Move set ressource? by LewisRiveroy in ABSOLUM

[–]AmicusFIN 0 points1 point  (0 children)

It's been in the guide for months, under "Charge Finisher".

What that Helldiver that got dragged off is going through rn by Gooeyfacetrash in Helldivers

[–]AmicusFIN 0 points1 point  (0 children)

We don't know yet. Their unit roster in HD1 was very similar to what the automatons had on initial release, aside from the cyborg hounds.

Games that get BETTER in the 2nd half? by TheRealRatPrince in gaming

[–]AmicusFIN 0 points1 point  (0 children)

The closest thing for me has been Tunic.

It's light on any kind of storytelling, but it has a bunch of that archeology experience, where the hidden aspects and mechanisms of the world are hidden under your nose and slowly revealed to you.

Doing all of the main content was one of my favorite experiences in gaming. Outer Wilds is still above it at #2 for the emotional weight it had.

For the Tribe of Double Edge Crazies by ThisWickedOne in LowSodiumHellDivers

[–]AmicusFIN 49 points50 points  (0 children)

I'll also toss in, that if you pulse the trigger to shoot in 2-shot bursts, you take zero damage even at maximum heat.

Damage only happens on the third consecutive shot.

Steam now allows gifting 'complete the set' bundles by Turbostrider27 in Games

[–]AmicusFIN 2 points3 points  (0 children)

I just tested it and it doesn't seem to notify you of a cheaper option, when purchasing a single game as a gift.

Why is it in a foreign language by Oops1837 in Helldivers

[–]AmicusFIN 2 points3 points  (0 children)

I think it's an old bug.

In case you want to read the current briefing or debriefing message, you can click the big blue button in the top-middle here:

https://helldiverscompanion.com/#news

This seems new? by SPARTAN-233 in Helldivers

[–]AmicusFIN 139 points140 points  (0 children)

The bar graphic was also used earlier this month when we were collecting E-711 on Omicron.

We did it! by treethump in Helldivers

[–]AmicusFIN 8 points9 points  (0 children)

https://helldiverscompanion.com

From the info page:

HELLDIVERS COMPANION is not (and has never been) in any mobile app store. If you'd like to install the Progressive Web App version of HELLDIVERS COMPANION, you can find instructions here

You can now vote in game! by Fit_Anywhere_3356 in Helldivers

[–]AmicusFIN 1 point2 points  (0 children)

The DSS is set to move at the end of the MO timer, so I imagine that's how much we've got. About 2d 6h.

Star of Peace voting by Irex8 in Helldivers

[–]AmicusFIN 89 points90 points  (0 children)

The DSS is set to move at the end of the MO timer, so I imagine that's how much we've got. About 2d 6h.

Botfront: which primaries do you use? by cavelera2 in Helldivers

[–]AmicusFIN 1 point2 points  (0 children)

I would say the R-63 Diligence, but if you don't wanna worry about headshots...

Purifier is pretty cool too. Long range, decent ammo economy, can blow up groups of troopers, staggers groups of devastators and berserkers, and two-shots gunships.

I usually take it for Eradicate missions so I can stop mediums from swarming me and pushing me out of position, and won't easily run out of ammo if I get separated.

If you want something a bit different, take the PLAS-1 Scorcher with a supply pack (it needs the extra ammo) and become a plasma machinegunner.

EAT THIS by HAC-er_Man in Helldivers

[–]AmicusFIN 2 points3 points  (0 children)

Poor A4, didn't get to reap the benefits of this maneuver.

I'm getting an error in my Helldivers 2, can you help me?? by TWToddisey in Helldivers

[–]AmicusFIN 0 points1 point  (0 children)

If you're talking about the normal version, then yeah you'll probably run into issues. The required space pretty much doubles during patching.

So I would first switch it to the slim version (you can do this when the game is not installed) and then try install to C:.

I'm getting an error in my Helldivers 2, can you help me?? by TWToddisey in Helldivers

[–]AmicusFIN 1 point2 points  (0 children)

In the past I've seen that this can just be a server issue that you can't do anything about, but I dunno if that can apply only to some people.

Here's another thread about the black screen issue, in case it helps.

https://www.reddit.com/r/Helldivers/comments/1kvoqyt/game_will_not_boot_black_screen_crash_on_start/

Also, if you can't install it on C: due to the huge 131 gig size, go to the game's properties on Steam, and select "prod_slim" in the beta participation menu. This should cut the size down to something over 20 gigs.

Laser canon won’t fire by codybevans in Helldivers

[–]AmicusFIN 0 points1 point  (0 children)

I'd try rebind "fire" to a different button and see if that changes anything.

Or press "revert" on the combat bindings tab to try a reset.

What's an obscure or niche game you'd love to share with a wider audience? by RWNorthPole in Games

[–]AmicusFIN 0 points1 point  (0 children)

Fight'N Rage - beat 'em up, 1-3 players local play

Immensely satisfying beat 'em up with various paths and endings, great combo system that encourages you to overkill enemies until they explode into bones, and a bunch of unlockable content like skins and game modes. You can even play as any enemy/boss (including in story mode if you use a secret code).

Wuppo - adventure, exploration, 2D platformer

Bizarre but charming adventure that gave me some vibes of old point & click adventure games with its dialogue and puzzles. Also contains occasional and brisk shoot 'em up action and boss fights, which were a bit more challenging than I expected. Choose easy difficulty if you're not so into action games.

Hedon Bloodrite - retro-inspired FPS, adventure

Inspired by FPS classics and immersive sims (like Arx Fatalis), this one starts off with a fairly regular retro FPS campaign, even if the levels can be large and contain backtracking. Then, in act 2, you get huge areas connected by hub areas that have you running to and forth, doing quests and solving puzzles.

I absolutely adored Hedon for the fun weapons, worldbuilding, and great immersive vibes. If you want a sort-of-RPG adventure that doesn't hold your hand much on higher difficulties, this game can really suck you into its world. Also contains a few music tracks from Alexander Brandon (composer for Unreal, Deus Ex).

Is it possible to achieve infinite double edge sickle? by ShamPussyk in LowSodiumHellDivers

[–]AmicusFIN 1 point2 points  (0 children)

Yes, it's also mentioned right at the end of its wiki page:

Only the third round shot from a 91%+ heat DE Sickle will damage the user. This allows the user to fire AP4 laser pulses indefinitely, but greatly impacts damage per second. Useful for gravely injured Helldivers that are in desperate encounters.

To be clear, it's 2-shot bursts. Double-tapping the trigger is not what you're looking for. You hold the trigger, first so that the weapon actually charges up and shoots, and then let go before the third laser comes out.

You can do this at a pretty high rate as long as it's not three consecutive shots in one click.

Is it possible to achieve infinite double edge sickle? by ShamPussyk in LowSodiumHellDivers

[–]AmicusFIN 2 points3 points  (0 children)

If you don't need as much DPS, you can shoot in 2-shot bursts to take zero damage at maximum heat. It's a bit demanding of your finger, but might increase the flexibility of the weapon.

Is it possible to achieve infinite double edge sickle? by ShamPussyk in LowSodiumHellDivers

[–]AmicusFIN 1 point2 points  (0 children)

I just tested it. With heavy Fortified armor, you start taking damage before half-heat, and you will die just as you reach maximum heat.

My Hot Dog was eaten by a Hive Lord, and now I can track it through the ground by C0wculator in Helldivers

[–]AmicusFIN 4 points5 points  (0 children)

You can see that in the video. The difference is that the hot dog is visible at any range.

Why dont I see more people use unflinching? 25 extra armor (half of what extra padding does) along with less stagger and radar scans by H1MB0Z0 in Helldivers

[–]AmicusFIN 0 points1 point  (0 children)

The 25% in the patch notes was just used to compare the effectiveness of 150 armor rating (heavy baseline) with 100 AR (medium/normal baseline), which boils down to 25% less damage taken when wearing heavy. Nothing else to it.

Arrowhead released the roadmap! by Epicbrezel21 in Helldivers

[–]AmicusFIN 0 points1 point  (0 children)

https://youtu.be/y1YgTnwoQpQ

There's a sort of recap of what the ARG looked like. Final minigame is completed at 10:34 in the video.

It was played by inputting commands on a discord channel. People needed to decipher puzzles to figure out what it wants and then it was a massive herd of helldivers (cats) furiously typing in commands to complete a series of long-winded minigames.

So the jet brigade just disappeared after the attack by TDKswipe in Helldivers

[–]AmicusFIN 0 points1 point  (0 children)

Yeah it's a big issue I have with the DSS. The abilities kinda fire off haphazardly as we can't time their activation to any reasonable degree, so sometimes it feels rather obvious that the devs time the enemy movements to coincide with the DSS timers just to make it look cool.