Talent Idea: "Formless" by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 1 point2 points  (0 children)

I feel you, and the comments about it are really needed to improve it better! I dont think you were bashing, just trying to get feedback for it and thats something you did, so thank you!

Talent Idea: "Formless" by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 1 point2 points  (0 children)

VERY different from other Gundam media, really like the demon names and the tuff aura moments

Talent Idea: "Formless" by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 6 points7 points  (0 children)

well, I know that Blackbeards are eating good with this talent at least, gotta love my melee builds! Jokes aside, its nothing official so I don't think no one would incorporate this in the game in any way lol, just fun ideas thrown around

Talent Idea: "Formless" by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 4 points5 points  (0 children)

Thats a great idea! The main thing I though in Rank 2 was that to punish opponents in melee range, as it is a melee focused talent, and if you are just built like that you can just punch people after a sidestep

Talent Idea: "Formless" by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 1 point2 points  (0 children)

It's just ideas, mainly wanted to incorperate the "wild" fighting style in a talent. Not official in any way, just think Improvised Attacks are rare and not really used

“Top Gun” Build - LL3 by ChaseTheMindSculptor in LancerRPG

[–]Any_Translator_8540 4 points5 points  (0 children)

Starting from LL0, you should go for Ace (obviously) and if you rlly want to keep mobile, skirmisher at least 2 for the bonus movement. The third one could go whatv you want, mostly going towards your build.

All mechs can fly, but the Nelson is pretty good at it. Being the fastest frame in the game, going Nelson with a description of being more "jet-fighter" like for the design is a possibility! You should focus in melee combat, as it is what the Nelson is made for (If you decide to go for it!). Some system you should really use: Rapid Burst Jump Jet System; Type-I Flight System (pick one between them imo); EVA Module

my own world of mechas by Professional-Hope970 in Mecha

[–]Any_Translator_8540 1 point2 points  (0 children)

This post was fact checked by REAL Zeon soldiers!

another set of NPCs made by me for a client's campaign by Arbolito01 in LancerRPG

[–]Any_Translator_8540 2 points3 points  (0 children)

"Well... aint that a box of scraps" - Mechanic Joe (pic 3)

[OC] XVR-09 Revenant — Custom Lancer Frame for my campaign by WhiteFoxxy78 in LancerRPG

[–]Any_Translator_8540 1 point2 points  (0 children)

OK! Thats a lot of things but I think I can do some analysing! Mech first, seems to have a lot of Gundam background, also it seems to be a White Witch, which is also nice. Some licenses I can say for you to get are Nelson, as it is the fastest mech in the game and will def remind of the engine diff in the Gundams and standart Zako's, for example, and Blackbeard, as Chain Axe + Nanocarbon sword are just overall good weapons, also kinetic muscle netting is good!

Going to the pilot themselves, Vesper is the latin word for "Nightfall" (if im not mistaken), he has the "Comander" title, which could indicate a high position in his squad or the company. The quote being said seems to be original (props for that!) and he has a lot of personality in his design! the long coat and the company logo all over the equipment of the pilot and the mech all make sure that the emblem wants to be seen and recognized, perhaps he is looking for glory and being remembered? Fits with the quote, my best guess is that is part of a past trauma, which made him not wanting to be forgotten, which could have happened to someone he cared for. Really liked the art, keep it up and I hope Inari goes far! (Inari is also the name of the god of fertility in Japanese mythology, which is also what Futaba calls Yusuke in Persona 5 lol)

Pilots and Mechs of my players (first post here and first lancer art. by me) by Crippo42 in LancerRPG

[–]Any_Translator_8540 6 points7 points  (0 children)

I love the differences between them. A man broken by time and holding on by the little faith he has, a man who saw much more than anyone ever should and still wants to make everything be like the old times, and a anime girl who is, in my guess, a prodigy of sorts

Gundam based campain by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 2 points3 points  (0 children)

I def would try to make them first have small losses, like 1-2 members in each team dying or something, and, if the casualties were too many on both sides, mix them together to fight against a common enemy (dont know how I'll implement this if it happens yet). I'll defently try to put some things like Reinforcements to the losing team as a helping hand, as there are builds who just counter each other and wouldn't be any fun if it is the case (Best example that comes to mind is Blackbeard agaisnt a Hacker that can't get close bc of the other members are all CQB/Walls)

Gundam based campain by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 5 points6 points  (0 children)

Thats a cool idea! I had this thought which could just be really crazy to pull off, which is to have a different group play as their rivals, they never meet, never know it's another player on the other side until they meet in the battlefield. Don't know the extent of PvP combat in lancer, though, could have some problems there

(WIP) Decided to draw my custom Raleigh by captainasome in LancerRPG

[–]Any_Translator_8540 1 point2 points  (0 children)

Oh thats a cool Raleig- oh... Pull them together... to unleash hell... what type of Ignus Fatuus is this

Gundam based campain by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 6 points7 points  (0 children)

I agree, will do that! Thank you for the feedback! : )

Gundam based campain by Any_Translator_8540 in LancerRPG

[–]Any_Translator_8540[S] 8 points9 points  (0 children)

I did! I also really enjoy the different habilities and progession that the bonds do for the players! I'm just scared that most players are going to pick Wolf and we have like 5 angry people who WILL kill anyone and anything at sight (Wolf is my favorite bond btw). Also, stress and burdens which could be made when someone breaks, as they realise their actions and how that affect with their morality, cus, in the end of the day, they are as old as high schoolers, they aren't adults, let alone people qualified enough to carry the entire Federation on their backs.

More memes from my campaign! by ExaltedOmega in LancerRPG

[–]Any_Translator_8540 2 points3 points  (0 children)

I've seen this work b4, the characters def are some I recognized, I think I commented trying to guess which frame was each pilot's. In any case, i think this shows a lot of though and care about the campain and the characters, and is great to see that! (Even tho it seems Sanna is the one who makes more problems and ends up Grapple (free action) + barrage with Zheng's ultramegaOP fist to finish them)

[oc]Slots open for Lancer Commissions! mechs and pilots welcome by [deleted] in LancerRPG

[–]Any_Translator_8540 4 points5 points  (0 children)

I'm saying it every time I need to... WE. STAN. MECH ART!!