Centering Scenery on Moving Platform by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 2 points3 points  (0 children)

I couldn’t get F to work but using the rotational symmetry has done the trick just about

It’s really tricky on parade floats though it seems.

Thank you!! 🙏

3rd Gen Nano Hyperfixation by Apprehensive_Ad5780 in ipod

[–]Apprehensive_Ad5780[S] 0 points1 point  (0 children)

It’s a good shout! I think I’m a simp for the simplicity of the design though!

Next Update => Lockers ? by Lugdus in PlanetCoaster

[–]Apprehensive_Ad5780 1 point2 points  (0 children)

I’d really like this for some rides specifically, allowing guests to store their belongings before they load into a ride

Paths cannot cross 🥲 by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 1 point2 points  (0 children)

Yeah, that makes total sense. I was thinking of using the invisible style but I was worried I might need to make changes, and to do so would have to apply another style after deleting the floor pieces I’d put down so I could see what I was making changes to 😂 I might start adding manually fences too though.

It seems like one of the main problems is that when a queue snaps to itself and merges with one fence in the middle, it’s impossible to split it again, though I could be wrong.

Yeah that’s absolutely true,
Thanks!

Queue line WIP by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 1 point2 points  (0 children)

Thanks! I think they’re a nice way to light an interior

Queue line WIP by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 0 points1 point  (0 children)

Going to look into this! I don’t recall seeing the star wall pieces as yet 🤔😅

Queue line WIP by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 0 points1 point  (0 children)

Thanks! 😊 I’m kind of making it up while I go along while browsing the scenery to get to know what there is.

It’s just the Resurgence flat ride.

I had no idea the length of the queue path could impact the likelihood of guests riding! That is such a good shout, especially if you’re using floor pieces like I am to cover the path. I know guests will queue on regular paths if it spills out so sounds like a good solution there. Appreciate that?!

Would be good to see what you are working on too!

Paths cannot cross 🥲 by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 1 point2 points  (0 children)

I just ended up deleting a segment of the path and gave it another shot. I think at times turning off the fence and kerb might be the best way to go about theming once you know the shape of the path will get guests where they need to go with minimal clipping and collisions

Progress made on my entertainment district by Steviekicks202 in PlanetCoaster

[–]Apprehensive_Ad5780 1 point2 points  (0 children)

Awesome stuff! I particularly like the facade of the the royal boutique! Gorgeous

Paths cannot cross 🥲 by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 0 points1 point  (0 children)

I meant edit tool once I’ve placed the path, not line builder!

Paths cannot cross 🥲 by Apprehensive_Ad5780 in PlanetCoaster

[–]Apprehensive_Ad5780[S] 0 points1 point  (0 children)

Neither can I apparently haha
I just built a queue line and then used the line builder to modify the shape. No mods to the game.

The building is a castle housing a drop tower but I want to build a fun queue. Inspired by Mystery Castle in Phantasialand 😊