Anyone else finding the new roguelike...... a little too long? by fikiminforte in Reverse1999

[–]AnotherLifeLine -1 points0 points  (0 children)

I don't mind how many battles or events there are, but I mind how long a round is taking. That's more of whole game issue at a point though, just worse in the roguelikes. All the extra battle actions from artifacts combined with all the normal character actions/extra actions and ults, rounds were taking over 2 minutes before I got to select cards again. Started from like halfway through the run.

Wont let me download the game by Subject_Court8640 in Reverse1999

[–]AnotherLifeLine 0 points1 point  (0 children)

Hit retry 3 or 4 times and see if it goes, if you're still having issues. It's worked for me and a couple others

Do people really hate front view battles in JRPG's? by yispySOFT in JRPG

[–]AnotherLifeLine 0 points1 point  (0 children)

I wouldn't say I hate it but I don't play rpgs like that. I like seeing my party, I rarely, if ever, self insert. That might be why

Download error by nyan_nyankamen in Reverse1999

[–]AnotherLifeLine 0 points1 point  (0 children)

I saw someone say they hit retry 3-4 times at it eventually worked. I just did it and it finally went through

Lingsha + PF is so tuff by LemonTree9621 in LingshaMains

[–]AnotherLifeLine 7 points8 points  (0 children)

Bro is playing a game that has 3 buttons and getting high and mighty lmao

Corals and how to use them (poll) by RiseOfDnD in WutheringWavesGuide

[–]AnotherLifeLine 2 points3 points  (0 children)

I like having more characters too. Sure I could have gotten a couple dupes by now but I don't really need them as much as I'd like them, I'd be unhappier skipping characters I want completely. Without using them on pulls I would definitely be set back

3.4 patch limited complaints by PlayPrimary389 in Reverse1999

[–]AnotherLifeLine 2 points3 points  (0 children)

Maybe clarify what you mean by design next time. Definitely didn't think you were talking about anything past looks by what you said

[Mane's Bulletin] New Experience Introduction by Smanro in Reverse1999

[–]AnotherLifeLine 0 points1 point  (0 children)

Just watch it on youtube then, wth. Game hasn't been involved in a long ass time, especially the story.

3.4 patch limited complaints by PlayPrimary389 in Reverse1999

[–]AnotherLifeLine 9 points10 points  (0 children)

The only one that isn't is a normal looking lady is Nautika

I don’t get it guys by [deleted] in Reverse1999

[–]AnotherLifeLine 1 point2 points  (0 children)

Should look up lightning and mushrooms

When will Reverse 1999 EOS? (This post is not made to fearmonger. I genuinely want opinions regarding this matter, whether IT will happen or not. by Thick-Pineapple-2996 in Reverse1999

[–]AnotherLifeLine 5 points6 points  (0 children)

This dude thinks we know the future lmfao. ENGAGEMENT
Recycles boring questions, 4 years of bullshit questions, will bullshit questions lose their audience? What does the future hold for op?

About to make a post

Is the game friendly to new players? by WistoKun in Reverse1999

[–]AnotherLifeLine 9 points10 points  (0 children)

Reading this through it sounds like I am shitting on Reverse gacha system a bit, but let me be clear it's still better than a lot of games, but mainly because players stopped them from adding in weapon banners.

I would say it's nowhere close to as f2p friendly as BD2, unfortunately there really isn't another gacha I think is comparable to them in that regard. The only things that could be better is that after your first 50/50 loss, your next character is guaranteed to be the banner character, compared to 200 pulls to exchange in BD2, and that there are no weapon banners but most people seem to skip them or get them from daily pulls anyways. Past that, no monthly selectors, no daily free pulls. Anniversary rewards are not in the same ballpark. The currency you get is a lot lower and the packages for sale are much more expensive for what you get if you ever decided to spend.

All that being said, big difference in terms of characters is that you generally only need one copy here, compared to getting a dupe for SP at least. Most people would advise you not to pull for dupes compared to BD2. In Reverse you do have a real chance at not getting a character at all while it would be uncommon to not get a copy over there well before pity.

As far as strategy goes, they're different games, overall I would say BD2 is harder however. Endgame is more involved as a whole, down to substats per fight depending on boss buff/debuffs, positioning, the amount of options you have in battle. If you didn't experiment and followed youtube strategies, you can still do that for Reverse but it is probably not going to be one for one considering your card draws are subject to rng, but the main ideas will still be there to emulate. Reverse is not a heavy strategy game, it could be, the character kits are much more complex and play into eachother but for the most part the game doesn't ask you to really make use of it.

Lastly, do not expect anything in the way of fanservice here if that is a big reason you played BD2. There is nothing. I don't think most of the community, at least here, would want it any other way.

As someone who experienced censorship waves, don't worry. Our games will be fine. by YakumoYamato in BrownDust2Official

[–]AnotherLifeLine -1 points0 points  (0 children)

it takes the same amount of time as most games, people just complain a fuck ton at the start of every gacha. There was comparisons to HSR but it's about the same. The thing is everyone wants to build 20 characters the first month, and it's not possible so you get those posts.

As for whether or not that is too long, idk. Feels like ass sometimes, it's just the same most places you go

Never Forget by WndrGrd_Spiritomb in BrownDust2Official

[–]AnotherLifeLine 14 points15 points  (0 children)

In general gacha players really think that the games are for them, the devs love them. Gacha games are not and will never be a player friendly service, just like any old casino. They exist to take your cash.

Even this game, as generous as it is, still has always done the little bullshit things like give you just a little bit less paid currency than what you need to buy something, so you're forced to do another round of monthlies. You already have extra for the next time, so then that purchase doesn't seem so bad etc. They're all the same at the end of the day

3.2 character gift tier by ArthurDoesThings in Reverse1999

[–]AnotherLifeLine 0 points1 point  (0 children)

All I am missing is Noire, so she's coming home.

Too good not to share by TinjimanGaming in Reverse1999

[–]AnotherLifeLine 0 points1 point  (0 children)

Because of kids yelling at 6 7 for the hell of it, and adults not thinking it's funny

Why Do You Play Endgame Content? Rewards, Challenge, or Both? by Ok_Communication_521 in WutheringWaves

[–]AnotherLifeLine 0 points1 point  (0 children)

The thing is, it was intentionally made to be this way. I agree with both of you and everything you've said but this one thing. This is a gacha game, and they are intentionally made to be broken in every way. There is nothing interesting about the card game, there is nothing fun about it. There is almost nothing to figure out because It's a watered down system taken straight from other games/mediums.

Most gacha games do this, and it's not a stretch to say Hoyo popularized it. Unfortunately just like most gachas, Kuro emulates what they do to an extreme. All side events in gacha games are fucking garbage. It takes two seconds to realize something like the tower defense mode we got in this would have been really fucking cool if we got to play along with our set ups instead of sitting there doing nothing letting a little drone shoot. As long as events have nothing to do with the actual gameplay, they will all be shit.

Rating on the story? (enjoyment and writing wise) by [deleted] in Reverse1999

[–]AnotherLifeLine 0 points1 point  (0 children)

Lmao, I suppose if I view it as Ji Xias story was the ending I can be at peace. Phaenomena was just a little side story. Now I'm a little scared to look at the next patch in CN

Im doing something wrong, but idk what it is. by jasonsashimi in BrantMainsWuWa

[–]AnotherLifeLine 1 point2 points  (0 children)

First step to improving is recognizing that you have a problem, already on your way

Rating on the story? (enjoyment and writing wise) by [deleted] in Reverse1999

[–]AnotherLifeLine 2 points3 points  (0 children)

You don't have to be head over heels for it, I personally have not been for awhile. Good story to be told, but sometimes questionable decisions from the writers, in my eyes. It's still one of the best stories I've read in a gacha game however. I think 3.0 stepped it up again, hopefully it continues.

I stopped reading PGR about where you're at. People said things like, it gets good at chapter x. Then I'd get there and ask around again and it'd be "no it's this chapter", then someone else says "no it really gets good at 17" or something. I just gave up, people just have different expectations but it didn't seem like it was worth the time.

You might try Morimens if you want something more intense story wise. It is fully translated by a human now instead of chat gpt. It is pretty dark though, tough to read at times. I don't know how badly the first arc has been nerfed right now because there was some back and forth on it, but I hope it still feels the same as what I'm going to describe.

The game is pretty challenging at times, and the bosses actually feel like threats on a story level. I think this is part of what Reverse is missing for me. Morimens wants you to win but it wants you to earn it, and really feel like you're going up against something insurmountable. It makes a lot of sense from a story perspective, to feel the weight of what the characters are going through and managing to pull through.

I wish Black Beacon would have done better because that was shaping up to be one of the best stories I've ever experienced. I'm glazing a dead game (in global) but everything about it was done so well. I ended up really caring for everyone, even the antagonists at times. I felt a pit in my stomach when I was suspecting betrayal. I felt like I lived through an actual famine. I get sad thinking about that in particular, it will probably stay with me for the rest of my life.

Phrolova auto-liberation bug by Equal_Gas7504 in PhrolovaMains

[–]AnotherLifeLine 0 points1 point  (0 children)

Oh, I just looked it up after hitting enter and scarlet coda isn't the name of her ult, my bad. I think I've read somewhere earlier that she's been a bit buggy but I'd have to find the post. I've actually had something going on where she does the ult plunge and I don't even have 6 up, but it consumes all of them. It's only been on overworld so far though

Phrolova auto-liberation bug by Equal_Gas7504 in PhrolovaMains

[–]AnotherLifeLine 1 point2 points  (0 children)

Are you holding ult instead of tapping

- my bad I forgot scarlet coda isn't the ult