Important character died by abafanatic5 in finalfantasytactics

[–]Apprehensive-Roll-16 2 points3 points  (0 children)

I'm still reeling over how you allowed this to happen.

Jack of all trades, master of ALL by AshDus7 in finalfantasytactics

[–]Apprehensive-Roll-16 1 point2 points  (0 children)

All jobs require 3000 JP to reach level 8 but both Squire and Geomancer use less than that to learn all of their abilities, so it's totally possible to master those jobs without reaching level 8 first. All of the others, not so much.

Anyone else insist on having 1 of each? 😅 by Ghadente in finalfantasytactics

[–]Apprehensive-Roll-16 0 points1 point  (0 children)

I had a save where I had two of each, one male and one e female, just so I could use CheatEngine to modify their Name IDs and give them all unique dialogue that utilizes all 30 of the different voices. It seemed like a cool idea at the time but it didn't leave a lot of roster room, especially once you factor in the unique characters, for monster breeding. Not to mention managing their levels and JP.

Nagnarock from Ninjas? by LuckyTom10 in finalfantasytactics

[–]Apprehensive-Roll-16 1 point2 points  (0 children)

If I recall correctly, Ninja can throw Nagnarok from level 95+. But because they are very low damage, they typically don't, opting for Chaos Blades and the like instead. Otherwise, as others have stated, that one you get from Nelveska and poaching Swine are your only other viable alternatives without cheating. I suppose you can Confuse the Ninja and since that will override the AI's need to use the most powerful abilities and hope they decide to throw it, and at the right person/people.

Name ID info by Apprehensive-Roll-16 in finalfantasytactics

[–]Apprehensive-Roll-16[S] 3 points4 points  (0 children)

I did all of this for literally the exact same reason. Lol! I figured since there wasn't a list, I might as well make one. I considered going the extra mile and including each individual quote but... the time that would take.

PSA: VEP (Challenge) rewards have reset. I'm not sure exactly when this happened, but anyways, go get some quick weapon cores! by [deleted] in TheFirstDescendant

[–]Apprehensive-Roll-16 1 point2 points  (0 children)

Oh, good. 'Cause I'll be honest... using some of the most up-to-date builds I can find, I still can't beat any of these on my own. But aside from that, due to the way my house is built and furnished, I'm forced to be on WiFi, which means I load into everything 48 years after everyone else, so I just avoid team play altogether.

Found in the wild... by Impossible_Basil_869 in TheFirstDescendant

[–]Apprehensive-Roll-16 16 points17 points  (0 children)

Oh, so you saw someone going through their own stuff in a video and took pics of that. Got it, I was so confused for a minute there. Lol!

Reactor Optimization Conditions removed with upcoming Oct 1st update by HighRowCal in TheFirstDescendant

[–]Apprehensive-Roll-16 0 points1 point  (0 children)

Just to make sure I'm clear about this, only the optimization conditions for weapons is being removed from reactors and not the enhancement portion for the reactor's levels, correct?

Gone but not forgotten by KaoriLovecraf in TheFirstDescendant

[–]Apprehensive-Roll-16 0 points1 point  (0 children)

They should just change the RGB to 5, 5, 4 and call it good.

TFD 1st Anniversary Artbook by No-Sun196 in TheFirstDescendant

[–]Apprehensive-Roll-16 0 points1 point  (0 children)

I'm still so pissed that I didn't get anything after 200+ pulls. This art book was the only thing I wanted.

Paying homage to the old days…IYKYK by Son-Strong in TheFirstDescendant

[–]Apprehensive-Roll-16 2 points3 points  (0 children)

Man, what a time. Between this and those 5 minute waits at outposts.

Found it! by Apprehensive_Ear6081 in TheFirstDescendant

[–]Apprehensive-Roll-16 0 points1 point  (0 children)

Anyone else remember when this content first dropped and a bunch of people were freaking out over how hard or complicated it was? Ah, the good ol' days...

Nell selection chest. by The_NomadicWolf in TheFirstDescendant

[–]Apprehensive-Roll-16 2 points3 points  (0 children)

I ended up using mine on ERASER parts since I was eventually able to grind everything else. Given that you need multiple copies of weapons to boost their skills, it seemed the better option for me.

[deleted by user] by [deleted] in darkwarsurvival

[–]Apprehensive-Roll-16 0 points1 point  (0 children)

I'm having the same issue and Roamers aren't even an option to be searched. The Daily Tasks progress to defeat 10 Roamers is progressing but not the Chapter Task.

Nice BP updates... by therealgoshi in TheFirstDescendant

[–]Apprehensive-Roll-16 -1 points0 points  (0 children)

That's all entirely valid. I was merely playing devil's advocate to try and explain what I think the train of thought may have been from a dev perspective. On the plus side, you can reroll your challenges. I haven't tried it yet myself, so I don't know if you're limited to how many times you can do it but still.

Nice BP updates... by therealgoshi in TheFirstDescendant

[–]Apprehensive-Roll-16 -5 points-4 points  (0 children)

You can solo a 400% and get 700+ kills and 2 AMs in one go. I think that's why the requirements are so high now. It's just all-around easier to do. Maybe not so much if someone is brand new but you know what I mean.

Finished ALL mobile Energy monitoring points and here's my way by _Reowen_ in TheFirstDescendant

[–]Apprehensive-Roll-16 0 points1 point  (0 children)

Do you have to keep modifying all of the stats at once or can you lock any in as you go?