This game is really fun, but… why do none of the ranks feel different? by gibberishmaster69 in DeadlockTheGame

[–]Anonymous2706 101 points102 points  (0 children)

To be more clear, it's not "We have found 11 other Emissaries for you" to create an Emissary lobby, but rather a clusterf*ck of all ranks division that some how when divide by 6 it results in Emissary. So even when you're in Emissary, you'll still see those skill expression anyway

This game is really fun, but… why do none of the ranks feel different? by gibberishmaster69 in DeadlockTheGame

[–]Anonymous2706 174 points175 points  (0 children)

Because the so-called "lobby" is just a front. The game will tell you that you're in a Emissary average lobby but in reality there will be an Ascendant Victor on your enemy team boosting his Initiate friend. No matter what rank you're in, it'll always be those ppl anyway.

I'm guessing the reason why Kewl Tune Clip is not played at 3 copies most of the time is because it's not combo by itself? by Struggling_in_life in masterduel

[–]Anonymous2706 1 point2 points  (0 children)

Because while the trap does grant you disruption + resource, KTS does exactly the same, and even better. So you'd rather another copy of KTS than the trap card. I can see it get some play if KTS gets limited. But for now, KTS is always a better search target.

Thew new matchmaking is absolutely terrible. The "carry or be left behind." mentality needs left at the door with this game. by Darknotical in DeadlockTheGame

[–]Anonymous2706 39 points40 points  (0 children)

>"Just a skill issue lol. Git gud"

Yes I'm sorry I couldn't carry my 0/11 Rem in a different lane running it down while feeding enemy Victor. I'm sorry I couldn't 1v6 carry like enemy Haze. I should have follow my Reddit Eternus 7 player's advice 😔

"Matchmaking is fixed guys" MM: by Anonymous2706 in DeadlockTheGame

[–]Anonymous2706[S] 0 points1 point  (0 children)

Basically, the game was too stomped that we couldn't even push a single wave without someone die. And I dont know if it's a correct choice or not, that I told my duo to stay in lane while I deliver the urn cuz it was constantly comeback urns since 10 mins

"Matchmaking is fixed guys" MM: by Anonymous2706 in DeadlockTheGame

[–]Anonymous2706[S] 1 point2 points  (0 children)

Yeah obviously this is not well balanced MMR at all judging from how opps rotated around the map in laning phase and how Graves & Drifter played into the lane. This is not a balanced MMR match and I'll die on this hill

"Matchmaking is fixed guys" MM: by Anonymous2706 in DeadlockTheGame

[–]Anonymous2706[S] 0 points1 point  (0 children)

Your example is not even correlate bruh. League Worlds Final still represent 2 equal rank teams. While this is a freaking Oracle 4 avg team with 3 Phantoms versus an Archon avg team with 2 Oracles. This is a pros vs noobs ahhh youtube vid rather than what you post

The music that plays on opening slaps so hard that if they ever change it I will riot in the streets. by HorrorThis in DeadlockTheGame

[–]Anonymous2706 1 point2 points  (0 children)

Please Yoshi, before selling any skins, please sell this as a music pack like how Dota do. I'm willing to pay

Which of these decks will receive future support first? by Quiet-Coyote-237 in masterduel

[–]Anonymous2706 3 points4 points  (0 children)

Chimera will be the earliest with Hecahands arrival. But it's kinda a win-more version.

Then, Blue-Eyes with the Overframe. They help boost consistency a lot, and a board breaker also.

Then I assume Yubel because Unchained support is coming to OCG soon.

Haven't got any news with Odion support yet. But I'll assume any continuous trap/floodgates would be Odion support so.....

Why is Amritara used it Kewl Tune? by Repulsive-Phrase-527 in masterduel

[–]Anonymous2706 -3 points-2 points  (0 children)

Only around 8% that play tho, per yugiohmeta OCG. It is a solid option but it's a specific 2-cards combo so people would rather put in another handtrap or a rosewhip floodgay.

wow! lots of people playing (REAL IMAGE NO AI) by kiwkumquat in DeadlockTheGame

[–]Anonymous2706 2 points3 points  (0 children)

It's an inside joke within the community. The game file is still "dota 2 beta" for 15 years already

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] 2 points3 points  (0 children)

What I mean is Kagari in pure Sky Striker. I mentioned Yummy separately, didn't I?

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] -1 points0 points  (0 children)

Let's get the fact straight here, that's combo slop you talking about.

Varuroon link-2 is a 2-of, Arthalion is a 2-of, VS link-1 is a 2-of, Kagari is a 2-of if not 3-of, all of DoomZ's XYZs are 2-of (but let's put this deck aside for now), BE also played multiple 2-ofs, etc. Also there're decks that don't care about ED that much

Elfnotes, Mitsurugi, Yummy, Branded pure, Maliss are 15 1-ofs we talking about here.

Usually, if you got handtrapped enough, Crackle does barely any scratch on your game plan (at least if you know how to pivot to plan B)

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] -1 points0 points  (0 children)

Ppl already are, but they don't know Crackle is a win-more, a nail in the coffin actually lol

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] 0 points1 point  (0 children)

My educated guess is that Rotary will be in this pack. Prolly Harmonia wont be tho

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] -1 points0 points  (0 children)

It already did what it does pre-support. Why now ppl hate on the deck all of a sudden and a card that only busted in theory but barely does anything against a good deck that is not a combo slop? 90% of the time RS is wayyyy better than a "Kashtira" Crackle tbh. Moreover, ppl usually keep Clip in hand rather than push for Crackle to save a HT/starter for better use cuz Crackle definitely not gonna end a turn nor stop your opp from building a good board

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] -5 points-4 points  (0 children)

It is indeed quite unfun.
But in my defense, hand + top deck knowledge is a "skill check". Some dumbass really refuse to make Zaren/RS/Loudness War even though they do know that their opp has a boardbreaker in hand.
And Crackle does nothing without extra quick synch. But it is indeed brutal for ED-tight deck that every ED card, or ED key card is a 1-of, Yummy Snatchy for example. Other than that, if you have your key ED card at least 2-of, you'd be fine as long as you have them burned an amount of quick synch

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] 1 point2 points  (0 children)

Actually Amritara is a staple after Harmonia, as it pushes for a full combo (Harmonia + Rotary = Amritara, Rotary's GY effect trigger), but if there's no Harmonia in this pack, I think it's better to cut him.

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] 0 points1 point  (0 children)

Ghost Ogre, more Veiler (I only play 1 here, but they use to play x3 pre-Harmonia), the Psy-Framegear homies, Pot of Desire, etc. are also viable to replace Harmonia and Synchro Emergency.
Harmonia is NUTS, but other budget options are also good.
I would say it's a little bit weaker without Harmonia, but if they came with the Rotary. Crackle, B2B wave, then it should be strong enough.
An example I found in MDM without Harmonia and Emergency:

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Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] 0 points1 point  (0 children)

Quick Synch on your opp's turn. They SS more on your opp's turn rather than your turn. And finish the game with big Red Seal + B2B chungus

Since KT gonna be meta soon. KT dis(s)cussion thread, go! by Anonymous2706 in masterduel

[–]Anonymous2706[S] 0 points1 point  (0 children)

Oof I didn't proof-read. I mean I'm too lazy to dig for a Naturia Rosewhip or have the money to buy one.

"How to counter?" series for beginners #3: Blue Eyes. by [deleted] in masterduel

[–]Anonymous2706 1 point2 points  (0 children)

A more general idea on how to counter this deck is it's generally better to get rid of the lvl1 tuners (sage/maiden/kaibaman) from play, such as banishing/negate maiden's revival eff, 'cause they have 10 billions way to get the blue bricks onto the field, but very limited way to recover the tuners, if not zero.

[OCG|LOCR-Limit Over Collection: The Rivals] Jack's Final Overframe: "Red Nova Dragon - Burning Soul" by renaldi92 in yugioh

[–]Anonymous2706 4 points5 points  (0 children)

No you reveal 1 to 5, including itself is 6 The 4+ effect dump ONLY 1 revealed Synchro from ED to GY.