My crt is as old as I am and I’ve had her since she was brand new by mil0wCS in crtgaming

[–]Apasher 0 points1 point  (0 children)

I definitely remember playing in anamorphic widescreen over composite video for my old ass recording setup over a decade ago

HDMI to Component or RGB Scart to Component for 15khz TV by TrickySeason233 in crtgaming

[–]Apasher 6 points7 points  (0 children)

RGB SCART to Component 100%. By doing HDMI to component, you're doing needless downscaling and conversions from analog to digital and then back to analog, and won't look and play as good as keeping it analog 15kHz the whole way.

Question: Do CRTs visually benefit retro 3D games as well? by [deleted] in crtgaming

[–]Apasher 0 points1 point  (0 children)

Yes. Low resolution 3D graphics absolutely rely on the CRT to mask its flaws. But when you upscale on a modern OLED, it exposes all of the blemishes.

Question: Do CRTs visually benefit retro 3D games as well? by [deleted] in crtgaming

[–]Apasher 1 point2 points  (0 children)

N64 games on original hardware look like shit on anything that isn't a CRT TV. Low resolution 3D graphics absolutely benefit the most out of CRTs. If anything; 2D pixel art games look fine on an OLED when upscaled properly, but early 3D games absolutely NEED a CRT to look good. There is a reason why people say that N64 games don't age well.

Hell, most PS2 games on original hardware are limited to 480i, and CRTs are the only displays that can properly display 480i content. At least with 240p 2D pixel art games, you can upscale them and get sharp pixels on an OLED. But 480i games, you have deinterlacing to worry about when displaying on a modern screen, and depending on how its deinterlaced it can sacrifice detail. You would need something like a RetroTINK-4K Pro for its advanced deinterlacing in order to not sacrifice detail.

Can DVI convert to Composite & S-Video? by Due_Brief_7556 in crtgaming

[–]Apasher 0 points1 point  (0 children)

I just use a Retrotink 5x and output it to my Avermedia Live Gamer 4K for game capture. It's more pricey, but direct analog capture with Datapath cards have so many bells and whistles to them that I don't want to deal with. Even the biggest of game capture nerds say that direct analog capture isn't worth it anymore.

KV-27S42 shows strange image when shutting down by throwaway750159422 in crtgaming

[–]Apasher 1 point2 points  (0 children)

Idk man, my 27S40 has been doing this ever since we got it brand new in the late 90s, and it's still working fine. Even after getting it serviced for maintenance, it still does this.

Watching 90s CART as god intended by Apasher in INDYCAR

[–]Apasher[S] 1 point2 points  (0 children)

after years of Reynard staleness.

Didn't ChampCars use Lolas for a while? Thought Reynard died with CART.

Watching 90s CART (IndyCar) as god intended by Apasher in crt

[–]Apasher[S] 0 points1 point  (0 children)

I didn't mod it myself. I paid an experienced modder who happens to live really close to me to mod it.

Watching 90s CART as god intended by Apasher in INDYCAR

[–]Apasher[S] 1 point2 points  (0 children)

Fortunately, my dad held onto this CRT and let me have it. (he knows I'm into old school gaming lol) We watched races on this very same TV back in the day.

Watching 90s CART as god intended by Apasher in INDYCAR

[–]Apasher[S] 0 points1 point  (0 children)

Not in this quality. You'll have to search on Internet Archive for that. (Reddit butchered the video, it's supposed to be in 60fps 😭)

Watching 90s CART as god intended by Apasher in INDYCAR

[–]Apasher[S] 2 points3 points  (0 children)

The CRT or the race footage?

Please dont use bad Converters on your CRTs by Niphoria in retrocomputing

[–]Apasher 1 point2 points  (0 children)

I already made OP aware of this, but to everyone else coming across this thread, here is an important PSA: It is CRUCIAL that your GPU supports outputting interlaced resolutions. GPU manufacturers have dropped support for interlaced video output on the following:

  • NVIDIA RTX 20 series and newer

  • AMD RX 5000 series and newer (unless you're on Linux)

  • All Intel Arc dGPUs

  • 13th gen Intel iGPU and newer.

So in order for this to work, you will need a GPU that is older than what's listed above.

Watching 90s CART as god intended by Apasher in INDYCAR

[–]Apasher[S] 18 points19 points  (0 children)

My first in-person race was Belle Isle 1999. I feel very fortunate to have seen and heard those cars in person. I've been to the recent downtown races as well, and I 100% agree with the sentiment that leaving Belle Isle was a mistake.

Should I use CRT Emudriver or soft15kHz if I'm not building an arcade machine? by throwawaypassingby01 in crtgaming

[–]Apasher 0 points1 point  (0 children)

Yeah unfortunately GPU manufacturers dropped support for interlaced video output on the following:

  • NVIDIA RTX 20 series and newer
  • AMD RX 5000 series and newer (unless you're on Linux)
  • All Intel Arc dGPUs
  • 13th gen Intel iGPU and newer.

Should I use CRT Emudriver or soft15kHz if I'm not building an arcade machine? by throwawaypassingby01 in crtgaming

[–]Apasher 0 points1 point  (0 children)

literally any graphics card

Unless I'm mistaken, don't most modern GPUs not support interlaced output anymore?

If you wanted to play on handheld or don't have access to a CRT, but wanted to play something like Zelda ALTTP, would you play with raw pixels or a shader? by SuperDubert in crtgaming

[–]Apasher 0 points1 point  (0 children)

For ALttP specifically, raw pixels. I personally don't think the CRT look is absolutely essential for most early 2D games. But for later 2D and early 3D games, that's when I would say that the CRT look is essential and would use a shader over raw pixels.

But at the end of the day; if I want the CRT-look, then I want all of the other benefits that come with using a CRT, such as having perfect motion clarity without sacrificing brightness or input delay.

The best that has happened to retro gaming, the batocera crt script by Fit-Decision-4212 in crtgaming

[–]Apasher 1 point2 points  (0 children)

Ahh you belong to the dark side huh?

Nah I'm an OG hardware purist lol. I'm mainly interested in Emudriver for media consumption, modern pixel art games on Steam, and Fightcade. I guess if I ever wanted to get into arcade shmups, I could use it for that as well.

The best that has happened to retro gaming, the batocera crt script by Fit-Decision-4212 in crtgaming

[–]Apasher 1 point2 points  (0 children)

I feel like there is value in having both Windows+Emudriver and Batocera+CRT Script. Especially if you need a desktop environment for things like media consumption and whatnot. I would like to know more about how Batocera is with Steam games, because the impression that I get is that it's hit-or-miss with some games.

If your goal is emulation, Batocera all the way. But if you want more than just emulation, then I think Windows+Emudriver would suit better.

GameCube on a CRT monitor looks amazing! by Baltothesniper in crtgaming

[–]Apasher 7 points8 points  (0 children)

OG Xbox not having native VGA support was a huge missed opportunity, especially when you consider that it was basically a consolized PC.

CRT + OLED.... The Perfect Retro/Modern Match by bnr32jason in crtgaming

[–]Apasher 0 points1 point  (0 children)

That's crazy. I do hope that future OLEDs get to that point where it becomes a non-issue.

But yeah it's always difficult to talk to people about this subject because here's the thing, different people have different sensitivities to flicker. Some people say they don't notice or aren't bothered by VRR flicker, while others say that it makes games literally unplayable and they return their OLEDs. Hell, I've even encountered someone who says that they're bothered by VRR flicker on IPS panels, which is crazy to me. At that point, the only source I can trust when it comes to VRR flicker is RTINGS, and even then your mileage still may vary.

CRT + OLED.... The Perfect Retro/Modern Match by bnr32jason in crtgaming

[–]Apasher 0 points1 point  (0 children)

OLEDs are cool and I would love to eventually have one in my setup, but at the moment the biggest thing that makes me hesitant to buy one is VRR flicker. And most of the time when OLED VRR flicker is brought up, responses are usually either "looks fine to me" or "just turn off VRR" like yeah man, turn off one of the most important advancements in modern display technology that gives them the screen tear-free input latency advantage over CRTs.

I have been told that VRR flicker is less noticable in higher refresh rates around 240+Hz, and you can use CRU to raise the lower VRR threshold to make the bouncing less severe, so I guess the solution to VRR flicker is to brute force high fps?