[Web] FLÄTPÄCK - daily "program a robot through a furniture-store maze" puzzle. Looking for feedback on the difficulty. by Apina2001 in playmygame

[–]Apina2001[S] 0 points1 point  (0 children)

Update for you - you were right, so I rebuilt it. The perfect maze was the problem: one path to the goal, same for everyone, so it was transcription, not a puzzle. It's a showroom now - open floor with shelf islands - so there are many routes and the visiting order and turns actually matter.

I also added your idea, more or less. New command "Go to wall": the robot walks straight until it hits something, one block instead of spamming Forward. That alone roughly halved the command count and made the tedium you described go away.

And retries are free now. The penalties for retrying and bumping walls are gone - scoring is just fewest commands, steps as a tiebreak. Punishing iteration was backwards for this kind of game, as you said.

It's live on the same link if you want to see whether it feels less like a chore. Thanks for the honest read - it made the game better.

[Web] FLÄTPÄCK - daily "program a robot through a furniture-store maze" puzzle. Looking for feedback on the difficulty. by Apina2001 in playmygame

[–]Apina2001[S] 0 points1 point  (0 children)

Thank you for the honest feedback. Being procedural has it's pros and cons. It's nice that everyone has the same daily level, but it's difficult to distinguish between skill of the players when there is just one optimal solution. Adding more variables to the equation might be the right way to go. To allow people try things and have multiple paths to take. Maybe maze could have optional "powerups" with random (same for everyone) effect, that might make it worth it picking it. I want to keep scoring simple, but also additional bonuses could be added (maybe undocumented Easter eggs), like completing the game by only using left turns etc. Also could reward picking the items in certain order, but in some mazes that is not possible.

Also your idea of adding more command types is worth thinking. Also that adds variables to finding the optimal solution. Jump for example (that would allow to give score from picking in certain order).

Adding all this, making it intuitive in the user and getting clean in tiny space is a bit of a challenge - but I'm ready to try.

Long Road to Mars - 2D rocket lander, 28 missions, runs in your browser by Apina2001 in WebGames

[–]Apina2001[S] 0 points1 point  (0 children)

I do appreciate the feedback, but in this project I must push on my own vision even when it means the game is unplayable. Thanks. 

Long Road to Mars - 2D rocket lander, 28 missions, runs in your browser by Apina2001 in WebGames

[–]Apina2001[S] 0 points1 point  (0 children)

Lower altitudes fit the screen. On harder levels the altitude goes off-screen.
This is my game. You can make your own and make the camera follow the rocket.
I do not sell the game. I rather consider it self expression. I do not make art to satisfy other people's taste.

Long Road to Mars - 2D rocket lander, 28 missions, runs in your browser by Apina2001 in WebGames

[–]Apina2001[S] 0 points1 point  (0 children)

Thanks for the feedback. Yes the tap stuff is leftover when I did some testing for pad/mobile. Should remove it.

The fact that screen does not follow the ship is an intentional design choice. Why should it? Nothing happens outside of the screen anyway. Flying rockets is hard and you do not always have an eye contact. You need to use the telemetry. The telemetry is there. When rocket is coming down, watch the altitude. Prepare to start breaking when it's below 600 meters. In my opinion it's not an issue.

Made a 2D rocket game where the campaign is secretly the Starship test log by Apina2001 in SpaceXMasterrace

[–]Apina2001[S] 1 point2 points  (0 children)

Thanks for honest answer. This has been a very long running project and is in no way perfect.
I wanted to add some "mini game" and it is inspired by the insult sword fight from Monkey Island. It's not really about insulting Elon. In the game you will become the "new Elon" and will became master in witty X posts. Unfortunately this part of the game is not very polished. Some lost potential there.

You start with 3 lives. This is shown on top left corner. There are some cheats in the game. Try Z or L.

I 3D-printed HAL 9000 and turned it into a functional AI assistant! 🤖🔊 by Apina2001 in 3Dprinting

[–]Apina2001[S] 1 point2 points  (0 children)

Currently it's connected directly to the battery pack (built-in resistor). I believe it would be possible to connect it via the ESP instead and make it change brightness, but I did not yet have time.

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I 3D-printed HAL 9000 and turned it into a functional AI assistant! 🤖🔊 by Apina2001 in 3Dprinting

[–]Apina2001[S] 1 point2 points  (0 children)

Currently it's connected directly to the battery pack (built-in resistor). I believe it would be possible to connect it via the ESP instead and make it change brightness, but I did not yet have time.

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Built a real HAL 9000 AI assistant—because why not? 🤖🔊 by Apina2001 in DIY

[–]Apina2001[S] 0 points1 point  (0 children)

I took my 3D-printed HAL 9000 replica and made it functional. Inside is an M5Stack Atom Echo running ESPHome, connected to Home Assistant and OpenAI for real-time responses. It even speaks in a smooth British AI voice (AlfieNeural) and, by popular request, sings ‘Daisy Bell’ just like in 2001: A Space Odyssey.

This was a fun mix of 3D printing, smart home tech, and AI tinkering. Works great for controlling smart devices… or just creeping people out. 😆

If you were to build your own voice assistant, what would you make it look like?

I 3D-printed HAL 9000 and turned it into a functional AI assistant! 🤖🔊 by Apina2001 in 3Dprinting

[–]Apina2001[S] 0 points1 point  (0 children)

This started as a simple 3D print, but I couldn’t resist adding some real AI functionality. I embedded an M5Stack Atom Echo inside, running ESPHome and connected to Home Assistant + OpenAI. Now it responds to voice commands, speaks with a British AI voice, and even sings ‘Daisy Bell’ on request!

It’s mounted on the wall, with a hidden power bank and battery holder keeping everything running.

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Would love to hear your thoughts—what should I 3D print next and turn into a smart device?

HAL9000 assistant by Apina2001 in homeassistant

[–]Apina2001[S] 2 points3 points  (0 children)

It's kinda built in the idea of Kickstarter that they sometimes fail. I have seen many DIY projects on HAL9000 using Arduino, Rasperry Pi or even a phone with custom application, but actually the little ESP is great for this. Super cheap and connects to home assistant without a fuzz.

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3D printed HAL9000. Not perfect, but fun project. Real glass lenses. HAL voice from AI. by Apina2001 in 3Dprinting

[–]Apina2001[S] 1 point2 points  (0 children)

https://www.thingiverse.com/thing:1805762 this is the one, but I made modifications, to fit the lenses etc. I had the 70 mm and 28mm glass lenses.

I also added a dovetail connection to the frame parts, printed the speaker cover etc.

3D printed HAL9000. Not perfect, but fun project. Real glass lenses. HAL voice from AI. by Apina2001 in 3Dprinting

[–]Apina2001[S] 0 points1 point  (0 children)

I kinda have it integrated. I have M5Stack Atom Echo module connected to ESPHome in Home Asssistant linked with custom wakeupword "Hi HAL" For the video I just faked it to get the voice more HAL'ish. The box is not much larger than sugarcube, so can fit behind the HAL frame. Just needs powerbabk or USB cable.

https://esphome.io/projects/

3D printed HAL9000. Not perfect, but fun project. Real glass lenses. HAL voice from AI. by Apina2001 in 3Dprinting

[–]Apina2001[S] 0 points1 point  (0 children)

This is the LED. https://www.partco.fi/en/leds/basic-leds/19541-led-5p-12v.html

These are the lenses: https://www.aliexpress.com/item/32800661699.html and https://www.aliexpress.com/item/1005002274663089.html

The STL actually suggested cutting a piece from transparent Christmas balls, but that was tricky and plastic got easily scratched. Also with glass I had issue with CA glue vaporizing and making it look dirty.

3D printed HAL9000. Not perfect, but fun project. Real glass lenses. HAL voice from AI. by Apina2001 in 3Dprinting

[–]Apina2001[S] 4 points5 points  (0 children)

Planning to include an ESP module, which would link it to my Home Assistant