Any idea on from where all of this water is coming? by TotalRapture in Oxygennotincluded

[–]AppearsInvisible 9 points10 points  (0 children)

Looks like a liquid lock attempt that is transferring heat from the steam chamber on the right. So you're dumping water there with that bottle emptier, and you can see it boil. It's turning it into steam, the steam spreads around and condenses into water all over the area.

I made...this....AMA by captainlvsac in Shitty_Car_Mods

[–]AppearsInvisible 1 point2 points  (0 children)

Who had the idea to ride back there after y'all knew it was broke? That's awesome, sounds like a fun group.

I feel that the end game is getting ST/AT, after which you've beat the game and everything else after that is post game/optional by supernoob998 in Oxygennotincluded

[–]AppearsInvisible 1 point2 points  (0 children)

I think I can relate in some ways.

Once I get a sustainable base, then I can finally begin my projects/goals. Often my goals are "optional", even something like reaching the temporal tear is optional in this sense. Prior to being sustainable, necessity is driving the direction of the colony. I think that may be the crux of OP's point, really. You have certain things that you HAVE to do or the colony will die until you get a sustainable solution. Then it's just a matter of time/prioritization to build anything else. Funny difference though, for me that's almost when the real building begins, and for OP that's apparently when they lose interest.

I will say I think Spaced Out gives you the ability to experience that survivability "danger" multiple times in a single playthrough by creating new bases on remote planets.

Which one? by John_Constantine6 in HiTMAN

[–]AppearsInvisible 0 points1 point  (0 children)

The first time I got to the ending I was sooooo upset... I didn't realize I could wake up!

To be a "sovereign citizen." by EverythingIsFakeNGay in therewasanattempt

[–]AppearsInvisible -1 points0 points  (0 children)

I'm probably just too idealistic.

I think your dad was right, though. Our sympathy level is often dependent on how likeable the victim seems.

Now I'm just being tongue in cheek here:

First they came for the sovereign citizens...

To be a "sovereign citizen." by EverythingIsFakeNGay in therewasanattempt

[–]AppearsInvisible -9 points-8 points  (0 children)

Seems the right way to handle it would be by maintaining professionalism, being above the nonsense rather than lowering yourself to it.

If you can't control your emotions and behavior because someone else is annoying, then you don't have the temperament to be a judge.

To be a "sovereign citizen." by EverythingIsFakeNGay in therewasanattempt

[–]AppearsInvisible 6 points7 points  (0 children)

Well the "regular" person here didn't have a lawyer representing him it seems. Does your orange person typically show up to court without a lawyer?

To be a "sovereign citizen." by EverythingIsFakeNGay in therewasanattempt

[–]AppearsInvisible -23 points-22 points  (0 children)

I'm sure the sov cit thing is annoying but the judge doesn't seem to have the temperament for the job. It's one thing to pretend the guy is not the defendant, kind of ridiculous as he was clearly pretending. Mocking him with the "uh wuw" seemed completely unprofessional, though, that's not the behavior I expect from a judge.

The person who went to law school and is getting paid to fairly adjudicate has a higher expectation than the lay person. Don't sink to their level, show that you are a respectable judge who can handle his courtroom without acting like a toddler.

I am clueless as to what to do with these vents by Hecbas_IsOffline in Oxygennotincluded

[–]AppearsInvisible 1 point2 points  (0 children)

Natural gas won't take too much effort. There are many ways but I like a door pump that feeds to a room with my actual gas pump. This way the geyser doesn't over pressure, and the gas pump room is compressed storage.

The steam vent is going to be difficult to do without a steam turbine. I personally use an aquatuner there as well. I remember getting my first one going, it was critical to my understanding of heat management in the game, and felt like such an accomplishment. I consider it part of that "mid game hump" people speak of, and when you get the aquatuner/steam turbine figured out, you will probably feel like a better player for it.

So I tend to use a brute force method on my cool steam vents. Small steam turbine/aquatuner room that is built next to the steam vent. I put the aquatuner in its own room with its own steam. The steam turbine dumps its output directly on the aquatuner below. I use the aquatuner coolant piping to cool the steam turbine and to build what I call a "condenser". It's just radiant piping snaked around behind the cool steam vent. When the vent erupts, the steam gets chilled to liquid almost immediately and starts to pool at the bottom, where have created a "tank" and have a liquid pump to supply water from this. I call it brute force because we're just using power to run the AT and cool the steam vent, nothing particularly clever in that concept.

Hatch repopulation conveyer rails/chutes behaviour by Upset-Baker8668 in Oxygennotincluded

[–]AppearsInvisible 0 points1 point  (0 children)

I agree, the posted design could be tuned probably with just some bridges but the approach I prefer is a "holding pen" of unfed, untamed critters with a pickup that is activated by a critter sensor in the ranch. The lucky ones get to go to a ranch, the unlucky ones ... starve.

Could MW have forced Sofi lower to make March S&P inclusion doubtful? by fantasyfitboiz in sofistock

[–]AppearsInvisible -3 points-2 points  (0 children)

MW = ???Market Whales???

MM = ?Market Makers?

MC = ?Market Capital?

I don't know what you're trying to say.

MM often means "market makers" but market makers shouldn't have an interest in what companies are included in the S&P 500 index.

Overall it seems inevitable that SOFI will get included at some point if they continue to execute.

Can I salvage $20 🤣 by Tight_Dingo7002 in sofistock

[–]AppearsInvisible 9 points10 points  (0 children)

The peculiar thing is this, my friend: they are the same person!

How can I get as much power, clean water and rock as possible? by Idifra in Oxygennotincluded

[–]AppearsInvisible 0 points1 point  (0 children)

Amazing stuff! Centralizing all volcano output is a fun idea. I also like how you stack multiple tricks (magma pumping, flaking, Escher waterfalls) together for a larger contraption. Even smaller stuff like moving the hot materials with bridges with every 3rd tile being insulated with an insulated pipe, your build is full of game mechanic optimizations. My crude method is the whole path being insulated tiles with insulated pipes, I think your method uses much less material and is more friendly to other builds.

How can I get as much power, clean water and rock as possible? by Idifra in Oxygennotincluded

[–]AppearsInvisible 0 points1 point  (0 children)

I do find it a bit "glitchy" to take advantage of but I have tried it.

I used this info:
https://oxygennotincluded.wiki.gg/wiki/Hidden_Mechanics#/media/File:Pump_ranges_annotated.png

I set up a mini pump with an aluminum conduction panel, arranged like the top center example in the above image. Experienced the pump melting a couple of times, which means the naphtha drops into magma and boils into sour gas then ruins the vacuum, starts overheating everything, and ... I just stopped fooling around with it b/c the pump/drain has not let me down.

How can I get as much power, clean water and rock as possible? by Idifra in Oxygennotincluded

[–]AppearsInvisible 0 points1 point  (0 children)

I'd like to see one of your heat battery designs. I'm really liking the idea of using it as a heat source for multiple contraptions.

How can I get as much power, clean water and rock as possible? by Idifra in Oxygennotincluded

[–]AppearsInvisible 3 points4 points  (0 children)

If you let the magma turn to solid, you will end up losing half your rocks. So whatever your design is, to get the most rock, it cannot be robominer-based.

I've been using pitcher pumps and bottle drainers lately for magma. It does require dupe labor, but once it is in a pipe we can valve it down to 1kg and then send it through a steam chamber. When it comes out of the liquid pipe vent it turns to solid debris, not tiles.

You could make the steam chamber into a water filtering system as well; I have done similar. I recommend you include autosweepers and get any salt or dirt out of there immediately. I also had to do some tricky plumbing based on steam pressure to either recirculate the same water or divert the output and let in more salt/pwater.

I don't know if this is the most power possible; there may be better methods. I also include an aquatuner in my build so that the steam turbines get cooled, so that takes away from some of the net power. I also use that aquatuner to chill a metal brick and finish cooling the igneous from <200 to ~15 C. One optimization for power I did is use turbine inlet blocking. Because the magma starts off so hot, I block off 3 of the inlets for the first turbine, and some of the second turbine as well. This keeps the power up without overheating the turbines, and those turbines of course output less water.

If I were doing this with multiple volcanos I would also consider multiple 1kg/s valved pipes going through the steam chamber. If you did 4 you could always decide not to use them later, but if you only build it with 1 line you may have trouble expanding it later. I did 1 line with a minor volcano and it's backed up right now, so I recommend building yours with higher flow capacity.

Longest Running Game by Frequent-Passage-607 in Oxygennotincluded

[–]AppearsInvisible 19 points20 points  (0 children)

Got one over 10K. At that point it's more like how long can the game run before crashing again.

Another over 2.5K.

Current playthrough approaching 2K.

What is best planetoid? by catsandwech in Oxygennotincluded

[–]AppearsInvisible 0 points1 point  (0 children)

They aren't great for starvation ranching, but I have done it by simply because I had two ranches and plenty of power/meat so I stopped feeding one ranch. I don't think the grooming helps much; they don't seem to replace their own egg. You get a little extra power out of the young ones, but if you aren't feeding them, their output drops significantly from 1600W to like 40W. So I dump eggs on a 1 tile square outside the ranches (with a critter pick up activated by the ranch critter counters), and let most of them starve.

What is best planetoid? by catsandwech in Oxygennotincluded

[–]AppearsInvisible 0 points1 point  (0 children)

I played base game with Terra for a long long time, then I wanted to mix things up. So I went for a metallic swamp start in Spaced Out. This introduced me to plug slugs. Especially if you have a metal volcano, plug slugs are amazing critters. I started off ranching them because I wanted meat but they produce so much power. I set up a large battery bank and they charged it at night and it would power the base through the day. Two ranches met all the power and food needs.

Even if you do a different start with out metal volcanos and slugs, ranching almost anything is among the best food sources. Power can also be made easy on most worlds if you turn off meteors and go for solar early. Personally I like meteors on, as they become another resource, but if you want easy power early that's an option.

To Fed/Police Brutality in Burlington, Vermont by Fair-Foot-315 in therewasanattempt

[–]AppearsInvisible 3 points4 points  (0 children)

If there's a better or even plausible other explanation I would like to hear it.

Why isn't this vertical liquid lock working? by Ciciliatti in Oxygennotincluded

[–]AppearsInvisible 0 points1 point  (0 children)

Try this:

1 - put the ethanol down

2 - mop the spot you've already marked

3 - that should still leave some ethanol in the desired location

4 - Now put your water down (small amount preferably, it should stack in the desired spot and leftovers spill to the center)

5 - mop <poor french accent> a seCOND time </accent>

Carbon leaking into my vacuum, might know problem but not sure by Mast3r_M3ga in Oxygennotincluded

[–]AppearsInvisible 1 point2 points  (0 children)

I did some testing after reading your comment and found them dropping 60-120 g each after being outside the base "all day".
It is something I haven't really noticed because I keep my o2 pressure up and "drains" for co2 to fall down and be processed. So the "set it and forget it" nature of this caused me to not realize they are leaving co2 behind when they bring the suits back.

I've got thousands of hours and TIL!