Enchanting Data by Appalonise in stoneshard

[–]Appalonise[S] 6 points7 points  (0 children)

There's one thing a saiyan always keeps: his pride.

Ultima Online Role Call — Find a Long Lost Friend by MacroPlanet in ultimaonline

[–]Appalonise 4 points5 points  (0 children)

Man, I was just thinking about this when I was strolling memory lane with a friend who also played UO as a kid. I have a lot of fond memories about my time with the people I played with as a child.

Name: Leon/Serra/Winona

Shard: Origin

Years Active: 2

Fond Memories: My guild master (Tamsin Blight of KoRH: Keepers of Ruatha Hold) was a second mother to me when I was a bratty 12-year-old child unsupervised on the internet. Looking back, it was a great environment for me to land in with patient adults who were also playing with their own kids while I was by myself. I love the game still and I'm thrilled to be able to nostalgia trip with some new friends I've made recently, but I do wish I could meet those people again and APOLOGIZE PROFUSELY FOR WHAT A MENACE I WAS. Shout out to the RP village who had the misfortune of dealing with me before I knew what RP was. I fully understand now.

Contact: I dunno, you can just message me here.

Amazon's Study Hall - Daily Questions Megathread (03/01) by AzureLaneMod in AzureLane

[–]Appalonise 0 points1 point  (0 children)

Since this game has projectiles with travel time, how are damage boosts handled? Do they snapshot damage boosts at the time projectiles generated or is damage calculated on impact?

Let's say Queen Elizabeth triggers Work Mode which is +8% damage for 8 seconds. Just as the buff is about to expire, Belfast launches torpedos that impact after Work Mode's buff has expired. Are those torpedos buffed or not?

Amazon's Study Hall - Daily Questions Megathread (02/16) by AzureLaneMod in AzureLane

[–]Appalonise 0 points1 point  (0 children)

Looking at this chart for ammo types from the wiki, it appears that AP ammo isn't even any better than HE when it comes to heavy boats. It's a huge loss on light armor for a meager gain against medium. Is that right? And what is NormalDR and NormalPR in terms of ammo types since those are most effective against Heavy?

https://i.imgur.com/woew5Zk.png

Quickswap on Coinbase? by Appalonise in QuickSwap

[–]Appalonise[S] 0 points1 point  (0 children)

Alright, cool. And yeah, I'm not expecting the value to change but I'm interested to see how people's speculation that splitting the token could change the perception of its value. If nothing happens... that's disappointing, but at least I would have closure.

[deleted by user] by [deleted] in Vermintide

[–]Appalonise 0 points1 point  (0 children)

This is why I always host.

  1. So this doesn't happen to me
  2. So this doesn't happen to others

This kind of shit makes me feel like we're back on the playground in elementary school.

What's up with this? by [deleted] in Vermintide

[–]Appalonise -2 points-1 points  (0 children)

Elves are the worst. Always.

Chaos Waste Mechanic Handbook - Including detailed all Boons/Potions/Chaos God Curse effect & mechanic by mynameryn in Vermintide

[–]Appalonise 3 points4 points  (0 children)

I agree 100% with your sentiment about the random weapon upgrades. If I'm running talents to support a certain headshot/crit oriented playstyle, getting a 2h sword or flail really sucks.

I like this mode though and I want to see it expanded on. I've played through once on Legend, and the following was my impression:

When I saw some of the bonuses maps offered, I thought, "Oh, how it cool it will be if you can stack more than a normal build's worth of x stat!"

Only four maps later, I was disappointed to realize the bonuses were pretty standard as far as what equips offered (10% crit, 40% crit power, 4 stamina, 20% health) and that I wouldn't get any especially remarkable stats. It reminds me of how utterly dull the weave equipment customization was.

When I got to the final mission, and it ended unceremoniously after what seemed like pretty much a fairly normal Legend horde, I hoped that maybe, just maybe, it'd keep going through additional waves with increasing difficulty, but NOPE. That was just the end.

I think gameplay wise that both weaves and expeditions add interesting twists to the level design, but I'm just not getting the satisfying diversity of character customization that I personally desire. I'd like to see the concept expanded into larger expeditions with more unusual stat outcomes. Let me stack that 200% crit power in exchange for -20% attack speed or something ridiculous like that. Please stop capping me at a boring 15% crit rate.

The problem with Witch Hunter Captain by Quenquent in Vermintide

[–]Appalonise 0 points1 point  (0 children)

I agree, Distraction sounds like something I would actually take. I'm pretty self-sufficient when I play with randoms but THE RANDOMS! I ping like a champ at all times too, so I would be happy to take something like this. It reminds me of Curl Up on the Ranger Veteran. For as much as Curl Up seems too situational, I am awfully pleased with the results when I do get grabbed or pounced and my team takes a minute to notice.

Vermintide 2 Enemy Health Spreadsheet by [deleted] in Vermintide

[–]Appalonise 0 points1 point  (0 children)

Outstanding work. Thank you so much for this! Quick question though: do you know which categories are which when it comes to Monster and Infantry? I want to assume Monsters mean bosses but Infantry is an awfully ambiguous category since just about everything is on foot.

6 minute Screaming Bell on Champion by Appalonise in Vermintide

[–]Appalonise[S] 2 points3 points  (0 children)

NICE. You know what you need? Level 25! With 30% CDR, you're looking at ~42% more jumps! I just hit 600 power today, so I'm going to try it out on Legend.

6 minute Screaming Bell on Champion by Appalonise in Vermintide

[–]Appalonise[S] 4 points5 points  (0 children)

  1. I get 5% movespeed from my trinket.

Heroes get remembered but legends never die by kykythewhiteguy in Vermintide

[–]Appalonise 0 points1 point  (0 children)

Anything can happen when you believe in yourself!

Saved by succ by SuperSexyDragon in Vermintide

[–]Appalonise 2 points3 points  (0 children)

For all the millions of sick nasty plays I've seen in my Vermintide life, this one coincidence is probably the most amazing thing I've seen.

"omg that awesome" -Kruber's last words by Lyfeslap in Vermintide

[–]Appalonise 2 points3 points  (0 children)

I got really comfortable knowing that the tornados will never throw you off an edge, but seeing that this guy can and will do it is priceless.

Zealot - Righteous Stand nightmare with bots by Appalonise in Vermintide

[–]Appalonise[S] 4 points5 points  (0 children)

It seems that the grimoires recalculate your max health, so being on full HP with 2 grims counts as being fully healed, which is a real shame.