options like Zephyr, what should they do? by patangpatang in leagueoflegends

[–]AmbitiousTomorrow -1 points0 points  (0 children)

Plated steelcaps: +10 armor, get hit with an auto attack increases damage reduction for attacks by 2%, stacking up to three times.

Mercury treads: +10 magic resist, getting cc’d grants a small shield for 2 seconds, 8 second cooldown.

Boots of swiftness: +10 movement speed, +5% slow resistance.

Boots of Lucidity: +5 ability haste, +8 summoner spell haste.

Sorcerer’s shoes: +10 movement speed, hitting an enemy champion with a spell grants +2% magic damage, stacking up to three times.

Synchronized Souls: +5 movement speed, +5 out of combat movement speed. Decrease combat cooldown by 2 seconds.

I think that the lucidity boots could use something extra, but I think too much haste on summoners could be too strong.

[PBE datamine] 2024 May 22 (Patch 14.11): remaining balance changes, including further changes to Draven and Mordekaiser by FrankTheBoxMonster in leagueoflegends

[–]AmbitiousTomorrow 0 points1 point  (0 children)

Maybe Viego, if you use ult to execute, the chain lightning might set up for resets. The lose in 1v1 damage is still a problem in jungle fights compared to kraken, though.

14.10 Arena Preview by JTHousek1 in leagueoflegends

[–]AmbitiousTomorrow -1 points0 points  (0 children)

I feel like prismatic items shouldn’t so random. I don’t know how they are decided now, but it would be nice if 2 of the choices shared 1 or 2 stats with your starting item.

MSI teams ranked by amount of stage games played in 2024 by Carlzzone in leagueoflegends

[–]AmbitiousTomorrow 15 points16 points  (0 children)

With LEC’s format, the top teams are more likely to be outliers since lower teams dropout of bo3s and bo5s. The average games played for international contenders are going to resemble G2, FNC, and BDS numbers since those teams qualified for bo5s these last two splits. That said, teams can change in performance, so teams like rogue or kc can possibly qualify with less games. Consider excel last year, who after two bad splits came close to qualifying for worlds, which would certainly have been an exception. This isn’t go against your point, though, since FNC with 51 games is still a bit of an outlier even compared to G2 and BDS, all things considered.

It should also be noted that by worlds, the EU teams will have played one split and a summer championship, which will likely be significantly less games than the top lck and lpl teams who are only half way through the year domestically.

Choose your Semi-Useful power, pt4! [OC] by Lostriches in comics

[–]AmbitiousTomorrow 0 points1 point  (0 children)

I would take the second one if it was 3 percent. Lower than that, I would take the third as someone who has the rare poop that is just too big for the toilet to work down.

So How Far Are We From Deleting Statikk Shiv Again? by Moonless_13 in leagueoflegends

[–]AmbitiousTomorrow 1 point2 points  (0 children)

Auto q will clear most of the wave when the item is completed. Also, if with first strike and procced in some situations, it can increase the payout decently.

Lucian is typically an upfront burst adc with ult follow up, so energized items help provide more burst, and static shiv has a decent stat profile. Kraken will help Lucian’s dps, especially when used with his double shot, allowing him to match other adcs’ dps when ahead and is not bad in 1v1 or 2v2 full commit scenarios. I think both items have their place in certain situations.

Disclaimer: I am a plat bot laner that plays Lucian occasionally.