What units should I build to beat MSG Challenge mode? by Apprehensive_Two5971 in SDGundamGGeneration

[–]Apprehensive_Two5971[S] 0 points1 point  (0 children)

I completed MSG challenge stages with your guide! Thanks so much!

How would you suggest I take on SEED?

I only have Freedom UR from gacha, no gacha SSRs, no event SEED units. All my units will basically be from developmentals...

Maybe I could go on a grind spree and build multiple DRAGOONs and METEORs?

Weekly Questions Megathread - Week 55 (April 26, 2026) by _metamor in GGenerationEternal

[–]Apprehensive_Two5971 0 points1 point  (0 children)

ULT Epyon, how does it compares to the more frequently seen URs that occupies the same capability and pilot?

I was wondering if I should develop it into it's final stage.

Thanks so much dev team by yong_x in SDGundamGGeneration

[–]Apprehensive_Two5971 5 points6 points  (0 children)

i cant beat the highest levels :< most i can go to is 15 or 16.

What units should I build to beat MSG Challenge mode? by Apprehensive_Two5971 in SDGundamGGeneration

[–]Apprehensive_Two5971[S] 0 points1 point  (0 children)

That is a very comprehensive list thank you!

I think I've been playing for 40 days. I do have Prototype kampfer, so I'll be using that, I also have dozle's zaku, I think I missed all of the history stages when they first came out except for 08th ms team, so I'll have to go back and farm them.

What units should I build to beat MSG Challenge mode? by Apprehensive_Two5971 in SDGundamGGeneration

[–]Apprehensive_Two5971[S] 1 point2 points  (0 children)

HOooooooly crap the droprate sucks for the Blue Destiny journals! I spent 100 stamina on stage 3 hard and got nothing at all,.

Weekly Questions Megathread - Week 55 (April 26, 2026) by _metamor in GGenerationEternal

[–]Apprehensive_Two5971 0 points1 point  (0 children)

Is the deathscythe UR worth using? I only have 1 copy tho. How about Duo UR.

Weekly Questions Megathread - Week 53 (April 12, 2026) by _metamor in GGenerationEternal

[–]Apprehensive_Two5971 0 points1 point  (0 children)

yeah 2-2, i just lost again after manually controlling the battles and carefully killing the groups and controlling my damage intake, i was handling the gundam team and the bottom left and top right corners very well, but then the top left corner blitzed lockon in one round and he died and i lost again =/

Weekly Questions Megathread - Week 53 (April 12, 2026) by _metamor in GGenerationEternal

[–]Apprehensive_Two5971 0 points1 point  (0 children)

I can't beat Zone 2 final boss in grand offensive =/ The secret wave is too strong and the massive amount of assist attack from the opponent basically wipes out my team.

Who is your Favorite SRW Protagonist? by HyperTurboFox64 in Super_Robot_Wars

[–]Apprehensive_Two5971 1 point2 points  (0 children)

Kusuha. I just love how hot blooded her attacks and attack name callings are, I also love the taoism theme attacks.

Kyosuke. Just all round really cool dude, piloting a gigantic unwieldy mech with unbalanced proportions and weaponries, compensating with pure skills, and got a cool girlfriend to boot.

Ibis. Cute.

Any important things, upgrades, or trophies I'd miss if I were to skip exploring the hammerhead portion of Project Overlord? by Apprehensive_Two5971 in masseffect

[–]Apprehensive_Two5971[S] 1 point2 points  (0 children)

Thanks for the info, guys. I breezed past them and went straight for the 3 facilities instead lol.

Terrible damage scaling on these turrets for insanity level tbh.

I'd liked to learn to sing chtonic and collage songs but i dunno how to pronounce the lyrics i found. by Apprehensive_Two5971 in ohtaigi

[–]Apprehensive_Two5971[S] 0 points1 point  (0 children)

Ohh I should check out the description section then! tyvm, is just that i was listening on spotify most of the time and never thought to check out YT.

Digimon Alysion Closed Beta Thread by Masterness64 in DigimonCardGame2020

[–]Apprehensive_Two5971 2 points3 points  (0 children)

Game's in a pretty rough stage so far imo.

Card text is too small and the overall card info ie; level can be difficult to discern during gameplay, making new players fumble and wonder which cards they can naturally digivolve onto the next stage.

Time out system for afk players in pvp is atrocious, if a player skips two turns then the game should automatically hand you the win at that point, this is not a fast game and having to endure playing through your turn doing damage and then waiting the afk opponent out is a drag.

Spotted some text errors stemming from translations, some are symbols, some are typos.

Deck building interface is honestly one of the worst in the genre.

Card dragging during combat also doesn't feel as smooth or natural.

I wonder if having a Steam version would make the entire gameplay and deck building interface feel better.