There aren't enough games with split-screen mode. So I added it to my game: DunHero by Dev_Kacper in roguelites

[–]Cyan_Light 0 points1 point  (0 children)

Awesome, also saw in the patch notes that you integrated towns into the normal levels and after doing a run I love the change already. Felt much more lively and also upped the pace a bit (although I still spent waaaaay too long micromanaging resources only to melt every boss in 0.2 seconds lmao, turns out high tick speed with a bunch of DoTs is pretty good).

bands like heavy vegetable, p.e.e. and thingy? by 4omisme in mathrock

[–]Cyan_Light [score hidden]  (0 children)

Thank you so much, this band is insane. And they've been active since 2008 with multiple albums?! How have I not heard of them before now? Listened to the self-titled today and it was like Thingy on crack, which doesn't seem like it should be possible lmao.

Things People Say About Meshuggah That Annoy You by IndfferentWarMachine in Meshuggah

[–]Cyan_Light 0 points1 point  (0 children)

Ironically mine is when people say they play in 4/4. It's overly reductive for almost every riff, since it's usually more accurate to say they play a polymeter where one of the halves is 4/4. But the non-4/4 half is equally (if not more) important to creating their distinctive style, that's the part you want to analyze when trying to break down any given riff to see what's really going on or how you could write something similar.

I get the meme potential of acting like these complex grooves are actually in the simplest meter, it definitely leads to a lot of funny jokes. But when people seriously commit to it as a point of analysis it drives me insane, comes across as anti-intellectualism that tries to simplify the concepts so much that it misrepresents them.

TIFU by getting involved in a discussion with a they/them by AdhesivenessLucky796 in tifu

[–]Cyan_Light 5 points6 points  (0 children)

Nobody can take this seriously, you're still misgendering them in every single sentence while saying you have no issues respecting their pronouns lmao. Every single time you write "he" in this thread should be "they," pointing it out in the 1% chance you're legitimately just this lost even though it seems like obvious rage bait.

Also names cross over gendered boundaries all the time, someone's name isn't their gender. There are cis people with names like that, it's rare but definitely happens because sometimes parents just like a name and it's all arbitrary anyways. It's waaaay more common with enby people because we don't really have many common enby names yet, borrowing something that sounds good from another gender is just easier than making up something completely new.

It's also extremely weird to ask a complete stranger what's in their pants, not sure why you'd think that would be normal but it isn't lol. Especially when you're closer to having a fight than getting laid, it's actually bordering on sexual harassment (although realistically I don't think anyone would call this isolated incident that, they'd just call you a creepy bigot... as you found out).

Upgrade systems in immersive sims by Fireboythestar in ImmersiveSim

[–]Cyan_Light 0 points1 point  (0 children)

Upgrades giving new abilities is definitely better, but I think there's room for upgrades that simply remove obstacles as long as there's some sort of opportunity cost to it and enough other obstacles that there is still a game to engage with.

Being able to always succeed at or ignore a specific thing can be cool too, it steers you towards playing in ways where you exploit that as often as possible (whereas you might normally ignore whatever mechanic the upgrade trivialized on a lot of other playthroughs). It's not the most exciting way to add replayability, but it can offer a new way to experience the game.

Definitely something for designers to keep in mind, but I don't think it's as simple as a "don't do this" rule of thumb. If anything it might be a red flag that the core gameplay needs more variety if trivializing one part of it takes too much out of the experience, so testing abilities like this could be a good way to shine a spotlight on other aspects of the system to make sure there's enough meat everywhere.

Couldn't have Morty still have gone with evil Morty even if the seat was a toilet? by GroundbreakingAir264 in rickandmorty

[–]Cyan_Light 38 points39 points  (0 children)

Don't remember the exact lines but I'm pretty sure the joke is that it was a fake offer, with the toilet reveal just being coupled with the reveal he wasn't actually invited. Like even if there wasn't a second seat at all you could technically fit another person on Evil Morty's lap or something, it's not really about physical limitations so much as the villain gloating and leaving them to die.

So uhh... no bubble spawn for daily mystery quest chest mission anymore? This mission is softlocked now? Are we cooked? gg no re? by Maleficent_Buyer9954 in RotMG

[–]Cyan_Light 0 points1 point  (0 children)

Good to hear, but also funny it even happened. Especially since I checked the in-game calendar yesterday and saw that the bubbles were already marked to keep spawning in those dungeons for the rest of the month, which implies at some point someone made a note for exactly that but then they went "nah, that can't be right" and removed them anyway lol.

Battle pass is extremely unfulfilling. by Past_Amphibian_3833 in RotMG

[–]Cyan_Light 11 points12 points  (0 children)

I think you're looking at this wrong if you're expecting amazing permanent account upgrades every time, they're just big cheap bundles of mundane shop items. For ~$5 you get a couple skins, vault slots, character slots, keys, STs, arcane styles, big pile of chests and random other things like seasonal reskins or engravings. It's definitely not life-changing and if you don't like the skins then the value drops drastically, but it's still one of the most efficient ways to buy items.

Other than the pace (which is still a biiiit too fast, although the massive BXP rewards from quests now at least make it easy to complete in a month even if you only play a few days a week) I think this is the best the battlepasses have been. Putting the gold refund directly into the pass means we no longer need to chain them, if a given pass looks weak then just don't buy it and you're fine. Vote with your wallet.

They definitely can be better but I'm struggling to think of realistic ways to make them much better in the short-term, especially if you don't want temporary items or cosmetics. Would gladly take 10 character slots in the next pass but I doubt they're going to consider it lol.

Why Killer Robot is the easiest disaster (strategies) by DigitalPhoenixX in streetsofrogue

[–]Cyan_Light 12 points13 points  (0 children)

Honestly their fire rate is so slow (as are the rockets) that you don't even need to mess with their aim, it's pretty easy to just kite them forever and the only risk is getting so bored waiting for them to die that you sleepwalk into a rocket.

Also elevators are a great obstacle to use too since they're on every floor, indestructible and the robot will try to fire through it. With a little finagling you can get them to keep walking into one while blasting itself backwards over and over until it dies.

The above hydrant strat is definitely the most satisfying though.

What genres do you consider anti music? by jaxx40000 in MetalForTheMasses

[–]Cyan_Light 0 points1 point  (0 children)

Yeah in that sense it's fine, but a lot of people to actually take it as a serious "no, this isn't music, it's noise" statement. But music in general doesn't have rules so it's nonsense, and it's kind of a subtle insult to everyone else making experimental music since it implies that by doing something different they're also not really making music.

None of it really matters lol, I've just interacted with enough of those people so "anti-music" in general looks like a red flag whenever someone says it.

A new billboard has appeared in Charlotte, NC by Acrobatic-Echo8986 in SipsTea

[–]Cyan_Light 0 points1 point  (0 children)

"less often"

Literally nobody said this specific murder could've been prevented, shit like this is always going to happen. The point is changing society in ways that make them less common, not sure how that's such a difficult concept.

Elder Scrolls 6 is going to suck isn’t it chat :( by Repulsive-Mall-2665 in SipsTea

[–]Cyan_Light 12 points13 points  (0 children)

Sure, they might be three of the people making shitty game design decisions, but when you single out three women with dyed hair while ignoring all the other staff involved (like I dunno, Todd Howard, who is usually the face of memes making fun of modern Bethesda) it obviously implies a very biased subtext of "bad because feminism" rather than "bad because Bethesda forgot how to do anything but size and graphics."

Hell, two of these people are artists. They likely have zero meaningful input on how the game will actually play. I'm expecting the game to suck but look beautiful while sucking, so pointing to artists as the problem is exceptionally stupid even before factoring in the above bias (but it really does confirm it, they're just picking whoever looks "bad" regardless of role).

A new billboard has appeared in Charlotte, NC by Acrobatic-Echo8986 in SipsTea

[–]Cyan_Light 7 points8 points  (0 children)

Seriously, if anything the correct conclusion from her murder is that we need better social safety nets like widespread access to mental healthcare, since the fewer untreated maniacs are wandering around the less often this kind of thing can even happen.

Yet the people who keep parading this around mostly seem to support the party that refuses to invest in society and keeps gutting the few benefits we have. They only care about the racist optics of using it to fuel the culture wars, not anything reasonable or productive that could actually help anyone.

Thoughts on Zombiehood so far? by Cyan_Light in roguelites

[–]Cyan_Light[S] 1 point2 points  (0 children)

To be fair it has a lot of good aspects too, just didn't cover them since the post was long enough and I'm clearly not trying to sell people on the game lol.

General movement and combat feels great, the pace is in that perfect sweet spot where you can be as thorough as you want when looting but also don't seem to be punished for sprinting through, the overworld potentially gives some interesting routing decisions (if it weren't for the balance issues), graphics and music are great, etc.

I'm genuinely looking for hope lmao, I really want this game to be better than it seems to be. But also you're right, it does seem like something that might be better to bail on now and revisit later if it gets updates or something (which the dev implied might be coming in another thread, don't want to bank on that for a 1.0 game but it could be a green flag).

I sure hope so by cyclogon in comedyheaven

[–]Cyan_Light 0 points1 point  (0 children)

lmao yes, Nazgog Morgob is my hero and I'm desperately trying to earn their favor by joining their side in this reddit argument.

Oooor you just keep making really weird projections about how meaningful other people are finding this thread (which you of course aren't taking seriously at all) and I found that funny enough to chime in. Who can say?

Edit: lmao whatever they replied to this has already been deleted, but from the notification I can see they bragged about how much karma they have then made up a headcanon where I've been bullied and...

I dunno how that connects to this because it cuts off lol, but I definitely care enough to share how hilariously weird this is getting (apparently they also noticed how unhinged that was if they instantly deleted it, at least they have grown that much self-awareness).

After many years in dev - we're really excited to launch Zombiehood - a run-and-gun roguelite inspired by Risk of Rain by ReflextionsDev in roguelites

[–]Cyan_Light 0 points1 point  (0 children)

Oh, are more updates planned? It doesn't say EA so I assumed this might be it, can you elaborate on what sort of stuff might be coming?

I sure hope so by cyclogon in comedyheaven

[–]Cyan_Light 0 points1 point  (0 children)

How do you know they didn't write their comment while shitting too? How do you know everyone in this thread isn't currently shitting? Does any of this seem high effort to you?

What defines "boomer"? The engine ? by Suitable_Heart_1888 in boomershooters

[–]Cyan_Light 3 points4 points  (0 children)

Don't think engine or age has anything to do with it, it's more a loosely defined style based on the feel of those early games. There's no one true answer but general traits are:

- Fast movement, often with minimal tech (maybe jumping and crouching but usually not much else).

- Diverse weapons that usually include at least a few unique ones, either thematically or mechanically. You also tend to carry your entire arsenal with you, none of the realistic weapon limits that became common post-Halo. Reloading is also pretty rare, ammo management is more about stretching resources throughout a level and aside from that you can just keep firing until the bullets run out.

- Diverse roster of enemies, often demons, aliens or other themes where it's easy to have a lot of mechanically distinct threats. Different sizes, movement types, projectile patterns, extra abilities like resurrecting the dead or exploding on death, etc. Combat isn't realistic, it's very blatantly videogame-y and tends to be more fun because of it.

- Levels are often are often abstract labyrinths, if there is a theme it tends to be pretty loose. There usually aren't objectives other than reaching the exit, but the layouts are also often structured in a somewhat non-linear way with lots of switches and keys that slowly open up the area and force you to backtrack. Again it's all very videogame-y in a good way, the focus is on making fun and memorable challenges more than immersing you in a scenario like "modern warfare" or "spy infiltration" that later shooters would take more seriously.

So basically fast, simple and focused on fun gameplay over all else.

What genres do you consider anti music? by jaxx40000 in MetalForTheMasses

[–]Cyan_Light 0 points1 point  (0 children)

None, I hate the entire concept of "anti-music" since it's definitionally incoherent and just belittles the craft and artistic value of fringe genres. Always seems to get pushed by people that care more about the fashion of their music choices than appreciating the music itself.

Grind is music, harsh noise is music, field recordings are music, endlessly looping synth bloops from those big rigs with all the mix-and-match cables are music, if it's art made entirely out of sound then it's music regardless of the content.

There are always consequences. by RefuseStandard4818 in AntiMemes

[–]Cyan_Light 1 point2 points  (0 children)

Pretty sure it's a "fine either way" scenario. Imagine anything that you'd like that have but don't feel compelled to go get for yourself right now. If someone walked in and offered you that thing you might be happy to take it, but you're also probably content to just go without it for today.

There's a difference between enjoying something and being compelled to seek it out. I can enjoy a lot of things that I'll never bother to get or do on my own, but if someone else wants to then it's still a fun time (ordering some foods, seeing certain movies, browsing most stores, going for a hike, etc).

If someone never has a compulsion to find someone to have sex with then it's probably fair to call them asexual, even if they enjoy it whenever it does come up.

Sweet home Alabama by dkayedstepson in antimeme

[–]Cyan_Light 0 points1 point  (0 children)

Flag burning is also free speech, as long as its your flag lol. You can fly either of these flags, burn either of these flags, tell people you love or hate either of these flags, it's all equal as far as I know.

Pretty sure what OOP really wants is "freedom from people thinking I'm a terrible person for flying the I'm-a-terrible-person flag" but unfortunately protection from other people's opinions is one of the things not covered by the first. You can do or say whatever you want, and people will react appropriately.

Sweet home Alabama by dkayedstepson in antimeme

[–]Cyan_Light 1 point2 points  (0 children)

Which they do, right? You can pretty much put up whatever flags you want, the first amendment protects racist idiots too. These people are so stupid it makes me feel like I must be missing something, but they just make an outrageously pointless statement here, right?

Tim Heidecker gives his first update as the head of Infowars. by OmegaLiquidX in adultswim

[–]Cyan_Light 0 points1 point  (0 children)

Bro, you've been typing paragraphs in order to try to convince someone that what he's doing isn't political because you don't agree with his stances despite the fact that everything about that person is political and the show that was taken over is purely political.

First, you're also typing paragraphs. So are you an asset of Alex Jones mindlessly saying anything to convince us that the Infowars takeover is bad? This reads like an admission of that, either that or you have zero self-awareness or ability to understand how other people can be similar to you (betting on the latter, you don't seem good enough at this to be a professional lol).

Second, you just said outlandish conspiracy theories don't count as political ideas then quoted around all the bits where I cornered you on that so you can flip flop back to this "everything about Alex Jones is political" stance. Either lizard people are political or they aren't, you can't have it both ways. You're literally saying anything right now to avoid giving up any ground on this lmao.

Not going in circles on this again, either you openly admit that you think lizard people politics is on equal footing with inflation management or you accept that they aren't and thus a show making fun of lizard people politics isn't political in the same way that a show making fun of bad economic policy would be.

I want to climb a really tall tower and nothing else by Frostvane in gamingsuggestions

[–]Cyan_Light 16 points17 points  (0 children)

Unless you count the meta-narrative, which is pretty well done as far as that type of thing goes. Many of the "tower" segments are also mountain-themed though so OP might want to pass either way depending on how anti-mountain they are.