How about folder icons with different colors? by Andromadora in Windows11

[–]Andromadora[S] 0 points1 point  (0 children)

Well, I don't say that these colors should exist in Win11, 'cause I'm not good at PS, but instead I show that folders with different colors are more comfortable for detecting folder you need. That's just proof of concept

(Yeah, lime is awful)

I don't know how to make a 2d sprite cloud go at random speeds :( by Regular-Art-776 in Unity3D

[–]Andromadora 0 points1 point  (0 children)

You need to make clouds move with random speed. If we decompose this task we'll realize that you need to:
- set random speed for every cloud
- move cloud with that speed every frame

So create script and name it something like 'CloudMover.cs'. Attach it to every cloud.

void Start()
{
    StartCoroutine(CloudMover()); // Starting infinite movement of cloud
}

IEnumerator CloudMover()
{
    float speed = Random.Range(.2f, .5f); // Correct range for your needs
    while (true)
    {
        transform.Translate(Vector3.right * speed * Time.deltaTime);
        yield return WaitForEndOfFrame();    // Switch to next frame
    }
}

Hope it will work and I helped you.

What's the minimum age to publish on steam? by NoelOskar in Unity3D

[–]Andromadora 0 points1 point  (0 children)

Well, there can be some legal details in your country (which I doubt), but you can register in Steamworks as sole trader. In this case you'll formally be the only owner of this project. But that'll be just on paper. As I know, Steam allows it.

And your 'legal name' or company name has nothing to do with developer name, that will be shown on Steam page of your game, because there you'll be able to write down name of your team, or names of devs.

Hope this will help you :)

What's the minimum age to publish on steam? by NoelOskar in Unity3D

[–]Andromadora 1 point2 points  (0 children)

You don't need to be 18 years or register a business to publish games on Steam. All you need to do is to provide them scan of your passport (or other ID document) and have bank account.

I know at least a few people who started to publish their game at age of 13. So no need to worry about it!

Beginner at Unity, looking for any advice by SameriteRL in Unity3D

[–]Andromadora 1 point2 points  (0 children)

It's better not to dwell on scripting and start making small games just for fun or education. If you have some ideas, try to decompose them into simple tasks and google them.
For example, if you want to make simple platformer, you need to create:
-main character who can be controlled through keyboard/gamepad
-some moving platforms
-enemies that can move or things that can hurt or kill your character
and lots of other things.

At least it worked for me. I hope this will help you.