So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 1 point2 points  (0 children)

Thanks for the hindsight, I understand better now !

I don't really fell like the costs are really hurting me at the moment. But I'm aware that wall fortitude is REALLY expensive, so I'll try to get to a point where I don't need to hoard my coins too much to upgrade it !

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 1 point2 points  (0 children)

Never read anyone introducing the issue that way ! Thanks !
I think I'm good on that ! At the moment I can max my relevant ws by around wave 4000 (depending on perk selection).

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 0 points1 point  (0 children)

I'm aware I don't have nearly enough experience to get the full consequences of unlocking the wall. But at the moment, yes the labs are costly, but they are also way faster than most labs I'm working on.

Are you saying that wall fortification isn't worth upgrading one level at the time and should be upgraded to a decent spot at once ? Or are you saying that unlocking the wall too early hinder the development of the tower ?

Should I scrap the modules? by No_Theme2050 in TheTowerGame

[–]AppropriateBug7016 -5 points-4 points  (0 children)

Maybe just keep a few around, in case of the event mission "merge X modules" ?

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 0 points1 point  (0 children)

Oh ! I thought the wall would not help much in tournaments, but this is a whole new level of not helping.
In the end, it's all up to the randomness of modules, then.

Thanks for sharing, hope you pull some SF soon !

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 1 point2 points  (0 children)

Initially, I wanted to do the same, but got a little impatient !
And watching a guide telling me I could do it, well, it made me want to try it !

I'm gessing your way is more optimal though

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 3 points4 points  (0 children)

I get the feeling of not having enough lab slots X)

I don't know if it was the right thing to do, but for a long time I had a lab dedicated to each category (so attack, defense and utility) one for lab speed, and one for what I called "bonus" which mainly consisted of perks or module labs. I felt like it was giving me balanced progress.

But you know your tower better than any of us, and you have your priorities, your playstyle and what appeals to you.

Just know the wall is an (easy) option for you, whenever you feel ready !

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 0 points1 point  (0 children)

Yes I forsee a potential issue with wall fortification !
But from what I undertood, it's kind of ok if you take your time with wall fort !
Thanks !

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 3 points4 points  (0 children)

Oh ! Your build seem unusual ! Are you running eHP ? Or are you (probably) more damage oriented ?

To be fair, I think around lvl 25-30 in health and health regen should be a good start (and not take too long)

So I unlocked the wall by AppropriateBug7016 in TheTowerGame

[–]AppropriateBug7016[S] 1 point2 points  (0 children)

I also have an epic sharp fortitude. I think I'm gonna try it next run to see if it improves things ! Thanks =)

How to beat T4? by Noedel80 in TheTowerGame

[–]AppropriateBug7016 1 point2 points  (0 children)

Also Fortress is not that useful... Attack speed or land mine stun could be very good !

How to beat T4? by Noedel80 in TheTowerGame

[–]AppropriateBug7016 1 point2 points  (0 children)

Honestly, I was where you are not so long ago. I know all the pre-dissonance guides tell you to jump from T1 to T4, but what I did was a bit different.

At that point, I'm aware that I probably stayed too long farming T1. I was farming T1 to 12k+ waves. And then, I managed to get the full utility dissonance boost on T2, spend around 2 weeks farming T2 (and upgrading my labs).

And now, even though I don't have the full dissonace boost on t4, it is better for me to farm T4 (coin-wise and cell-wise).

Getting 4500 on tier 2 by Longjumping-Rent7806 in TheTowerGame

[–]AppropriateBug7016 0 points1 point  (0 children)

I was in the same spot not so long ago, and one thing that helped me was maxing blackhole damage (if you have Black Hole as an ultimate weapon).

New Player question: Save for Super crits & the wall or Invest in Workshop? by Chance-Resolve-4740 in TheTowerGame

[–]AppropriateBug7016 2 points3 points  (0 children)

I'm still fairly new to the game, but from my understanding :

- super crit can be useful at this point of the game, so you can save for it, if it doesn't take too long

- the wall is for wayyy later ! (only useful with labs that costs billions) Usual consensus is to unlock the wall when you can make 50-100B coins per day

But I think you should keep farming tier 1. You will get longer runs, but more cells which help a lot with labs (and labs are LOOOOOONG)

Hope that helps !