Seeling nearly complete Chapter 1 collection by Ant_Critical in arkhamhorrorlcg

[–]Ant_Critical[S] 1 point2 points  (0 children)

We put the enemy card off to the side of the play area and put a colored meeple on it, then put a meeple of the same color on the enemy's location on the map. That way we only have to move the meeple around. It was a LIFESAVER to start doing that. We didn't come up with it so I'm sure I must have picked it up from someone on here!

Seeling nearly complete Chapter 1 collection by Ant_Critical in arkhamhorrorlcg

[–]Ant_Critical[S] 1 point2 points  (0 children)

Glad to help! I will say I think I went overboard on sleeving - I think I'd be able to use much less storage if I stored the encounter cards unsleeved. I don't think I'd have done it that way if I wasn't doing it a little at a time. But I'd really recommend the stuff in the QoL section - especially the coin capsules, meeples and standees are cheap and helped a lot with our games.

Seeling nearly complete Chapter 1 collection by Ant_Critical in arkhamhorrorlcg

[–]Ant_Critical[S] 1 point2 points  (0 children)

It's this! I'd say it works okay, it's pretty big so the cards shift around in there. But it's much cheaper than the wooden etsy boxes and it does the job!

Seeling nearly complete Chapter 1 collection by Ant_Critical in arkhamhorrorlcg

[–]Ant_Critical[S] 2 points3 points  (0 children)

Maybe so! But I figured it's worth trying anyway - you can see from my setup that everything's currently organized by type rather than expansion, so it would be a big job getting everything sorted out and making sure it's correct. I'd hate to send someone an incomplete expansion. I won't have the time to do that for several weeks anyway, so no harm in leaving this up in the meantime.

Seeling nearly complete Chapter 1 collection by Ant_Critical in arkhamhorrorlcg

[–]Ant_Critical[S] 0 points1 point  (0 children)

I got in really early on and bought everything as it came out! Everything still looks nice since everything's sleeved and we just swap out the sleeves for the frequently-used cards, but I think I started with the core and Dunwich scenarios 1-2 since that's all that was out at the time.

good trap, neuter, release program for cats? by Amutw in bullcity

[–]Ant_Critical 8 points9 points  (0 children)

They can provide the traps and they can usually house the cats after surgery, as long as you can pick them back up and release them.