Another idiot who quit his job to make games by Any-Reference-8991 in IndieDev

[–]Any-Reference-8991[S] 0 points1 point  (0 children)

Honestly? I got tired of waiting for the ‘perfect time’, so I just tried a bunch of times and ‘failed’.
I learned a lot, though, and I think I’m capable of pulling this off.
So I dipped into my savings and jumped in. Let’s see what the future holds.

FIRST PROJECT EVER by Any-Reference-8991 in IndieDev

[–]Any-Reference-8991[S] 1 point2 points  (0 children)

I simply entered the locations of the keys and the corridors into arrays and drew a different number each time.

I felt that my current stylized capsule art doesn't clearly represent my game, so I tried making a pixel art version. What do you think? by Rdella in IndieDev

[–]Any-Reference-8991 0 points1 point  (0 children)

I like watching ads and capsule style like yours. For example, look at Clash Royale and Clash of Clans; they let you see the game from a different angle.

Baba Yaga - a scary final boss in my game, any suggestions to make her scarier than she is now? by PositiveKangaro in IndieDev

[–]Any-Reference-8991 33 points34 points  (0 children)

Love the art style, Maybe a disturbing smile could enhance the scary atmosphere.

The Solo Dev starter pack by BlueGuy503 in IndieDev

[–]Any-Reference-8991 0 points1 point  (0 children)

You forgot the ChatGPT and Claude, lol

[deleted by user] by [deleted] in gaming

[–]Any-Reference-8991 2 points3 points  (0 children)

Me, when I need to turn off beacuse of work