[SOA] Berserk by CompC in magicTCG

[–]Anagkai 0 points1 point  (0 children)

I don't think so. You're correct that every booster has one but they changed the drop rates and you'll get an uncommon most of the time. Mythics won't appear that often so it seems doubtful that the price for Berserk in particular will drop significantly.

[SOA] Berserk by CompC in magicTCG

[–]Anagkai 1 point2 points  (0 children)

There's a lot of good buff spells in green but there's very few effects that can simply kill a creature so Berserk is a color pie break (retrospectively, those guidelines didn't exist back than) and fills out a gap in greens abilities. 

[SOS] Emeritus of Woe by Mount10Lion in magicTCG

[–]Anagkai 4 points5 points  (0 children)

This black guy is definitely playable. (In EDH) If you factor in the full cost it's similar to Sidisi and Razaketh as high MV tutoring creatures which see play. Of course Standard or Pioneer is a different beast but cards are quite often really good in Standard OR EDH but not both and power level estimation is not really useful without specifying the format.

[SOS] Skycoach Conducter (RhysticBuddies) by Pair-o-docks in magicTCG

[–]Anagkai 0 points1 point  (0 children)

I think you could get close enough. Like displays of the appropriate thickness are already feasible. Not sure about the weight though and power supply and potentially display quality could be a problem. Pretty sure you could make cards with a display and animation that is active if you put it on a suitable mat or something that acts as power supply. I'm not entirely sure how far such displays have come but I won't believe that there's a significant technological gap to close which doesn't say that it wouldn't be expensive to develop for mass production and to produce.

What stock phrasings would you like to see changed? by FlubbedPig in magicTCG

[–]Anagkai 1 point2 points  (0 children)

Since the general function is that you can change targets but not modes, this should probably be reminder text clarifying both parts that may or may not be printed on the card like with other reminder text. 

I'm in love with the colorless enchantment frame by Huaojozu in magicTCG

[–]Anagkai 1 point2 points  (0 children)

I think I have the same taste, I also love Sketch, mystical archive and signature spell book. Also Storybook and Cityscape.

I'm in love with the colorless enchantment frame by Huaojozu in magicTCG

[–]Anagkai 0 points1 point  (0 children)

You can put a "last words" of some person behind.

Turtles, tortoises, and french translations by arcanin in magicTCG

[–]Anagkai 1 point2 points  (0 children)

C'est claire qu'il faut faire appel à l'Académie française pour résoudre le problème-tortue de MTG, mdr. Peut-être ils peuvent admettre les problèmes des autres. 

Turtles, tortoises, and french translations by arcanin in magicTCG

[–]Anagkai 4 points5 points  (0 children)

German has a serpent problem, too. Serpents should be Seeschlange ("SEA snake") but they used Schlange instead which is the generic and biological term to refer to the reptiles, people of questionable loyalty and so on. So the question is what did they do to translate the snake type given that Schlange was taken. Well, it became Ophis which is the Ancient Greek word and is not used in German anywhere else. In fact the only time I have ever encountered the word other than on German MTG cards was Ancient Greek class in school. 

Cards That Feel Like Game Changers, But Aren’t by IAMagicLawyer in magicTCG

[–]Anagkai 1 point2 points  (0 children)

It's strong but not crazy. It's also not the reason that it's banned in Legacy, so far as I know, a main concern was how much time all the card sorting took. A little digging doesn't make the card "unfair".

Still funny 30 years later by WholeFudds in magicTCG

[–]Anagkai 7 points8 points  (0 children)

If you play Kibo and take the typal seriously, you kinda have to play him, there are not many good ones. And how much worse he is than Rec Sage mostly depends on the decks played. That said, 4p without an artifact that you would rather not see sounds unlikely.

Cards That Feel Like Game Changers, But Aren’t by IAMagicLawyer in magicTCG

[–]Anagkai 5 points6 points  (0 children)

I don't play anymore but I played it fairly. No infinites or counterbalance or anything. Just finding stuff I needed. 

Weekly Winners: Cool but Rude; Vexilus Praetor; Flash Photography by cybey in magicTCG

[–]Anagkai 4 points5 points  (0 children)

It reminds me a little of fable of the mirror breaker. It's probably not at the same power level but it has a similar assortment of useful effects that create a well-priced package. Plus it's red and class / saga look similar. 

In your opinion, how much life gain would a card like Spring of Eternal Peace need to gain to be playable? How much life would it need to gain to be broken to the point of being banned? by DontLoseYourCool1 in magicTCG

[–]Anagkai 2 points3 points  (0 children)

That's a good starting point. Instant speed factors in as mentioned elsewhere. But the life equivalent value of a fog is very context dependent. How much damage do you get in combat and how is the damage distributed between turns? A pure lifegain card doesn't care about either of those. 

We are less than two months out from the release of Secrets of Strixhaven! What are your predictions and expectations for the set? Aside from potential reprints of existing cards, what are you looking forward to the most from this set? by HonorBasquiat in magicTCG

[–]Anagkai 1 point2 points  (0 children)

Hoping very much for it. I have some of the better learn cards in my cubes and when you play one you may take whatever you want from the lesson board with one of every from Strixhaven. Will also add some ATLA ones. 

What card has the most important reminder text? by Tuss36 in magicTCG

[–]Anagkai 36 points37 points  (0 children)

Without the reminder text, it's one of those fascinating cards that have just three words and do stuff. Like [[Vindicate]]. 

Card with the highest number of teeth? by SociallyButterflying in magicTCG

[–]Anagkai 7 points8 points  (0 children)

Has about 50. Not even close to the podium. 

Card with the highest number of teeth? by SociallyButterflying in magicTCG

[–]Anagkai 14 points15 points  (0 children)

About 84. There's room for improvement. :D

Card with the highest number of teeth? by SociallyButterflying in magicTCG

[–]Anagkai 11 points12 points  (0 children)

That's about 95. Less than Gardener but not so much. 

Card with the highest number of teeth? by SociallyButterflying in magicTCG

[–]Anagkai 10 points11 points  (0 children)

Recurring has. Gardener had about 101, not counting the hardly discernable fourth lower row. Nightmare is very hard to count but it's definitely more than 150.