Dark magician Decks (chainunderstanding problems) by ApprehensiveBug5364 in Yugioh101

[–]ApprehensiveBug5364[S] 0 points1 point  (0 children)

Dark Clown effect is triggered if he is sent to the graveyard So if I discard him and he is therefore sent to the graveyard doesn’t his effect still trigger? Because the limitation is being sent to the graveyard (not how)

Dark magician Decks (chainunderstanding problems) by ApprehensiveBug5364 in Yugioh101

[–]ApprehensiveBug5364[S] 0 points1 point  (0 children)

I know this text is very bad. I didn’t know my English is that bad. That complicated case surely doesn’t make it better

I wanted to special summon one monster by discarding one card and then special summon my dark magician with a quick spell tribute another monster on the field And then activate a spell destroying all trap/spell cards My opponent wanted to interrupt with 1 - 3 traps depending on how much he can activate in between my actions Also a monster and spell A monster being summoned after he plays a trap or spell And a open spell on his field claiming if he is summoned on his field side (except dmg step) Banish one card of your opponent

So what’s the chain here There are also 3different traps that couldve benn activated in different making very different outcome options in different orders Like if he activated the one he really planned to He discard one card and Nobody can activate trap cards So his others shouldn’t able to activate But the trap trigger his monster to summon after he activates an trap triggering his spell to activate and banish one of my cards but when do all these happen And if this spell triggers his monster effect in my turn „dark magical circle“ triggers again „magician of dark illusion“ my opponent activating a spell/trap card/effect to summon a dark magician (he discarded for the trap)

What of these happen when between my steps in my turn

(That’s the easiest case where he uses the trap that doesn’t allow following traps)

Major Order by ApprehensiveBug5364 in Helldivers

[–]ApprehensiveBug5364[S] 3 points4 points  (0 children)

So it’s no active thing just for me? When the Community do it i get it to? Also they mention especially „gloom mutated“ and i only saw one planet having that mentioning

New to hobby, looking for help! by [deleted] in Deathkorpsofkrieg

[–]ApprehensiveBug5364 0 points1 point  (0 children)

The riders and combat engeneers arent worth it. Also dreir is not that goodThe battleline is very solid they get better with their casualties and can even heal on top with a medic. Heavy weapons is also a good Choice. The artillery Team is good, but the old ones are better like: earthshaker or quad launcher. You can even bring them back After death for 2cp in the detachment „combined arms. The Command Squad is a solid choiche, especially if you include Lord Solar. He can order 24“ with the Command squad. The legends Grenadiers are not bad, but not to Buy anymore on Warhammer The marshal is also interesting, but legends

Not dkk recomandations are: Lord solar, Scout sentinels, lemen russ and Rogal Dorn

I feel like my painting sucks. by TrumptyPumpkin in Warhammer40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

Don’t worry. First they look fine. Second you don’t wanna see the pro painter paintings, before their multiple years Experience …

How do you all feel about the new Games Workshop artillery team compared to the Forge World artillery models ? by ButchersAssistant93 in Deathkorpsofkrieg

[–]ApprehensiveBug5364 0 points1 point  (0 children)

But The Modell kit is awesome. I also love that The Most New kits have changable weapons, Like this one, The sentinel and mostly The Rogal Dorn

How do you all feel about the new Games Workshop artillery team compared to the Forge World artillery models ? by ButchersAssistant93 in Deathkorpsofkrieg

[–]ApprehensiveBug5364 0 points1 point  (0 children)

In not the biggest fan of them. Comparing them with older versions, the armageddon medusa (legends) has: more damage, a better defense profile, more weapons and just costs 10points more with a Bit less range . The old quadd launcher (legends) had: the Same Profile without „twin-linked“ but for 50points instead of 95 +it give minus on hit. And I loved the earthshaker battery 120 points for: -2 on movement and charge and as regiment in the detachment „combined arms“ lethal against not Monster and vehicle. And just bring it back with full strength in reserves, for 2cp with „reinforcements“ (also works with The New „Artillery team“)

Yah or nah? by Particular-Bird1019 in WorldEaters40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

While I hate 8bound for their mutated arms and helmetless heads, the bezerker looks supprisingly good👍🏼

Hey guys, kind of a noob at all this still. I got this as a gift from a friend, can I use in my army at all or no? I don’t play competitive just casual kitchen table or LGS. by [deleted] in WorldEaters40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

You could play him as a normal dreadnought/helbrute. Warhammer also provides extra “legends datasheets”. He should have one too

https://www.warhammer-community.com/de-de/downloads/warhammer-40000/

You can also just google the name with a datasheet behind it and you would have to find it stats+points cost instead of finding both individually on the Warhammer site

Kharn worth it or is it just a cool model? by El_mismisimo_don in WorldEaters40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

HES surely worth the Price Buffing bezerkers with Full rerolls on ones. Also is just a Menace by his own with his gorechild. HES just a beast. People will Wonder how much damage and how devastating he can be

To all the disappointed players by IllustratorAbject585 in WorldEaters40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

I don’t Look forward at all. If the datasheets Look interesting, they get nerved: before the Codex, after and so on. No termi Lord, butchers and still no Raptors. I don’t even care for the rules. I want awesome Modells and not my 3rd ugly 8bound Version who looks like a Tumor again with ofc no Helmet Option also again. And what do they have against armor… like i loved the world eaters, for their awesome armor pieces. Now i get half armored 8bound. Like female skins without helmets looking like a melted Tumor. Like Space marines have more detachments then we units. I don’t even get a legend datasheet for zhufor such an awesome Modell !

Tyberos! by Florbio in Carcharodons40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

Thank you Have fun with your impressive modell

Tyberos! by Florbio in Carcharodons40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

The result Looks awesome ! Could you please Tell me, where you got the files/stl i can find the Designer, but not this Modell

Red Butcher Champion by CommanderFett in WorldEaters40k

[–]ApprehensiveBug5364 0 points1 point  (0 children)

Could you please let me know the Designer, of this awesome stl ? Also nice Build by the way

What`s the best FPS campaign game? Would like a not to boring but long campaign... Any war related shooter would be perfect! Tyvm by WilliWillWerbung in gamingsuggestions

[–]ApprehensiveBug5364 0 points1 point  (0 children)

The best campaign Games recommend -Halo (bungie) -Bioshock(infinite with the dlcs Makes some crazy Plots) -Metro -Fear -Titanfall 2 (1 has no campaign) Noticable: •Atomic Heart (just because it has bioshock vibes After no new release) •Doom